Player Matchup

Geb
Geb
 
Geb
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Creador9272
Anubis
Level 37
God Stats
3W - 3L
1,658 SR
Queue Stats
33W - 34L
1,480 Elo+
Party 2
Jing Wei
Jing Wei
adrigp1507
Jing Wei
Level 85
God Stats
2W - 1L
1,727 SR
Queue Stats
101W - 137L
1,386 Elo+
Party 2
Team Averages
Level 73
1,628 SR
1,455 Elo+

VS

Team Averages
Level 80
1,500 SR
1,353 Elo+
Thoth
Thoth
 
Thoth
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
Jontys_NL
Kumbhakarna
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 17L
1,504 Elo+
Party 1
Neith
Neith
elchubby
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,055 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
14
2 / 2 / 13
9,651
804
6,598
12,680
11,358
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Anubis
12
3 / 3 / 7
8,468
706
7,658
6,522
2,881
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jing Wei
adrigp1507
Jing Wei
16
11 / 0 / 5
10,253
854
12,985
9,261
3,023
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
12
2 / 4 / 2
7,772
648
8,982
8,037
2,659
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Kumbhakarna
Jontys_NL
Kumbhakarna
11
0 / 4 / 5
7,419
618
2,920
12,472
12,528
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Neith
elchubby
Neith
10
2 / 8 / 1
7,360
613
6,105
10,110
3,296
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
12
16
Kills
4
5
Deaths
16
25
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
2
2
13
4.25
L
Thoth
 
Thoth
2
4
2
0.75
W
Anubis
3
3
7
2.17
L
Kumbhakarna
Jontys_NL
Kumbhakarna
0
4
5
0.63
W
Jing Wei
adrigp1507
Jing Wei
11
0
5
13.5
L
Neith
elchubby
Neith
2
8
1
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,241
Damage
18,007
28,463
Taken
30,619
17,262
Mitigated
18,483
9,557
Healing
990
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
6,598
385
0
2,797
12,680
11,358
157
2,330
10,068
15,215
0
L
Thoth
 
Thoth
8,982
267
0
380
8,037
2,659
0
3,339
4,698
34,244
0
W
Anubis
7,658
328
0
1,566
6,522
2,881
460
4,567
1,659
32,731
0
L
Kumbhakarna
Jontys_NL
Kumbhakarna
2,920
284
0
221
12,472
12,528
0
6,571
5,901
15,709
0
W
Jing Wei
adrigp1507
Jing Wei
12,985
11,069
0
5,194
9,261
3,023
1,926
4,261
4,656
0
48,765
L
Neith
elchubby
Neith
6,105
1,811
0
389
10,110
3,296
90
4,579
5,531
0
12,854

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,372
Gold Earned
22,551
132
Minions Killed
99
6
Camps Cleared
4
685,574
Distance Traveled
593,377
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
9,651
804
16
1
0
245,821
3
L
Thoth
7,772
648
59
5
3
217,558
4
W
Anubis
8,468
706
53
4
5
207,568
3
L
Kumbhakarna
7,419
618
21
2
1
212,310
2
W
Jing Wei
10,253
854
63
5
1
232,185
0
L
Neith
7,360
613
19
2
0
163,509
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role