Player Matchup

Agni
Agni
 
Agni
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
 
Ymir
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
Badwarmax
Nemesis
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
293W - 312L
1,485 Elo+
Solo
Chaac
Chaac
Devilswillcome
Chaac
Level 54
God Stats
2W - 2L
1,571 SR
Queue Stats
6W - 6L
1,455 Elo+
Solo
Skadi
Skadi
Tha-Bundy
Skadi
Level 105
God Stats
40W - 31L
1,488 SR
Queue Stats
414W - 417L
1,508 Elo+
Solo
Team Averages
Level 114
1,512 SR
1,489 Elo+

VS

Team Averages
Level 103
1,539 SR
1,473 Elo+
Kumbhakarna
Kumbhakarna
Frikkels16
Kumbhakarna
Level 88
God Stats
9W - 7L
1,917 SR
Queue Stats
508W - 564L
1,489 Elo+
Solo
Charybdis
Charybdis
ImSoNoObY_
Charybdis
Level 112
God Stats
3W - 5L
1,332 SR
Queue Stats
67W - 66L
1,499 Elo+
Solo
Shiva
Shiva
Mehdisims
Shiva
Level 102
God Stats
40W - 60L
1,448 SR
Queue Stats
254W - 270L
1,456 Elo+
Solo
Serqet
Serqet
SaltySpyro
Serqet
Level 90
God Stats
0W - 2L
1,500 SR
Queue Stats
124W - 152L
1,390 Elo+
Solo
Aphrodite
Aphrodite
laurenceelliottt
Aphrodite
Level 125
God Stats
8W - 12L
1,497 SR
Queue Stats
671W - 666L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
20
14 / 3 / 1
15,566
623
31,462
20,040
8,245
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Ymir
 
Ymir
18
1 / 1 / 13
12,301
492
7,524
16,988
21,651
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nemesis
Badwarmax
Nemesis
16
0 / 2 / 0
10,429
417
2,116
9,727
4,033
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

3
0 / 0 / 0
5,530
221
0
0
0
Skadi
Tha-Bundy
Skadi
20
8 / 4 / 9
14,380
575
23,301
19,240
8,286
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Frikkels16
Kumbhakarna
17
1 / 8 / 2
10,962
438
6,961
26,590
22,851
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Charybdis
ImSoNoObY_
Charybdis
7
0 / 3 / 0
6,845
274
807
5,406
917
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Shiva
Mehdisims
Shiva
18
4 / 3 / 1
12,006
480
12,806
22,604
32,831
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Serqet
SaltySpyro
Serqet
14
1 / 3 / 1
9,631
385
2,881
12,776
4,972
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Aphrodite
18
3 / 6 / 2
11,825
473
11,640
19,829
7,363
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
15
23
Kills
9
10
Deaths
23
23
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
14
3
1
4.83
W
Ymir
 
Ymir
1
1
13
7.5
W
Nemesis
Badwarmax
Nemesis
0
2
0
0
W
0
0
0
0
L
Kumbhakarna
Frikkels16
Kumbhakarna
1
8
2
0.25
L
Charybdis
ImSoNoObY_
Charybdis
0
3
0
0
L
Shiva
Mehdisims
Shiva
4
3
1
1.5
L
Serqet
SaltySpyro
Serqet
1
3
1
0.5
W
Skadi
Tha-Bundy
Skadi
8
4
9
3.13
L
Aphrodite
3
6
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,403
Damage
35,095
65,995
Taken
87,205
42,215
Mitigated
68,934
21,421
Healing
26,899
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
31,462
2,236
436
9,619
20,040
8,245
607
6,438
12,382
158,589
0
W
Ymir
 
Ymir
7,524
1,391
611
2,318
16,988
21,651
623
2,224
14,254
43,840
0
W
Nemesis
Badwarmax
Nemesis
2,116
264
0
4,524
9,727
4,033
0
1,697
7,362
0
65,303
W
0
0
0
0
0
0
0
0
0
0
0
L
Kumbhakarna
Frikkels16
Kumbhakarna
6,961
841
161
4,462
26,590
22,851
659
7,043
19,487
64,225
0
L
Charybdis
ImSoNoObY_
Charybdis
807
516
0
1,689
5,406
917
0
1,457
3,911
0
14,941
L
Shiva
Mehdisims
Shiva
12,806
1,902
166
5,109
22,604
32,831
482
13,351
8,951
0
74,783
L
Serqet
SaltySpyro
Serqet
2,881
345
0
5,349
12,776
4,972
0
5,824
6,799
0
58,219
W
Skadi
Tha-Bundy
Skadi
23,301
11,572
0
3,913
19,240
8,286
7,315
8,242
10,649
0
134,237
L
Aphrodite
11,640
936
581
9,382
19,829
7,363
0
10,482
9,071
71,263
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,206
Gold Earned
51,269
576
Minions Killed
465
0
Camps Cleared
0
1,716,752
Distance Traveled
1,753,683
23
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
15,566
623
229
9
0
443,345
12
W
Ymir
12,301
492
65
3
0
424,985
4
W
Nemesis
10,429
417
109
4
0
428,769
4
W
Chaac
5,530
221
0
0
0
0
0
L
Kumbhakarna
10,962
438
87
3
0
397,905
2
L
Charybdis
6,845
274
19
1
0
84,300
0
L
Shiva
12,006
480
118
5
0
464,280
4
L
Serqet
9,631
385
112
4
0
400,240
6
W
Skadi
14,380
575
173
7
0
419,653
3
L
Aphrodite
11,825
473
129
5
0
406,958
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role