Player Matchup

Ra
Ra
Aagron BR
Ra
Level 157
God Stats
6W - 2L
1,236 SR
Queue Stats
330W - 344L
1,464 Elo+
Solo
Freya
Freya
HeatMayKa
Freya
Level 118
God Stats
1W - 1L
1,695 SR
Queue Stats
54W - 73L
1,385 Elo+
Solo
Rama
Rama
HellsJoycee
Rama
Level 158
God Stats
11W - 10L
1,482 SR
Queue Stats
606W - 660L
1,443 Elo+
Solo
Kuzenbo
Kuzenbo
Hgtyggbhhg
Kuzenbo
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Arachne
Arachne
Letmebagyourtea
Arachne
Level 109
God Stats
4W - 7L
1,438 SR
Queue Stats
202W - 192L
1,360 Elo+
Solo
Team Averages
Level 112
1,470 SR
1,430 Elo+

VS

Team Averages
Level 102
1,609 SR
1,472 Elo+
Bastet
Bastet
Bellemere
Bastet
Level 148
God Stats
11W - 5L
1,857 SR
Queue Stats
641W - 578L
1,521 Elo+
Party 2
Hou Yi
Hou Yi
BlackTriStars
Hou Yi
Level 138
God Stats
8W - 5L
1,710 SR
Queue Stats
441W - 383L
1,551 Elo+
Party 2
Cu Chulainn
Cu Chulainn
IceHawkes
Cu Chulainn
Level 68
God Stats
11W - 12L
1,477 SR
Queue Stats
819W - 757L
1,564 Elo+
Party 2
Ra
Ra
Wolf_4_Life5
Ra
Level 78
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 12L
1,361 Elo+
Party 1
Sol
Sol
shilohho69
Sol
Level 78
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 12L
1,361 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 4 / 10
10,518
619
11,582
16,115
7,105
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Freya
HeatMayKa
Freya
18
4 / 5 / 6
10,814
636
9,672
17,113
7,159
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

17
1 / 7 / 8
10,344
608
9,697
17,263
6,698
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Kuzenbo
Hgtyggbhhg
Kuzenbo
20
6 / 4 / 6
12,176
716
19,242
23,552
31,215
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

15
3 / 5 / 8
9,952
585
7,284
17,520
10,684
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Bellemere
Bastet
20
10 / 1 / 14
13,286
782
24,666
18,798
10,557
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

18
6 / 4 / 12
11,797
694
11,415
12,725
6,093
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cu Chulainn
IceHawkes
Cu Chulainn
17
1 / 5 / 16
10,859
639
14,006
20,645
25,419
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

19
2 / 5 / 16
12,319
725
18,233
9,170
4,537
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

20
6 / 2 / 11
12,578
740
16,165
9,150
4,909
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
94
15
Kills
25
25
Deaths
17
38
Assists
69
Player
Kills
Deaths
Assists
KDA
L
1
4
10
1.5
W
Bastet
Bellemere
Bastet
10
1
14
17
W
6
4
12
3
L
Freya
HeatMayKa
Freya
4
5
6
1.4
L
1
7
8
0.71
L
Kuzenbo
Hgtyggbhhg
Kuzenbo
6
4
6
2.25
W
Cu Chulainn
IceHawkes
Cu Chulainn
1
5
16
1.8
L
3
5
8
1.4
W
2
5
16
2
W
6
2
11
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,477
Damage
84,485
91,563
Taken
70,488
62,861
Mitigated
51,515
41,284
Healing
26,745
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,582
1,118
14,786
7,748
16,115
7,105
0
3,956
12,159
36,425
0
W
Bastet
Bellemere
Bastet
24,666
2,344
1,566
7,775
18,798
10,557
641
7,830
10,968
0
36,107
W
11,415
4,559
1,214
1,690
12,725
6,093
1,447
8,551
4,174
0
28,493
L
Freya
HeatMayKa
Freya
9,672
3,153
1,933
4,165
17,113
7,159
0
6,067
11,046
28,656
0
L
9,697
5,435
683
2,293
17,263
6,698
0
7,657
9,606
0
23,582
L
Kuzenbo
Hgtyggbhhg
Kuzenbo
19,242
3,862
1,753
4,598
23,552
31,215
26
12,645
10,907
41,577
0
W
Cu Chulainn
IceHawkes
Cu Chulainn
14,006
1,843
1,608
2,963
20,645
25,419
238
12,069
8,576
949
28,356
L
7,284
4,672
1,048
2,277
17,520
10,684
176
5,022
12,498
0
10,514
W
18,233
1,216
4,159
1,960
9,170
4,537
942
6,417
2,753
57,611
0
W
16,165
3,908
1,621
2,189
9,150
4,909
2,163
5,629
3,521
40,482
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,804
Gold Earned
60,839
204
Minions Killed
240
0
Camps Cleared
0
1,421,882
Distance Traveled
1,580,191
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
10,518
619
69
4
0
306,110
5
W
Bastet
13,286
782
23
1
0
395,315
1
W
Hou Yi
11,797
694
36
2
0
255,878
0
L
Freya
10,814
636
48
3
0
295,137
0
L
Rama
10,344
608
41
2
0
238,187
0
L
Kuzenbo
12,176
716
27
2
0
295,605
0
W
Cu Chulainn
10,859
639
16
1
0
323,427
1
L
Arachne
9,952
585
19
1
0
286,843
0
W
Ra
12,319
725
110
6
0
290,979
3
W
Sol
12,578
740
55
3
0
314,592
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role