Player Matchup

Nox
Nox
 
Nox
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
DeTeKz
Arachne
Level 62
God Stats
10W - 8L
1,056 SR
Queue Stats
94W - 113L
1,283 Elo+
Solo
Baron Samedi
Baron Samedi
Nauhao
Baron Samedi
Level 97
God Stats
5W - 7L
1,610 SR
Queue Stats
124W - 144L
1,372 Elo+
Solo
Skadi
Skadi
X_VeNoM_5X
Skadi
Level 43
God Stats
0W - 5L
1,500 SR
Queue Stats
0W - 5L
1,500 Elo+
Solo
Medusa
Medusa
rtsshadowheart2
Medusa
Level 60
God Stats
3W - 2L
1,500 SR
Queue Stats
166W - 171L
1,428 Elo+
Solo
Team Averages
Level 77
1,433 SR
1,417 Elo+

VS

Team Averages
Level 89
1,485 SR
1,422 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 90
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Achilles
Achilles
 
Achilles
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Agni
Agni
 
Agni
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
FANGZERO
Skadi
Level 150
God Stats
9W - 7L
1,482 SR
Queue Stats
294W - 341L
1,277 Elo+
Solo
Khepri
Khepri
Keith_Arev
Khepri
Level 66
God Stats
28W - 36L
1,445 SR
Queue Stats
171W - 263L
1,335 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
11
2 / 4 / 1
6,415
535
3,366
5,165
2,216
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
DeTeKz
Arachne
10
2 / 4 / 3
6,364
530
4,988
11,021
3,193
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Baron Samedi
Nauhao
Baron Samedi
10
1 / 1 / 3
6,517
543
2,329
7,009
4,114
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Skadi
8
0 / 6 / 0
5,008
417
3,113
6,557
1,857
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

12
4 / 2 / 1
7,122
594
9,312
8,312
3,357
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
13
6 / 1 / 3
7,645
637
8,316
7,349
4,323
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Achilles
 
Achilles
13
4 / 1 / 1
7,267
606
3,117
7,226
2,416
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Agni
 
Agni
10
1 / 3 / 0
6,328
527
1,348
7,297
2,055
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Skadi
FANGZERO
Skadi
11
5 / 3 / 2
7,355
613
6,088
7,953
2,398
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Khepri
Keith_Arev
Khepri
11
1 / 1 / 2
6,615
551
2,321
6,931
3,733
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
25
9
Kills
17
17
Deaths
9
8
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
2
4
1
0.63
W
Zhong Kui
 
Zhong Kui
6
1
3
7.5
W
Achilles
 
Achilles
4
1
1
4.5
W
Agni
 
Agni
1
3
0
0.33
L
Arachne
DeTeKz
Arachne
2
4
3
0.88
W
Skadi
FANGZERO
Skadi
5
3
2
2
W
Khepri
Keith_Arev
Khepri
1
1
2
2
L
Baron Samedi
Nauhao
Baron Samedi
1
1
3
2.5
L
Skadi
0
6
0
0
L
4
2
1
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,108
Damage
21,190
38,064
Taken
36,756
14,737
Mitigated
14,925
12,270
Healing
15,557
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
3,366
275
0
893
5,165
2,216
744
1,962
3,203
26,033
0
W
Zhong Kui
 
Zhong Kui
8,316
589
174
3,821
7,349
4,323
1,425
1,224
6,090
47,115
0
W
Achilles
 
Achilles
3,117
1,059
0
4,237
7,226
2,416
0
343
6,883
0
41,212
W
Agni
 
Agni
1,348
161
231
3,028
7,297
2,055
0
467
6,830
21,826
0
L
Arachne
DeTeKz
Arachne
4,988
4,123
0
4,045
11,021
3,193
0
2,026
8,995
0
26,764
W
Skadi
FANGZERO
Skadi
6,088
3,255
0
1,679
7,953
2,398
79
2,510
5,222
0
33,261
W
Khepri
Keith_Arev
Khepri
2,321
209
175
2,212
6,931
3,733
29
895
6,036
18,726
3,455
L
Baron Samedi
Nauhao
Baron Samedi
2,329
537
1,302
1,955
7,009
4,114
0
2,217
4,792
23,948
0
L
Skadi
3,113
1,183
0
732
6,557
1,857
0
2,775
3,782
0
18,132
L
9,312
4,561
0
3,343
8,312
3,357
1,027
2,986
5,326
0
44,718

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,426
Gold Earned
35,210
282
Minions Killed
335
0
Camps Cleared
0
979,103
Distance Traveled
1,162,929
9
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
6,415
535
53
4
0
208,226
3
W
Zhong Kui
7,645
637
92
8
0
214,378
2
W
Achilles
7,267
606
93
8
0
266,842
1
W
Agni
6,328
527
47
4
0
201,177
0
L
Arachne
6,364
530
65
5
0
210,481
1
W
Skadi
7,355
613
72
6
0
219,155
14
W
Khepri
6,615
551
31
3
0
261,377
0
L
Baron Samedi
6,517
543
27
2
0
206,093
3
L
Skadi
5,008
417
37
3
0
156,575
0
L
Medusa
7,122
594
100
8
0
197,728
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role