Player Matchup

Osiris
Osiris
 
Osiris
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
BenZeSauce
Scylla
Level 47
God Stats
7W - 9L
1,451 SR
Queue Stats
27W - 34L
1,311 Elo+
Solo
Mercury
Mercury
LIL_SPEED-BOAT
Mercury
Level 111
God Stats
9W - 9L
1,680 SR
Queue Stats
184W - 157L
1,477 Elo+
Party 1
Hou Yi
Hou Yi
TatuMeioRedondo
Hou Yi
Level 61
God Stats
2W - 2L
1,500 SR
Queue Stats
49W - 48L
1,441 Elo+
Solo
Hades
Hades
Uncanny_Break30
Hades
Level 54
God Stats
0W - 2L
1,498 SR
Queue Stats
24W - 48L
1,406 Elo+
Party 1
Team Averages
Level 75
1,526 SR
1,427 Elo+

VS

Team Averages
Level 100
1,498 SR
1,411 Elo+
Persephone
Persephone
 
Persephone
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chernobog
Chernobog
Darkseramod
Chernobog
Level 107
God Stats
7W - 7L
1,500 SR
Queue Stats
136W - 149L
1,422 Elo+
Solo
Mulan
Mulan
Exterminate
Mulan
Level 99
God Stats
2W - 2L
1,502 SR
Queue Stats
66W - 62L
1,512 Elo+
Solo
Ao Kuang
Ao Kuang
SuperAdobo
Ao Kuang
Level 138
God Stats
19W - 22L
1,666 SR
Queue Stats
323W - 306L
1,432 Elo+
Solo
Cthulhu
Cthulhu
hhplater
Cthulhu
Level 40
God Stats
1W - 1L
1,320 SR
Queue Stats
6W - 19L
1,190 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
10
1 / 6 / 0
6,364
490
4,229
11,513
9,900
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Scylla
BenZeSauce
Scylla
11
1 / 3 / 0
6,282
483
1,311
5,063
1,218
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
0 / 3 / 1
6,807
524
2,582
9,899
2,815
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

8
1 / 1 / 0
5,437
418
2,602
4,398
923
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

8
0 / 4 / 1
5,585
430
2,246
10,551
6,180
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
14
4 / 0 / 2
8,632
664
4,941
3,179
962
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chernobog
Darkseramod
Chernobog
11
3 / 1 / 2
6,815
524
5,874
6,368
1,820
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
6 / 1 / 0
8,300
638
8,833
10,003
8,185
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ao Kuang
SuperAdobo
Ao Kuang
13
4 / 1 / 6
7,662
589
4,902
7,945
4,054
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cthulhu
hhplater
Cthulhu
10
0 / 0 / 2
5,475
421
3,288
5,947
3,625
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
29
3
Kills
17
17
Deaths
3
2
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Osiris
 
Osiris
1
6
0
0.17
W
Persephone
 
Persephone
4
0
2
5
L
Scylla
BenZeSauce
Scylla
1
3
0
0.33
W
Chernobog
Darkseramod
Chernobog
3
1
2
4
W
6
1
0
6
L
0
3
1
0.17
W
Ao Kuang
SuperAdobo
Ao Kuang
4
1
6
7
L
1
1
0
1
L
0
4
1
0.13
W
Cthulhu
hhplater
Cthulhu
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,970
Damage
27,838
41,424
Taken
33,442
21,036
Mitigated
18,646
13,890
Healing
9,040
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
 
Osiris
4,229
2,130
0
3,147
11,513
9,900
0
0
10,807
0
31,731
W
Persephone
 
Persephone
4,941
294
0
1,155
3,179
962
0
573
2,606
47,307
0
L
Scylla
BenZeSauce
Scylla
1,311
82
38
1,236
5,063
1,218
34
3,132
1,767
33,808
0
W
Chernobog
Darkseramod
Chernobog
5,874
2,972
0
2,010
6,368
1,820
263
866
5,502
0
40,800
W
8,833
1,973
0
3,914
10,003
8,185
842
0
10,003
0
44,970
L
2,582
875
0
4,963
9,899
2,815
0
3,772
5,925
0
48,089
W
Ao Kuang
SuperAdobo
Ao Kuang
4,902
930
0
1,070
7,945
4,054
484
1,130
6,815
41,445
4,749
L
2,602
1,552
0
1,742
4,398
923
0
795
3,543
0
24,591
L
2,246
349
0
2,764
10,551
6,180
0
4,431
5,731
13,686
0
W
Cthulhu
hhplater
Cthulhu
3,288
324
47
844
5,947
3,625
0
988
4,959
17,048
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,475
Gold Earned
36,884
331
Minions Killed
403
0
Camps Cleared
0
1,171,200
Distance Traveled
1,263,717
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
6,364
490
68
5
0
241,953
1
W
Persephone
8,632
664
110
8
0
264,555
3
L
Scylla
6,282
483
73
6
0
219,480
2
W
Chernobog
6,815
524
82
6
0
272,449
3
W
Mulan
8,300
638
108
8
0
242,077
4
L
Mercury
6,807
524
106
8
0
315,083
4
W
Ao Kuang
7,662
589
78
6
0
252,499
3
L
Hou Yi
5,437
418
58
4
0
187,846
1
L
Hades
5,585
430
26
2
0
206,838
1
W
Cthulhu
5,475
421
25
2
0
232,137
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role