Player Matchup

Chaac
Chaac
PsycoNovack99
Chaac
Level 68
God Stats
4W - 1L
1,661 SR
Queue Stats
4W - 5L
1,662 Elo+
Party 1
Anhur
Anhur
dovakius
Anhur
Level 102
God Stats
2W - 4L
1,384 SR
Queue Stats
44W - 75L
1,419 Elo+
Party 1
Zhong Kui
Zhong Kui
Дваколпакаипока
Zhong Kui
Level 156
God Stats
36W - 40L
1,510 SR
Queue Stats
465W - 516L
1,432 Elo+
Solo
Team Averages
Level 109
1,518 SR
1,504 Elo+

VS

Team Averages
Level 111
1,449 SR
1,456 Elo+
Nemesis
Nemesis
 
Nemesis
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
DaMetzger
Nu Wa
Level 142
God Stats
1W - 1L
1,500 SR
Queue Stats
143W - 93L
1,609 Elo+
Party 2
Ymir
Ymir
Fergbruv
Ymir
Level 65
God Stats
31W - 56L
1,348 SR
Queue Stats
68W - 145L
1,259 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 1 / 3
11,001
611
9,192
14,080
9,499
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Talisman

Talisman

+75
Health
+15
Magical Protection

Anhur
dovakius
Anhur
16
1 / 2 / 2
11,281
627
5,179
10,882
2,209
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

16
2 / 2 / 2
11,175
621
11,137
9,571
5,337
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
16
1 / 1 / 4
10,817
601
8,498
11,418
3,873
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Nu Wa
DaMetzger
Nu Wa
16
2 / 2 / 3
11,131
618
13,930
8,943
3,864
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
16
2 / 1 / 2
11,065
615
4,397
12,535
11,090
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
14
4
Kills
5
5
Deaths
4
7
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
1
1
4
3
L
Nu Wa
DaMetzger
Nu Wa
2
2
3
1.75
L
Ymir
2
1
2
3
W
1
1
3
2.5
W
Anhur
dovakius
Anhur
1
2
2
1
W
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,508
Damage
26,825
34,533
Taken
32,896
17,045
Mitigated
18,827
14,352
Healing
4,497
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
8,498
1,719
0
789
11,418
3,873
0
3,870
7,548
0
33,110
L
Nu Wa
DaMetzger
Nu Wa
13,930
5,008
0
913
8,943
3,864
123
5,266
3,677
59,053
0
L
Ymir
4,397
376
0
2,795
12,535
11,090
0
2,369
10,166
27,231
0
W
9,192
504
530
5,231
14,080
9,499
311
7,523
6,243
0
47,123
W
Anhur
dovakius
Anhur
5,179
2,718
0
4,018
10,882
2,209
1,668
6,816
3,812
0
61,218
W
11,137
721
139
4,434
9,571
5,337
624
4,008
5,373
33,420
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,457
Gold Earned
33,013
232
Minions Killed
192
9
Camps Cleared
8
949,012
Distance Traveled
1,015,124
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
10,817
601
55
3
2
383,500
5
L
Nu Wa
11,131
618
105
6
6
304,251
4
L
Ymir
11,065
615
32
2
0
327,373
4
W
Chaac
11,001
611
56
3
1
339,908
0
W
Anhur
11,281
627
120
7
4
329,455
4
W
Zhong Kui
11,175
621
56
3
4
279,649
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role