Player Matchup

Mulan
Mulan
 
Mulan
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
 
Sol
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
The Morrigan
The Morrigan
ArFgErT
The Morrigan
Level 160
God Stats
3W - 4L
1,605 SR
Queue Stats
137W - 138L
1,503 Elo+
Solo
Raijin
Raijin
Raport 27
Raijin
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 8L
1,398 Elo+
Solo
Skadi
Skadi
bedom
Skadi
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,471 Elo+
Solo
Team Averages
Level 124
1,521 SR
1,475 Elo+

VS

Team Averages
Level 70
1,466 SR
1,492 Elo+
Chronos
Chronos
DesertJ0nty
Chronos
Level 96
God Stats
5W - 7L
1,423 SR
Queue Stats
468W - 471L
1,467 Elo+
Solo
Rama
Rama
LanaSalJouRy
Rama
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Fenrir
Fenrir
MiguelADJ
Fenrir
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
92W - 82L
1,558 Elo+
Solo
Discordia
Discordia
luplup
Discordia
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 24L
1,462 Elo+
Solo
Vulcan
Vulcan
rikelbers2001
Vulcan
Level 82
God Stats
2W - 1L
1,408 SR
Queue Stats
50W - 59L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
19
9 / 3 / 19
11,858
847
10,537
25,872
26,744
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Sol
 
Sol
17
5 / 2 / 14
10,525
752
10,323
10,372
4,375
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

The Morrigan
ArFgErT
The Morrigan
18
3 / 3 / 22
11,678
834
12,568
15,420
16,576
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Raijin
Raport 27
Raijin
19
10 / 2 / 14
11,755
840
11,351
12,309
5,311
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Skadi
bedom
Skadi
17
7 / 2 / 19
10,986
785
13,188
11,661
5,127
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
DesertJ0nty
Chronos
17
3 / 7 / 7
10,196
728
12,875
17,070
7,484
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
0 / 12 / 5
7,641
546
0
14,567
5,186
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
MiguelADJ
Fenrir
14
4 / 6 / 5
9,132
652
9,036
12,509
10,930
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mace

Mace

+10
Physical Power

Discordia
luplup
Discordia
19
3 / 5 / 5
9,640
689
23,820
8,436
3,354
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
2 / 4 / 6
10,093
721
16,634
8,249
3,229
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

122
Kill Participation
40
34
Kills
12
12
Deaths
34
88
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
9
3
19
6.17
W
Sol
 
Sol
5
2
14
6
W
The Morrigan
ArFgErT
The Morrigan
3
3
22
4.67
L
Chronos
DesertJ0nty
Chronos
3
7
7
0.93
L
0
12
5
0.21
L
Fenrir
MiguelADJ
Fenrir
4
6
5
1.08
W
Raijin
Raport 27
Raijin
10
2
14
8.5
W
Skadi
bedom
Skadi
7
2
19
8.25
L
Discordia
luplup
Discordia
3
5
5
1.1
L
2
4
6
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,967
Damage
62,365
75,634
Taken
60,831
58,133
Mitigated
30,183
36,482
Healing
9,986
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
10,537
1,190
4,065
11,482
25,872
26,744
204
19,020
6,605
0
25,295
W
Sol
 
Sol
10,323
862
938
1,857
10,372
4,375
1,912
7,001
3,271
23,124
0
W
The Morrigan
ArFgErT
The Morrigan
12,568
3,429
4,921
4,941
15,420
16,576
405
8,540
6,423
33,573
0
L
Chronos
DesertJ0nty
Chronos
12,875
3,421
717
2,696
17,070
7,484
0
9,372
7,575
25,473
1,098
L
0
0
57
49
14,567
5,186
0
7,486
6,740
0
0
L
Fenrir
MiguelADJ
Fenrir
9,036
1,185
1,840
2,293
12,509
10,930
0
6,931
5,398
0
13,499
W
Raijin
Raport 27
Raijin
11,351
640
2,669
2,858
12,309
5,311
774
9,440
2,761
35,225
0
W
Skadi
bedom
Skadi
13,188
3,959
1,044
1,707
11,661
5,127
1,961
8,211
3,417
0
26,545
L
Discordia
luplup
Discordia
23,820
384
468
590
8,436
3,354
0
5,319
3,039
52,979
0
L
16,634
6,324
728
548
8,249
3,229
0
5,134
2,991
45,312
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,802
Gold Earned
46,702
182
Minions Killed
138
0
Camps Cleared
0
1,373,757
Distance Traveled
1,248,772
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
11,858
847
36
3
0
288,295
1
W
Sol
10,525
752
33
2
0
281,984
0
W
The Morrigan
11,678
834
36
3
0
261,930
2
L
Chronos
10,196
728
39
3
0
237,711
1
L
Rama
7,641
546
0
0
0
198,517
1
L
Fenrir
9,132
652
6
0
0
254,285
0
W
Raijin
11,755
840
54
4
0
276,581
1
W
Skadi
10,986
785
23
2
0
264,967
0
L
Discordia
9,640
689
37
3
0
278,148
0
L
Vulcan
10,093
721
56
4
0
280,111
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role