Player Matchup

Medusa
Medusa
HyDRo_ChAoZ
Medusa
Level 68
God Stats
42W - 66L
1,423 SR
Queue Stats
301W - 381L
1,355 Elo+
Solo
Cthulhu
Cthulhu
LitmusReVoLt
Cthulhu
Level 121
God Stats
2W - 3L
1,142 SR
Queue Stats
116W - 151L
1,300 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
ToxicXmudkiP
Morgan Le Fay
Level 128
God Stats
5W - 5L
1,713 SR
Queue Stats
337W - 391L
1,448 Elo+
Solo
Team Averages
Level 106
1,426 SR
1,368 Elo+

VS

Team Averages
Level 83
1,450 SR
1,417 Elo+
Yemoja
Yemoja
KSI RedSoldier
Yemoja
Level 43
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 10L
1,448 Elo+
Solo
Anubis
Anubis
Nasty Nate 360
Anubis
Level 83
God Stats
6W - 14L
1,267 SR
Queue Stats
36W - 41L
1,424 Elo+
Solo
Cliodhna
Cliodhna
laavaller
Cliodhna
Level 122
God Stats
3W - 2L
1,583 SR
Queue Stats
10W - 22L
1,379 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
17
6 / 4 / 2
13,607
680
9,632
13,722
4,394
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cthulhu
LitmusReVoLt
Cthulhu
18
0 / 4 / 7
12,505
625
13,449
25,927
26,130
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Morgan Le Fay
ToxicXmudkiP
Morgan Le Fay
20
3 / 3 / 4
14,415
721
23,276
14,017
4,262
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 1 / 9
11,875
594
5,993
18,151
12,038
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

20
9 / 2 / 2
14,613
731
18,679
15,317
7,238
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cliodhna
laavaller
Cliodhna
16
1 / 6 / 5
11,527
576
13,203
19,141
11,033
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
27
9
Kills
11
11
Deaths
9
13
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Medusa
6
4
2
1.75
L
1
1
9
5.5
W
Cthulhu
LitmusReVoLt
Cthulhu
0
4
7
0.88
L
9
2
2
5
W
Morgan Le Fay
ToxicXmudkiP
Morgan Le Fay
3
3
4
1.67
L
Cliodhna
laavaller
Cliodhna
1
6
5
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,357
Damage
37,875
53,666
Taken
52,609
34,786
Mitigated
30,309
9,670
Healing
12,005
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
9,632
3,947
316
3,111
13,722
4,394
584
5,410
8,312
0
49,511
L
5,993
1,463
4,000
1,672
18,151
12,038
0
15,148
2,639
14,799
0
W
Cthulhu
LitmusReVoLt
Cthulhu
13,449
934
0
3,130
25,927
26,130
542
11,392
14,535
51,062
0
L
18,679
826
0
5,835
15,317
7,238
779
11,974
2,921
90,916
0
W
Morgan Le Fay
ToxicXmudkiP
Morgan Le Fay
23,276
2,969
156
2,957
14,017
4,262
1,489
8,715
5,302
89,098
0
L
Cliodhna
laavaller
Cliodhna
13,203
1,118
0
498
19,141
11,033
150
8,698
10,094
0
29,557

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,527
Gold Earned
38,015
257
Minions Killed
215
11
Camps Cleared
6
1,078,216
Distance Traveled
998,869
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
13,607
680
55
3
7
363,186
1
L
Yemoja
11,875
594
17
1
0
334,402
4
W
Cthulhu
12,505
625
81
4
2
344,029
3
L
Anubis
14,613
731
161
8
5
317,390
1
W
Morgan Le Fay
14,415
721
121
6
2
371,001
2
L
Cliodhna
11,527
576
37
2
1
347,077
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role