Player Matchup

Cupid
Cupid
Anarchys
Cupid
Level 47
God Stats
6W - 3L
1,441 SR
Queue Stats
50W - 44L
1,468 Elo+
Party 2
Ra
Ra
Kp3o
Ra
Level 47
God Stats
1W - 1L
1,500 SR
Queue Stats
55W - 36L
1,492 Elo+
Party 2
Chaac
Chaac
RSXcool
Chaac
Level 39
God Stats
5W - 4L
1,339 SR
Queue Stats
71W - 86L
1,360 Elo+
Party 3
Atlas
Atlas
Shikiro0
Atlas
Level 44
God Stats
2W - 3L
1,192 SR
Queue Stats
10W - 13L
1,361 Elo+
Solo
Arachne
Arachne
wylei
Arachne
Level 27
God Stats
2W - 3L
1,483 SR
Queue Stats
54W - 69L
1,320 Elo+
Party 3
Team Averages
Level 41
1,391 SR
1,400 Elo+

VS

Team Averages
Level 50
1,565 SR
1,344 Elo+
Horus
Horus
 
Horus
Level 72
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
GuntherWolfgang
Hera
Level 51
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Neith
Neith
LordExacon
Neith
Level 12
God Stats
0W - 2L
1,663 SR
Queue Stats
0W - 4L
1,240 Elo+
Party 1
Thor
Thor
Ravnster
Thor
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,240 Elo+
Party 1
Ares
Ares
T0xiceru
Ares
Level 7
God Stats
0W - 2L
1,663 SR
Queue Stats
0W - 4L
1,240 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Anarchys
Cupid
10
5 / 1 / 10
6,845
685
6,136
6,693
2,013
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ra
Kp3o
Ra
11
1 / 0 / 3
6,218
622
2,479
2,156
763
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Chaac
RSXcool
Chaac
11
2 / 1 / 0
6,772
677
3,677
5,457
2,141
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Atlas
Shikiro0
Atlas
10
5 / 0 / 10
7,041
704
4,787
6,724
5,857
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Arachne
wylei
Arachne
11
4 / 0 / 1
6,352
635
1,290
5,720
1,654
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
9
1 / 2 / 0
4,960
496
2,584
6,800
3,515
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mace

Mace

+10
Physical Power

9
1 / 1 / 0
5,249
525
2,780
2,804
705
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Neith
6
0 / 6 / 0
3,940
394
3,453
3,978
774
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thor
7
0 / 2 / 1
4,670
467
1,278
5,537
1,492
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ares
6
0 / 6 / 0
4,337
434
1,232
7,785
3,208
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
3
17
Kills
2
2
Deaths
17
24
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
1
2
0
0.5
W
Cupid
Anarchys
Cupid
5
1
10
10
L
1
1
0
1
W
Ra
Kp3o
Ra
1
0
3
2.5
L
Neith
0
6
0
0
W
Chaac
RSXcool
Chaac
2
1
0
2
L
Thor
0
2
1
0.25
W
Atlas
Shikiro0
Atlas
5
0
10
10
L
Ares
0
6
0
0
W
Arachne
wylei
Arachne
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,369
Damage
11,327
26,750
Taken
26,904
12,428
Mitigated
9,694
10,553
Healing
4,975
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
2,584
1,347
0
1,480
6,800
3,515
0
0
6,800
1,045
18,652
W
Cupid
Anarchys
Cupid
6,136
4,225
91
2,549
6,693
2,013
1,501
1,480
5,213
0
35,460
L
2,780
638
0
850
2,804
705
0
1,474
1,330
24,190
0
W
Ra
Kp3o
Ra
2,479
451
42
735
2,156
763
442
743
1,413
34,260
0
L
Neith
3,453
1,505
0
27
3,978
774
0
1,107
2,871
0
14,738
W
Chaac
RSXcool
Chaac
3,677
1,059
0
1,713
5,457
2,141
216
117
5,340
0
31,609
L
Thor
1,278
63
0
2,183
5,537
1,492
0
1,773
3,764
0
15,234
W
Atlas
Shikiro0
Atlas
4,787
1,928
447
3,217
6,724
5,857
561
1,595
5,129
12,891
2,247
L
Ares
1,232
331
0
435
7,785
3,208
40
2,729
5,056
6,710
0
W
Arachne
wylei
Arachne
1,290
987
0
1,759
5,720
1,654
729
194
5,526
0
29,061

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,228
Gold Earned
23,156
307
Minions Killed
183
0
Camps Cleared
0
983,611
Distance Traveled
911,073
12
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
4,960
496
43
4
0
177,656
2
W
Cupid
6,845
685
78
8
0
183,350
1
L
Hera
5,249
525
57
6
0
193,027
4
W
Ra
6,218
622
69
7
0
209,640
5
L
Neith
3,940
394
26
3
0
162,201
3
W
Chaac
6,772
677
79
8
0
181,528
0
L
Thor
4,670
467
39
4
0
192,509
2
W
Atlas
7,041
704
17
2
0
203,059
5
L
Ares
4,337
434
18
2
0
185,680
4
W
Arachne
6,352
635
64
6
0
206,034
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role