Player Matchup

Hou Yi
Hou Yi
 
Hou Yi
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
 
Raijin
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
Eries_Aston
Khepri
Level 86
God Stats
4W - 1L
1,854 SR
Queue Stats
232W - 231L
1,400 Elo+
Solo
Cupid
Cupid
X-vyron_948
Cupid
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
75W - 79L
1,419 Elo+
Solo
Team Averages
Level 102
1,571 SR
1,464 Elo+

VS

Team Averages
Level 69
1,500 SR
1,370 Elo+
He Bo
He Bo
BlackOne9740
He Bo
Level 42
God Stats
0W - 2L
1,500 SR
Queue Stats
21W - 30L
1,418 Elo+
Solo
Sobek
Sobek
Crack555
Sobek
Level 122
God Stats
3W - 7L
1,285 SR
Queue Stats
364W - 389L
1,428 Elo+
Solo
Hun Batz
Hun Batz
Frogipang
Hun Batz
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 11L
1,275 Elo+
Party 1
Baron Samedi
Baron Samedi
RouD
Baron Samedi
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 16L
1,284 Elo+
Party 1
Bastet
Bastet
Torrente994
Bastet
Level 97
God Stats
1W - 1L
1,714 SR
Queue Stats
11W - 9L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
16
11 / 1 / 6
9,717
972
12,386
8,263
3,414
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ao Kuang
 
Ao Kuang
16
2 / 0 / 15
9,197
920
3,040
14,253
6,881
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Raijin
 
Raijin
15
4 / 3 / 12
9,109
911
9,385
8,809
4,512
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Khepri
13
0 / 2 / 11
8,109
811
4,881
10,098
9,017
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

14
2 / 2 / 12
8,320
832
9,417
7,634
3,047
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 6 / 5
6,760
676
6,153
7,688
2,563
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sobek
Crack555
Sobek
14
0 / 4 / 4
6,921
692
3,583
13,240
13,389
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hun Batz
Frogipang
Hun Batz
11
0 / 5 / 4
6,376
638
8,031
7,559
3,269
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baron Samedi
RouD
Baron Samedi
13
1 / 2 / 6
7,171
717
8,601
7,357
3,006
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bastet
15
5 / 2 / 2
8,158
816
13,766
8,772
4,514
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
28
19
Kills
7
8
Deaths
19
56
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
 
Hou Yi
11
1
6
14
W
Ao Kuang
 
Ao Kuang
2
0
15
9.5
W
Raijin
 
Raijin
4
3
12
3.33
L
1
6
5
0.58
L
Sobek
Crack555
Sobek
0
4
4
0.5
W
Khepri
0
2
11
2.75
L
Hun Batz
Frogipang
Hun Batz
0
5
4
0.4
L
Baron Samedi
RouD
Baron Samedi
1
2
6
2
L
Bastet
5
2
2
3
W
2
2
12
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,109
Damage
40,134
49,057
Taken
44,616
26,871
Mitigated
26,741
26,969
Healing
11,918
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
 
Hou Yi
12,386
5,274
3,400
3,202
8,263
3,414
1,126
3,188
5,047
0
22,150
W
Ao Kuang
 
Ao Kuang
3,040
276
204
8,097
14,253
6,881
1,695
5,202
8,757
7,952
0
W
Raijin
 
Raijin
9,385
1,307
2,493
2,300
8,809
4,512
407
3,038
5,685
18,467
0
L
6,153
1,250
906
652
7,688
2,563
0
3,352
4,336
11,923
0
L
Sobek
Crack555
Sobek
3,583
272
705
2,361
13,240
13,389
189
4,186
9,054
14,145
0
W
Khepri
4,881
269
570
2,122
10,098
9,017
0
3,876
6,146
9,615
0
L
Hun Batz
Frogipang
Hun Batz
8,031
505
232
167
7,559
3,269
0
2,720
4,839
0
12,007
L
Baron Samedi
RouD
Baron Samedi
8,601
1,564
2,412
2,503
7,357
3,006
0
3,339
4,018
17,153
0
L
Bastet
13,766
3,138
0
1,980
8,772
4,514
0
3,709
5,063
0
21,121
W
9,417
3,965
2,103
2,478
7,634
3,047
1,935
3,033
4,468
0
24,649

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,452
Gold Earned
35,386
114
Minions Killed
81
0
Camps Cleared
0
930,016
Distance Traveled
905,646
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
9,717
972
27
3
0
196,638
0
W
Ao Kuang
9,197
920
8
1
0
199,575
0
W
Raijin
9,109
911
21
2
0
167,264
1
L
He Bo
6,760
676
16
2
0
156,444
0
L
Sobek
6,921
692
14
1
0
184,057
3
W
Khepri
8,109
811
18
2
0
184,464
2
L
Hun Batz
6,376
638
12
1
0
176,383
0
L
Baron Samedi
7,171
717
19
2
0
181,680
3
L
Bastet
8,158
816
20
2
0
207,082
0
W
Cupid
8,320
832
40
4
0
182,075
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role