Player Matchup

Hera
Hera
 
Hera
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
Bimjo1080
Erlang Shen
Level 97
God Stats
1W - 2L
1,198 SR
Queue Stats
127W - 117L
1,516 Elo+
Party 4
Horus
Horus
GiXeR2201
Horus
Level 102
God Stats
11W - 10L
1,503 SR
Queue Stats
195W - 206L
1,475 Elo+
Party 3
Olorun
Olorun
bessnoone
Olorun
Level 153
God Stats
2W - 0L
1,500 SR
Queue Stats
154W - 149L
1,553 Elo+
Party 3
Gilgamesh
Gilgamesh
wibblytibbly
Gilgamesh
Level 115
God Stats
18W - 14L
1,633 SR
Queue Stats
306W - 266L
1,573 Elo+
Party 4
Team Averages
Level 111
1,467 SR
1,523 Elo+

VS

Team Averages
Level 105
1,493 SR
1,624 Elo+
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
Leonardo0604
Chang'e
Level 125
God Stats
69W - 42L
1,719 SR
Queue Stats
748W - 622L
1,633 Elo+
Party 1
Hel
Hel
Rubenillo131
Hel
Level 85
God Stats
0W - 1L
1,257 SR
Queue Stats
6W - 2L
1,687 Elo+
Party 2
Set
Set
nitrobearman
Set
Level 64
God Stats
10W - 14L
1,534 SR
Queue Stats
165W - 137L
1,663 Elo+
Party 1
Sobek
Sobek
robifran
Sobek
Level 125
God Stats
1W - 2L
1,456 SR
Queue Stats
54W - 49L
1,635 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
13
7 / 2 / 2
7,750
705
7,997
4,103
1,383
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Erlang Shen
Bimjo1080
Erlang Shen
11
4 / 1 / 5
7,379
671
4,850
6,678
2,758
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Horus
GiXeR2201
Horus
11
1 / 1 / 8
6,771
616
2,898
10,758
7,182
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Olorun
bessnoone
Olorun
12
7 / 4 / 2
7,322
666
7,813
8,368
3,479
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gilgamesh
wibblytibbly
Gilgamesh
12
2 / 2 / 2
7,151
650
4,334
9,132
5,325
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
10
2 / 4 / 3
6,153
559
8,548
7,243
1,785
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Chang'e
Leonardo0604
Chang'e
9
0 / 3 / 0
5,344
486
2,881
5,016
2,489
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
0 / 6 / 0
5,163
469
2,364
6,610
1,474
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
7 / 5 / 1
7,515
683
7,003
9,201
3,035
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sobek
robifran
Sobek
9
1 / 3 / 3
6,028
548
3,221
9,202
5,713
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
17
21
Kills
10
10
Deaths
21
19
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
7
2
2
4
L
Ah Muzen Cab
 
Ah Muzen Cab
2
4
3
0.88
W
Erlang Shen
Bimjo1080
Erlang Shen
4
1
5
6.5
W
Horus
GiXeR2201
Horus
1
1
8
5
L
Chang'e
Leonardo0604
Chang'e
0
3
0
0
L
0
6
0
0
W
Olorun
bessnoone
Olorun
7
4
2
2
L
7
5
1
1.5
L
Sobek
robifran
Sobek
1
3
3
0.83
W
Gilgamesh
wibblytibbly
Gilgamesh
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,892
Damage
24,017
39,039
Taken
37,272
20,127
Mitigated
14,496
13,036
Healing
9,020
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
7,997
2,312
0
704
4,103
1,383
127
1,440
2,663
50,333
0
L
Ah Muzen Cab
 
Ah Muzen Cab
8,548
4,393
0
2,718
7,243
1,785
0
3,409
3,834
0
42,539
W
Erlang Shen
Bimjo1080
Erlang Shen
4,850
2,236
0
517
6,678
2,758
0
1,596
5,082
0
39,771
W
Horus
GiXeR2201
Horus
2,898
1,357
925
3,639
10,758
7,182
0
1,482
9,276
0
15,847
L
Chang'e
Leonardo0604
Chang'e
2,881
186
0
1,663
5,016
2,489
0
0
5,016
25,132
0
L
2,364
177
0
1,425
6,610
1,474
47
3,771
2,839
21,957
0
W
Olorun
bessnoone
Olorun
7,813
3,875
375
2,885
8,368
3,479
0
1,067
7,301
39,881
7,175
L
7,003
3,357
0
478
9,201
3,035
0
2,769
6,432
0
40,516
L
Sobek
robifran
Sobek
3,221
407
0
2,736
9,202
5,713
0
4,561
4,641
10,106
0
W
Gilgamesh
wibblytibbly
Gilgamesh
4,334
1,645
0
3,991
9,132
5,325
0
2,881
6,251
0
43,310

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,373
Gold Earned
30,203
383
Minions Killed
246
0
Camps Cleared
0
1,150,503
Distance Traveled
1,012,676
22
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
7,750
705
90
8
0
220,411
4
L
Ah Muzen Cab
6,153
559
80
7
0
191,182
2
W
Erlang Shen
7,379
671
79
7
0
273,513
2
W
Horus
6,771
616
32
3
0
231,342
9
L
Chang'e
5,344
486
44
4
0
160,018
3
L
Hel
5,163
469
48
4
0
196,207
1
W
Olorun
7,322
666
95
9
0
194,844
4
L
Set
7,515
683
63
6
0
234,226
3
L
Sobek
6,028
548
11
1
0
231,043
4
W
Gilgamesh
7,151
650
87
8
0
230,393
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role