Player Matchup

Nu Wa
Nu Wa
Cherubimel
Nu Wa
Level 157
God Stats
1W - 4L
1,302 SR
Queue Stats
328W - 327L
1,544 Elo+
Party 1
Charybdis
Charybdis
ExE Always Cold
Charybdis
Level 155
God Stats
1W - 3L
1,486 SR
Queue Stats
32W - 42L
1,468 Elo+
Solo
King Arthur
King Arthur
Legokid
King Arthur
Level 92
God Stats
1W - 3L
1,500 SR
Queue Stats
147W - 142L
1,479 Elo+
Solo
Hera
Hera
RezhimBoga
Hera
Level 154
God Stats
0W - 3L
1,500 SR
Queue Stats
370W - 365L
1,553 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
TawnyOwlbear
Morgan Le Fay
Level 16
God Stats
1W - 2L
1,503 SR
Queue Stats
10W - 13L
1,341 Elo+
Solo
Team Averages
Level 115
1,458 SR
1,477 Elo+

VS

Team Averages
Level 128
1,427 SR
1,496 Elo+
Zeus
Zeus
GasBagQ
Zeus
Level 109
God Stats
1W - 0L
1,295 SR
Queue Stats
154W - 159L
1,389 Elo+
Solo
Achilles
Achilles
IverSawArse
Achilles
Level 120
God Stats
4W - 7L
1,303 SR
Queue Stats
123W - 144L
1,458 Elo+
Solo
Ganesha
Ganesha
kickasskiller54
Ganesha
Level 124
God Stats
22W - 18L
1,662 SR
Queue Stats
701W - 749L
1,517 Elo+
Solo
Fenrir
Fenrir
myonions247
Fenrir
Level 153
God Stats
1W - 0L
1,282 SR
Queue Stats
22W - 21L
1,522 Elo+
Solo
Xbalanque
Xbalanque
xHyness
Xbalanque
Level 136
God Stats
16W - 6L
1,594 SR
Queue Stats
137W - 122L
1,595 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
19
5 / 7 / 5
12,478
832
27,811
15,029
4,499
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
ExE Always Cold
Charybdis
18
3 / 5 / 3
11,307
754
7,667
15,121
6,477
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

King Arthur
Legokid
King Arthur
17
1 / 9 / 9
10,619
708
8,156
16,843
8,804
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

18
4 / 5 / 4
11,356
757
17,524
14,516
4,867
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Morgan Le Fay
TawnyOwlbear
Morgan Le Fay
14
0 / 11 / 3
8,890
593
4,277
15,045
3,745
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
GasBagQ
Zeus
19
3 / 2 / 14
11,436
762
12,581
9,081
3,551
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
IverSawArse
Achilles
19
8 / 3 / 12
12,232
815
11,460
19,085
12,233
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

18
1 / 3 / 26
11,837
789
13,415
18,508
22,988
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fenrir
20
18 / 3 / 9
13,236
882
13,012
19,223
16,520
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Xbalanque
xHyness
Xbalanque
20
7 / 2 / 19
12,611
841
17,289
17,467
6,937
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
117
13
Kills
37
37
Deaths
13
24
Assists
80
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
5
7
5
1.07
L
Charybdis
ExE Always Cold
Charybdis
3
5
3
0.9
W
Zeus
GasBagQ
Zeus
3
2
14
5
W
Achilles
IverSawArse
Achilles
8
3
12
4.67
L
King Arthur
Legokid
King Arthur
1
9
9
0.61
L
4
5
4
1.2
L
Morgan Le Fay
TawnyOwlbear
Morgan Le Fay
0
11
3
0.14
W
1
3
26
4.67
W
Fenrir
18
3
9
7.5
W
Xbalanque
xHyness
Xbalanque
7
2
19
8.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,435
Damage
67,757
76,554
Taken
83,364
28,392
Mitigated
62,229
9,652
Healing
19,762
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
27,811
7,071
69
4,415
15,029
4,499
130
5,006
9,872
54,894
0
L
Charybdis
ExE Always Cold
Charybdis
7,667
3,300
344
2,364
15,121
6,477
0
4,443
10,540
0
43,701
W
Zeus
GasBagQ
Zeus
12,581
953
187
1,563
9,081
3,551
472
5,918
2,927
42,986
0
W
Achilles
IverSawArse
Achilles
11,460
1,514
220
3,976
19,085
12,233
1,510
10,927
7,750
0
56,793
L
King Arthur
Legokid
King Arthur
8,156
202
0
370
16,843
8,804
0
6,327
10,242
0
21,660
L
17,524
3,188
37
1,977
14,516
4,867
0
2,824
11,598
44,978
0
L
Morgan Le Fay
TawnyOwlbear
Morgan Le Fay
4,277
517
0
76
15,045
3,745
0
6,447
8,306
8,452
0
W
13,415
1,350
0
2,870
18,508
22,988
308
9,915
8,051
31,913
0
W
Fenrir
13,012
4,084
0
2,483
19,223
16,520
617
9,972
8,893
0
36,576
W
Xbalanque
xHyness
Xbalanque
17,289
10,009
0
8,463
17,467
6,937
4,102
10,986
6,131
0
66,795

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,650
Gold Earned
61,352
251
Minions Killed
333
0
Camps Cleared
0
1,388,153
Distance Traveled
1,622,284
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
12,478
832
68
5
0
268,283
2
L
Charybdis
11,307
754
91
6
0
273,564
1
W
Zeus
11,436
762
78
5
0
328,440
0
W
Achilles
12,232
815
97
6
0
310,054
2
L
King Arthur
10,619
708
27
2
0
275,354
1
L
Hera
11,356
757
61
4
0
317,123
1
L
Morgan Le Fay
8,890
593
4
0
0
253,829
0
W
Ganesha
11,837
789
4
0
0
326,968
1
W
Fenrir
13,236
882
54
4
0
337,265
0
W
Xbalanque
12,611
841
100
7
0
319,557
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role