Player Matchup

Ymir
Ymir
 
Ymir
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
JavierMMG
Merlin
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 21L
1,444 Elo+
Party 1
Thanatos
Thanatos
Zhasuki
Thanatos
Level 87
God Stats
6W - 13L
1,451 SR
Queue Stats
23W - 39L
1,376 Elo+
Party 1
Team Averages
Level 57
1,484 SR
1,440 Elo+

VS

Team Averages
Level 59
1,500 SR
1,496 Elo+
Ne Zha
Ne Zha
MikhailMG18
Ne Zha
Level 129
God Stats
0W - 2L
1,500 SR
Queue Stats
123W - 124L
1,488 Elo+
Solo
Fenrir
Fenrir
Sephimc
Fenrir
Level 2
God Stats
0W - 4L
1,500 SR
Queue Stats
3W - 11L
1,500 Elo+
Party 2
Ra
Ra
ThePhoenix666
Ra
Level 45
God Stats
0W - 4L
1,500 SR
Queue Stats
3W - 12L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
12
1 / 1 / 15
8,225
823
2,111
10,441
9,863
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Merlin
JavierMMG
Merlin
14
13 / 1 / 6
9,803
980
12,389
6,752
2,497
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thanatos
Zhasuki
Thanatos
13
9 / 2 / 10
8,861
886
10,333
9,293
3,457
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
9
1 / 6 / 3
7,075
708
4,217
9,953
3,267
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Fenrir
Sephimc
Fenrir
10
1 / 12 / 2
6,306
631
5,248
12,641
5,109
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
2 / 5 / 2
6,797
680
6,533
5,694
1,152
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
11
23
Kills
4
4
Deaths
23
31
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
1
1
15
8.5
W
Merlin
JavierMMG
Merlin
13
1
6
16
L
Ne Zha
1
6
3
0.42
L
Fenrir
Sephimc
Fenrir
1
12
2
0.17
L
2
5
2
0.6
W
Thanatos
Zhasuki
Thanatos
9
2
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,833
Damage
15,998
26,486
Taken
28,288
15,817
Mitigated
9,528
7,522
Healing
3,137
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
2,111
660
0
1,766
10,441
9,863
467
3,355
6,909
14,483
0
W
Merlin
JavierMMG
Merlin
12,389
1,306
0
0
6,752
2,497
581
1,456
5,162
39,499
0
L
Ne Zha
4,217
984
0
1,322
9,953
3,267
0
4,856
5,097
0
14,428
L
Fenrir
Sephimc
Fenrir
5,248
2,071
0
710
12,641
5,109
0
6,679
5,962
0
8,290
L
6,533
203
327
778
5,694
1,152
0
3,193
2,501
18,781
0
W
Thanatos
Zhasuki
Thanatos
10,333
2,432
0
5,756
9,293
3,457
372
2,151
7,026
0
20,181

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,889
Gold Earned
20,178
116
Minions Killed
59
7
Camps Cleared
1
522,557
Distance Traveled
444,595
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,225
823
19
2
0
185,740
2
W
Merlin
9,803
980
69
7
5
163,247
1
L
Ne Zha
7,075
708
22
2
0
126,919
2
L
Fenrir
6,306
631
4
0
0
141,227
1
L
Ra
6,797
680
33
3
1
176,449
0
W
Thanatos
8,861
886
28
3
2
173,570
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role