Player Matchup

Merlin
Merlin
Equalizer XL
Merlin
Level 109
God Stats
99W - 61L
1,732 SR
Queue Stats
294W - 263L
1,659 Elo+
Solo
Mulan
Mulan
HabibiHamood
Mulan
Level 107
God Stats
9W - 7L
1,669 SR
Queue Stats
150W - 96L
1,667 Elo+
Solo
Awilix
Awilix
Veqxter
Awilix
Level 124
God Stats
3W - 5L
1,504 SR
Queue Stats
285W - 267L
1,544 Elo+
Solo
Geb
Geb
WhatWrongwithU
Geb
Level 125
God Stats
13W - 19L
1,586 SR
Queue Stats
181W - 175L
1,649 Elo+
Solo
Jing Wei
Jing Wei
krazything
Jing Wei
Level 146
God Stats
2W - 2L
1,845 SR
Queue Stats
220W - 158L
1,622 Elo+
Solo
Team Averages
Level 122
1,667 SR
1,628 Elo+

VS

Team Averages
Level 127
1,544 SR
1,568 Elo+
Chernobog
Chernobog
BigFoniez
Chernobog
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
138W - 146L
1,599 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
DL412
Morgan Le Fay
Level 147
God Stats
10W - 9L
1,250 SR
Queue Stats
339W - 348L
1,579 Elo+
Solo
Yemoja
Yemoja
L00tcifurr
Yemoja
Level 160
God Stats
25W - 26L
1,576 SR
Queue Stats
552W - 578L
1,515 Elo+
Solo
Baron Samedi
Baron Samedi
Spedster RTL
Baron Samedi
Level 59
God Stats
4W - 1L
1,786 SR
Queue Stats
78W - 89L
1,501 Elo+
Solo
Chaac
Chaac
XxTLGxXManiacMx
Chaac
Level 153
God Stats
17W - 17L
1,607 SR
Queue Stats
843W - 853L
1,647 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
19
3 / 5 / 4
12,088
672
15,878
15,397
5,837
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

20
3 / 6 / 3
12,349
686
25,405
34,300
35,300
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Awilix
Veqxter
Awilix
19
2 / 7 / 5
11,685
649
11,151
22,084
11,607
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

18
0 / 3 / 8
12,017
668
10,601
28,273
28,434
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Jing Wei
krazything
Jing Wei
20
3 / 5 / 4
12,878
715
14,437
20,553
7,161
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
BigFoniez
Chernobog
20
5 / 1 / 16
13,442
747
23,904
16,640
9,257
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Morgan Le Fay
DL412
Morgan Le Fay
20
13 / 3 / 6
15,386
855
30,575
15,102
7,991
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Yemoja
L00tcifurr
Yemoja
19
1 / 1 / 17
13,212
734
6,792
17,674
26,978
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Baron Samedi
Spedster RTL
Baron Samedi
19
3 / 5 / 13
12,592
700
19,580
16,273
13,382
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
4 / 1 / 16
13,291
738
24,746
34,460
65,429
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
94
11
Kills
26
26
Deaths
11
24
Assists
68
Player
Kills
Deaths
Assists
KDA
W
Chernobog
BigFoniez
Chernobog
5
1
16
13
W
Morgan Le Fay
DL412
Morgan Le Fay
13
3
6
5.33
L
Merlin
3
5
4
1
L
3
6
3
0.75
W
Yemoja
L00tcifurr
Yemoja
1
1
17
9.5
W
Baron Samedi
Spedster RTL
Baron Samedi
3
5
13
1.9
L
Awilix
Veqxter
Awilix
2
7
5
0.64
L
0
3
8
1.33
W
4
1
16
12
L
Jing Wei
krazything
Jing Wei
3
5
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,472
Damage
105,597
120,607
Taken
100,149
88,339
Mitigated
123,037
21,414
Healing
51,480
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
BigFoniez
Chernobog
23,904
13,866
0
6,282
16,640
9,257
4,274
3,685
12,817
0
80,131
W
Morgan Le Fay
DL412
Morgan Le Fay
30,575
1,842
0
2,587
15,102
7,991
218
3,474
11,458
77,621
0
L
Merlin
15,878
174
0
681
15,397
5,837
0
8,875
6,124
54,205
0
L
25,405
3,610
0
6,947
34,300
35,300
0
14,444
18,519
0
56,376
W
Yemoja
L00tcifurr
Yemoja
6,792
1,002
10,421
6,933
17,674
26,978
529
5,552
11,928
21,353
0
W
Baron Samedi
Spedster RTL
Baron Samedi
19,580
779
3,011
3,331
16,273
13,382
214
4,663
11,338
43,079
0
L
Awilix
Veqxter
Awilix
11,151
3,446
169
1,311
22,084
11,607
0
8,004
13,549
0
37,456
L
10,601
606
3,250
3,906
28,273
28,434
0
12,933
14,513
24,586
0
W
24,746
3,856
0
18,915
34,460
65,429
346
9,105
24,678
3,731
57,435
L
Jing Wei
krazything
Jing Wei
14,437
11,024
0
5,150
20,553
7,161
1,719
11,133
8,936
0
59,556

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,017
Gold Earned
67,923
312
Minions Killed
359
0
Camps Cleared
0
1,756,598
Distance Traveled
1,834,222
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
13,442
747
88
5
0
357,284
0
W
Morgan Le Fay
15,386
855
103
6
0
385,605
3
L
Merlin
12,088
672
81
5
0
323,922
1
L
Mulan
12,349
686
65
4
0
362,831
5
W
Yemoja
13,212
734
26
1
0
344,231
4
W
Baron Samedi
12,592
700
49
3
0
332,153
3
L
Awilix
11,685
649
55
3
0
379,332
0
L
Geb
12,017
668
24
1
0
356,960
1
W
Chaac
13,291
738
93
5
0
414,949
0
L
Jing Wei
12,878
715
87
5
0
333,553
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role