Player Matchup

Achilles
Achilles
EASE HARAMBE
Achilles
Level 106
God Stats
2W - 2L
1,437 SR
Queue Stats
42W - 31L
1,550 Elo+
Party 3
Mercury
Mercury
Grenadier Prime
Mercury
Level 126
God Stats
2W - 2L
1,319 SR
Queue Stats
214W - 104L
1,579 Elo+
Party 3
Hachiman
Hachiman
Lars5392
Hachiman
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
73W - 97L
1,162 Elo+
Party 1
Sun Wukong
Sun Wukong
Messi_Stru
Sun Wukong
Level 40
God Stats
1W - 1L
1,500 SR
Queue Stats
65W - 81L
1,182 Elo+
Party 1
Sol
Sol
Sol Diff
Sol
Level 4
God Stats
5W - 3L
1,750 SR
Queue Stats
98W - 41L
1,702 Elo+
Party 3
Team Averages
Level 61
1,501 SR
1,435 Elo+

VS

Team Averages
Level 41
1,474 SR
1,472 Elo+
Nox
Nox
 
Nox
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Marc_xdd
Cthulhu
Level 31
God Stats
2W - 3L
1,523 SR
Queue Stats
148W - 181L
1,348 Elo+
Solo
Da Ji
Da Ji
Rafafaleeee
Da Ji
Level 94
God Stats
12W - 20L
1,389 SR
Queue Stats
151W - 179L
1,417 Elo+
Party 2
Cupid
Cupid
X_cocaenroca_X
Cupid
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,500 Elo+
Party 2
Ymir
Ymir
im-siLeNTx-
Ymir
Level 29
God Stats
6W - 2L
1,457 SR
Queue Stats
59W - 75L
1,594 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
EASE HARAMBE
Achilles
7
3 / 0 / 1
4,442
888
1,343
3,070
1,505
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mace

Mace

+10
Physical Power

7
4 / 0 / 2
4,478
896
2,807
2,836
691
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hachiman
Lars5392
Hachiman
5
0 / 1 / 2
3,268
654
3,222
2,802
460
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Sun Wukong
Messi_Stru
Sun Wukong
5
0 / 2 / 2
3,425
685
1,881
5,369
2,117
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

8
0 / 0 / 0
4,137
827
862
1,580
420
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
6
0 / 1 / 0
3,563
713
512
1,972
501
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
Marc_xdd
Cthulhu
3
0 / 2 / 0
2,884
577
625
1,974
1,040
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

6
2 / 2 / 0
3,708
742
1,203
3,728
1,035
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

5
1 / 1 / 1
3,305
661
3,753
3,938
778
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

5
0 / 1 / 2
3,512
702
1,865
5,071
2,081
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
6
7
Kills
3
3
Deaths
7
7
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
0
1
0
0
W
Achilles
EASE HARAMBE
Achilles
3
0
1
3.5
W
4
0
2
5
W
Hachiman
Lars5392
Hachiman
0
1
2
1
L
Cthulhu
Marc_xdd
Cthulhu
0
2
0
0
W
Sun Wukong
Messi_Stru
Sun Wukong
0
2
2
0.5
L
2
2
0
1
W
0
0
0
0
L
1
1
1
1.5
L
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,115
Damage
7,958
15,657
Taken
16,683
5,193
Mitigated
5,435
5,360
Healing
6,458
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
512
0
0
515
1,972
501
0
862
1,110
12,858
0
W
Achilles
EASE HARAMBE
Achilles
1,343
393
0
756
3,070
1,505
0
534
2,445
0
12,272
W
2,807
1,630
0
640
2,836
691
0
68
2,768
0
21,329
W
Hachiman
Lars5392
Hachiman
3,222
2,177
0
1,319
2,802
460
0
326
2,476
0
8,287
L
Cthulhu
Marc_xdd
Cthulhu
625
143
0
409
1,974
1,040
0
0
1,974
3,655
0
W
Sun Wukong
Messi_Stru
Sun Wukong
1,881
517
43
1,810
5,369
2,117
0
1,471
3,898
0
9,764
L
1,203
268
0
1,182
3,728
1,035
0
0
3,728
0
11,093
W
862
446
0
792
1,580
420
0
512
1,068
22,503
0
L
3,753
2,504
521
1,945
3,938
778
0
0
3,938
0
13,496
L
1,865
583
92
1,794
5,071
2,081
0
0
5,071
6,971
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,750
Gold Earned
16,972
144
Minions Killed
108
0
Camps Cleared
0
563,970
Distance Traveled
476,072
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
3,563
713
37
7
0
108,290
1
W
Achilles
4,442
888
26
5
0
114,952
0
W
Mercury
4,478
896
46
9
0
135,305
1
W
Hachiman
3,268
654
18
4
0
102,460
1
L
Cthulhu
2,884
577
9
2
0
51,762
0
W
Sun Wukong
3,425
685
8
2
0
109,294
0
L
Da Ji
3,708
742
31
6
0
122,499
1
W
Sol
4,137
827
46
9
0
101,959
1
L
Cupid
3,305
661
20
4
0
92,000
0
L
Ymir
3,512
702
11
2
0
101,521
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role