Player Matchup

Geb
Geb
BigBallerBob684
Geb
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 57L
1,303 Elo+
Solo
Rama
Rama
IOOOB1RDS
Rama
Level 49
God Stats
4W - 6L
1,637 SR
Queue Stats
191W - 144L
1,548 Elo+
Solo
Erlang Shen
Erlang Shen
Kileroide93
Erlang Shen
Level 104
God Stats
2W - 1L
1,694 SR
Queue Stats
259W - 274L
1,440 Elo+
Solo
Agni
Agni
Sabbede
Agni
Level 43
God Stats
3W - 3L
1,409 SR
Queue Stats
425W - 451L
1,504 Elo+
Solo
Artio
Artio
Zenitsu81MT
Artio
Level 49
God Stats
4W - 3L
1,487 SR
Queue Stats
55W - 45L
1,447 Elo+
Solo
Team Averages
Level 57
1,545 SR
1,448 Elo+

VS

Team Averages
Level 70
1,541 SR
1,430 Elo+
Chaac
Chaac
Arkadiy_15
Chaac
Level 66
God Stats
6W - 1L
1,595 SR
Queue Stats
239W - 266L
1,407 Elo+
Solo
Thanatos
Thanatos
Dont Hard Reset
Thanatos
Level 160
God Stats
30W - 19L
1,440 SR
Queue Stats
1,649W - 1,578L
1,507 Elo+
Solo
Kuzenbo
Kuzenbo
Fito081201
Kuzenbo
Level 4
God Stats
2W - 2L
1,336 SR
Queue Stats
3W - 8L
1,371 Elo+
Party 1
Artemis
Artemis
MIGUEL__505
Artemis
Level 86
God Stats
9W - 9L
1,548 SR
Queue Stats
177W - 193L
1,389 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
showlove102528
Morgan Le Fay
Level 33
God Stats
18W - 16L
1,785 SR
Queue Stats
171W - 174L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 1
6,311
421
3,319
12,447
6,343
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Rama
15
1 / 1 / 0
8,511
567
3,636
7,808
2,205
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Erlang Shen
Kileroide93
Erlang Shen
11
0 / 5 / 0
6,296
420
4,328
11,717
3,920
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Agni
Sabbede
Agni
13
0 / 5 / 0
7,602
507
3,256
8,575
2,221
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
0 / 0 / 0
7,068
471
7,025
10,770
8,936
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
13
0 / 0 / 1
8,083
539
8,358
12,334
6,074
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mace

Mace

+10
Physical Power

Thanatos
14
7 / 0 / 3
8,645
576
6,803
9,233
3,158
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kuzenbo
Fito081201
Kuzenbo
11
2 / 0 / 4
7,400
493
2,945
8,487
6,988
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Artemis
MIGUEL__505
Artemis
12
2 / 1 / 6
7,587
506
8,614
6,363
1,643
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Morgan Le Fay
showlove102528
Morgan Le Fay
14
3 / 0 / 7
8,764
584
7,135
4,657
1,627
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
35
1
Kills
14
15
Deaths
1
1
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Chaac
0
0
1
0.5
L
0
4
1
0.13
W
Thanatos
7
0
3
8.5
W
Kuzenbo
Fito081201
Kuzenbo
2
0
4
4
L
Rama
1
1
0
1
L
Erlang Shen
Kileroide93
Erlang Shen
0
5
0
0
W
Artemis
MIGUEL__505
Artemis
2
1
6
5
L
Agni
Sabbede
Agni
0
5
0
0
L
0
0
0
0
W
Morgan Le Fay
showlove102528
Morgan Le Fay
3
0
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,564
Damage
33,855
51,317
Taken
41,074
23,625
Mitigated
19,490
13,926
Healing
24,243
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
8,358
1,353
18
5,135
12,334
6,074
1,418
7,324
5,010
0
49,775
L
3,319
301
78
2,896
12,447
6,343
0
2,065
10,382
15,229
0
W
Thanatos
6,803
1,304
0
11,820
9,233
3,158
447
1,547
7,686
0
47,219
W
Kuzenbo
Fito081201
Kuzenbo
2,945
1,294
221
2,940
8,487
6,988
649
2,079
6,408
20,146
3,889
L
Rama
3,636
2,638
0
3,837
7,808
2,205
0
1,213
6,595
0
76,087
L
Erlang Shen
Kileroide93
Erlang Shen
4,328
1,407
0
1,390
11,717
3,920
0
2,066
9,651
0
37,455
W
Artemis
MIGUEL__505
Artemis
8,614
4,294
0
3,683
6,363
1,643
1,480
1,860
4,503
0
44,985
L
Agni
Sabbede
Agni
3,256
458
0
2,406
8,575
2,221
540
4,059
4,516
55,465
0
L
7,025
898
0
3,319
10,770
8,936
0
614
10,156
43,109
0
W
Morgan Le Fay
showlove102528
Morgan Le Fay
7,135
1,023
0
426
4,657
1,627
283
790
3,867
49,448
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,788
Gold Earned
40,479
438
Minions Killed
399
0
Camps Cleared
0
1,393,049
Distance Traveled
1,390,955
18
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
8,083
539
109
7
0
300,852
1
L
Geb
6,311
421
27
2
0
265,976
0
W
Thanatos
8,645
576
82
5
0
303,324
6
W
Kuzenbo
7,400
493
36
2
0
244,152
1
L
Rama
8,511
567
149
10
0
249,915
7
L
Erlang Shen
6,296
420
60
4
0
319,111
5
W
Artemis
7,587
506
74
5
0
268,600
3
L
Agni
7,602
507
111
7
0
255,549
6
L
Artio
7,068
471
91
6
0
302,498
0
W
Morgan Le Fay
8,764
584
98
7
0
274,027
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role