Player Matchup

Amaterasu
Amaterasu
Fat_amyy
Amaterasu
Level 128
God Stats
1W - 1L
1,744 SR
Queue Stats
124W - 129L
1,479 Elo+
Party 1
Kuzenbo
Kuzenbo
HappyPandа
Kuzenbo
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 69L
1,435 Elo+
Solo
Jormungandr
Jormungandr
II JACKL3 II
Jormungandr
Level 127
God Stats
1W - 3L
1,763 SR
Queue Stats
203W - 232L
1,463 Elo+
Solo
Hercules
Hercules
ItsNowooo
Hercules
Level 122
God Stats
0W - 1L
1,296 SR
Queue Stats
21W - 29L
1,416 Elo+
Party 1
Ne Zha
Ne Zha
reserator
Ne Zha
Level 147
God Stats
2W - 2L
1,651 SR
Queue Stats
90W - 109L
1,462 Elo+
Solo
Team Averages
Level 129
1,591 SR
1,451 Elo+

VS

Team Averages
Level 107
1,544 SR
1,497 Elo+
Fenrir
Fenrir
 
Fenrir
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
FromHogwarts
Danzaburou
Level 59
God Stats
4W - 2L
1,606 SR
Queue Stats
134W - 133L
1,555 Elo+
Party 2
Da Ji
Da Ji
KaczySan
Da Ji
Level 147
God Stats
20W - 18L
1,607 SR
Queue Stats
1,323W - 1,380L
1,441 Elo+
Solo
Tiamat
Tiamat
Vvelev
Tiamat
Level 115
God Stats
4W - 1L
1,746 SR
Queue Stats
164W - 148L
1,470 Elo+
Solo
Ah Puch
Ah Puch
darckman7
Ah Puch
Level 65
God Stats
2W - 2L
1,264 SR
Queue Stats
174W - 148L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Fat_amyy
Amaterasu
14
1 / 5 / 7
7,756
646
6,187
15,501
14,614
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kuzenbo
HappyPandа
Kuzenbo
16
3 / 6 / 6
9,545
795
8,949
19,226
29,851
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jormungandr
II JACKL3 II
Jormungandr
13
1 / 7 / 5
8,332
694
15,754
17,158
12,748
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hercules
ItsNowooo
Hercules
15
2 / 6 / 11
9,149
762
11,605
14,249
16,999
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ne Zha
reserator
Ne Zha
16
7 / 6 / 2
9,290
774
15,752
12,148
5,531
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
15
0 / 2 / 24
9,662
805
5,179
18,135
18,071
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Danzaburou
FromHogwarts
Danzaburou
18
11 / 4 / 11
12,168
1,014
12,197
18,626
10,063
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Da Ji
KaczySan
Da Ji
17
6 / 3 / 16
10,348
862
13,789
22,793
17,963
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tiamat
Vvelev
Tiamat
19
6 / 1 / 20
11,078
923
18,321
12,550
9,525
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ah Puch
darckman7
Ah Puch
16
7 / 4 / 16
10,097
841
21,192
11,706
4,607
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
117
14
Kills
30
30
Deaths
14
31
Assists
87
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
0
2
24
6
L
Amaterasu
Fat_amyy
Amaterasu
1
5
7
0.9
W
Danzaburou
FromHogwarts
Danzaburou
11
4
11
4.13
L
Kuzenbo
HappyPandа
Kuzenbo
3
6
6
1
L
Jormungandr
II JACKL3 II
Jormungandr
1
7
5
0.5
L
Hercules
ItsNowooo
Hercules
2
6
11
1.25
W
Da Ji
KaczySan
Da Ji
6
3
16
4.67
W
Tiamat
Vvelev
Tiamat
6
1
20
16
W
Ah Puch
darckman7
Ah Puch
7
4
16
3.75
L
Ne Zha
reserator
Ne Zha
7
6
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,247
Damage
70,678
78,282
Taken
83,810
79,743
Mitigated
60,229
20,139
Healing
31,981
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
5,179
2,335
3,487
5,573
18,135
18,071
787
5,574
12,312
0
10,264
L
Amaterasu
Fat_amyy
Amaterasu
6,187
3,071
374
6,371
15,501
14,614
0
9,137
6,364
0
7,693
W
Danzaburou
FromHogwarts
Danzaburou
12,197
5,449
3,502
3,718
18,626
10,063
1,266
6,778
11,812
0
25,674
L
Kuzenbo
HappyPandа
Kuzenbo
8,949
2,679
1,096
3,790
19,226
29,851
0
8,596
10,630
13,042
0
L
Jormungandr
II JACKL3 II
Jormungandr
15,754
2,625
777
1,406
17,158
12,748
0
9,800
7,358
36,910
0
L
Hercules
ItsNowooo
Hercules
11,605
3,003
0
3,735
14,249
16,999
0
6,713
7,536
0
19,221
W
Da Ji
KaczySan
Da Ji
13,789
3,781
1,190
7,364
22,793
17,963
347
5,555
16,882
124
19,096
W
Tiamat
Vvelev
Tiamat
18,321
1,903
861
3,637
12,550
9,525
1,442
3,659
8,870
40,132
0
W
Ah Puch
darckman7
Ah Puch
21,192
1,757
772
1,877
11,706
4,607
642
3,137
8,541
40,458
0
L
Ne Zha
reserator
Ne Zha
15,752
2,928
0
2,590
12,148
5,531
483
5,391
6,757
0
26,808

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,072
Gold Earned
53,353
133
Minions Killed
142
0
Camps Cleared
0
984,345
Distance Traveled
1,218,876
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
9,662
805
8
1
0
269,520
2
L
Amaterasu
7,756
646
12
1
0
227,241
2
W
Danzaburou
12,168
1,014
28
2
0
225,464
0
L
Kuzenbo
9,545
795
15
1
0
225,133
1
L
Jormungandr
8,332
694
57
5
0
164,987
4
L
Hercules
9,149
762
20
2
0
203,893
1
W
Da Ji
10,348
862
13
1
0
241,347
1
W
Tiamat
11,078
923
60
5
0
273,482
6
W
Ah Puch
10,097
841
33
3
0
209,063
0
L
Ne Zha
9,290
774
29
2
0
163,091
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role