Player Matchup

Athena
Athena
Chasedneek7
Athena
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
251W - 195L
1,507 Elo+
Party 2
Jormungandr
Jormungandr
ElemenTaL ShokZ
Jormungandr
Level 55
God Stats
5W - 2L
1,634 SR
Queue Stats
8W - 6L
1,483 Elo+
Party 2
Raijin
Raijin
IQ Hitman
Raijin
Level 33
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 14L
1,184 Elo+
Solo
Ullr
Ullr
LokiTaktico
Ullr
Level 40
God Stats
3W - 1L
1,621 SR
Queue Stats
25W - 25L
1,503 Elo+
Solo
Horus
Horus
Tproco
Horus
Level 25
God Stats
2W - 1L
1,500 SR
Queue Stats
147W - 128L
1,498 Elo+
Party 2
Team Averages
Level 52
1,551 SR
1,435 Elo+

VS

Team Averages
Level 98
1,633 SR
1,602 Elo+
Cerberus
Cerberus
 
Cerberus
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
AlmightyBambi
Eset
Level 140
God Stats
4W - 1L
1,896 SR
Queue Stats
143W - 142L
1,611 Elo+
Party 1
Susano
Susano
Samarui
Susano
Level 28
God Stats
19W - 14L
1,637 SR
Queue Stats
25W - 23L
1,908 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Yukon J
Ah Muzen Cab
Level 128
God Stats
72W - 43L
1,627 SR
Queue Stats
139W - 109L
1,577 Elo+
Party 1
Fenrir
Fenrir
nickols30
Fenrir
Level 67
God Stats
22W - 24L
1,506 SR
Queue Stats
393W - 415L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
17
7 / 1 / 3
10,243
603
11,315
16,464
6,142
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jormungandr
ElemenTaL ShokZ
Jormungandr
14
5 / 0 / 2
9,301
547
7,626
5,769
4,882
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Raijin
IQ Hitman
Raijin
12
0 / 9 / 1
7,699
453
3,429
12,010
2,514
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
9 / 4 / 2
10,185
599
9,837
10,287
2,737
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Horus
Tproco
Horus
13
0 / 2 / 9
8,296
488
3,285
12,946
8,767
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
11
1 / 3 / 1
7,093
417
4,244
11,283
8,357
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
6 / 6 / 3
9,234
543
15,032
11,487
3,145
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Susano
Samarui
Susano
14
2 / 3 / 2
8,417
495
3,452
11,354
3,622
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ah Muzen Cab
Yukon J
Ah Muzen Cab
17
7 / 4 / 1
10,503
618
12,659
12,175
4,372
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Fenrir
nickols30
Fenrir
7
0 / 5 / 0
5,624
331
621
7,452
2,750
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
23
21
Kills
16
16
Deaths
21
17
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
1
3
1
0.5
L
6
6
3
1.25
W
Athena
7
1
3
8.5
W
Jormungandr
ElemenTaL ShokZ
Jormungandr
5
0
2
6
W
Raijin
IQ Hitman
Raijin
0
9
1
0.06
W
9
4
2
2.5
L
Susano
Samarui
Susano
2
3
2
1
W
Horus
Tproco
Horus
0
2
9
2.25
L
Ah Muzen Cab
Yukon J
Ah Muzen Cab
7
4
1
1.88
L
Fenrir
nickols30
Fenrir
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,492
Damage
36,008
57,476
Taken
53,751
25,042
Mitigated
22,246
12,482
Healing
14,651
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
4,244
98
0
4,456
11,283
8,357
0
8,652
2,631
34,202
0
L
15,032
654
0
2,447
11,487
3,145
0
6,803
4,684
61,578
0
W
Athena
11,315
2,669
0
6,198
16,464
6,142
0
8,468
7,996
61,714
0
W
Jormungandr
ElemenTaL ShokZ
Jormungandr
7,626
3,707
0
488
5,769
4,882
252
1,942
3,827
46,971
0
W
Raijin
IQ Hitman
Raijin
3,429
186
0
120
12,010
2,514
800
5,855
6,155
41,001
0
W
9,837
3,750
0
830
10,287
2,737
0
0
10,287
0
72,347
L
Susano
Samarui
Susano
3,452
196
0
0
11,354
3,622
0
3,147
8,207
0
56,093
W
Horus
Tproco
Horus
3,285
1,741
1,228
3,618
12,946
8,767
0
3,011
9,935
0
25,669
L
Ah Muzen Cab
Yukon J
Ah Muzen Cab
12,659
5,367
0
5,176
12,175
4,372
0
2,432
9,743
0
84,267
L
Fenrir
nickols30
Fenrir
621
453
0
2,572
7,452
2,750
0
1,336
6,116
0
13,155

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,724
Gold Earned
40,871
457
Minions Killed
444
0
Camps Cleared
0
1,645,092
Distance Traveled
1,408,559
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
7,093
417
84
5
0
223,483
1
L
Eset
9,234
543
103
6
0
306,423
0
W
Athena
10,243
603
109
6
0
403,633
1
W
Jormungandr
9,301
547
85
5
0
313,985
0
W
Raijin
7,699
453
90
5
0
283,647
4
W
Ullr
10,185
599
122
7
0
295,186
3
L
Susano
8,417
495
85
5
0
394,072
0
W
Horus
8,296
488
51
3
0
348,641
4
L
Ah Muzen Cab
10,503
618
158
9
0
345,796
2
L
Fenrir
5,624
331
14
1
0
138,785
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role