Player Matchup

Loki
Loki
AiмZ
Loki
Level 154
God Stats
30W - 41L
1,491 SR
Queue Stats
328W - 356L
1,395 Elo+
Solo
Poseidon
Poseidon
GaneshOrTroll
Poseidon
Level 79
God Stats
10W - 7L
1,524 SR
Queue Stats
174W - 193L
1,550 Elo+
Solo
Anhur
Anhur
Gylfisigurdsson
Anhur
Level 5
God Stats
2W - 0L
1,500 SR
Queue Stats
38W - 30L
1,500 Elo+
Party 3
Cerberus
Cerberus
MikeCoxmall
Cerberus
Level 51
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 33L
1,500 Elo+
Party 3
Danzaburou
Danzaburou
nakiumdyane
Danzaburou
Level 84
God Stats
10W - 10L
1,572 SR
Queue Stats
301W - 321L
1,470 Elo+
Solo
Team Averages
Level 75
1,518 SR
1,483 Elo+

VS

Team Averages
Level 58
1,652 SR
1,519 Elo+
Mercury
Mercury
IIEv0II
Mercury
Level 34
God Stats
4W - 2L
1,670 SR
Queue Stats
44W - 56L
1,485 Elo+
Party 1
Agni
Agni
KaazIV
Agni
Level 54
God Stats
6W - 1L
1,847 SR
Queue Stats
170W - 152L
1,549 Elo+
Party 2
Set
Set
SaltManWasTaken
Set
Level 87
God Stats
3W - 6L
1,500 SR
Queue Stats
349W - 303L
1,618 Elo+
Party 2
Athena
Athena
Tak0
Athena
Level 83
God Stats
1W - 1L
1,741 SR
Queue Stats
20W - 28L
1,441 Elo+
Party 1
Artemis
Artemis
mimi77130
Artemis
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
AiмZ
Loki
8
1 / 0 / 1
4,248
708
990
1,478
358
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Poseidon
GaneshOrTroll
Poseidon
7
0 / 0 / 1
3,970
662
1,587
2,335
424
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

7
5 / 0 / 2
4,740
790
5,164
2,934
668
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cerberus
MikeCoxmall
Cerberus
7
2 / 0 / 3
4,476
746
2,273
3,322
1,402
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
nakiumdyane
Danzaburou
7
0 / 2 / 0
3,761
627
2,077
2,815
945
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
IIEv0II
Mercury
6
0 / 1 / 0
3,675
613
1,384
4,261
844
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Agni
KaazIV
Agni
7
0 / 2 / 0
3,624
604
392
3,523
727
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Magic Focus

Magic Focus

+20
Magical Power

9
2 / 0 / 0
4,784
797
1,085
3,874
1,658
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Athena
Tak0
Athena
5
0 / 2 / 0
3,286
548
1,293
4,719
804
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Artemis
mimi77130
Artemis
3
0 / 3 / 0
2,812
469
1,154
2,426
250
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
2
8
Kills
2
2
Deaths
8
7
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Loki
AiмZ
Loki
1
0
1
1.5
W
Poseidon
GaneshOrTroll
Poseidon
0
0
1
0.5
W
5
0
2
6
L
Mercury
IIEv0II
Mercury
0
1
0
0
L
Agni
KaazIV
Agni
0
2
0
0
W
Cerberus
MikeCoxmall
Cerberus
2
0
3
3.5
L
2
0
0
2
L
Athena
Tak0
Athena
0
2
0
0
L
Artemis
mimi77130
Artemis
0
3
0
0
W
Danzaburou
nakiumdyane
Danzaburou
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,091
Damage
5,308
12,884
Taken
18,803
3,797
Mitigated
4,283
5,115
Healing
4,085
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
AiмZ
Loki
990
197
0
792
1,478
358
0
322
1,086
0
14,313
W
Poseidon
GaneshOrTroll
Poseidon
1,587
322
0
322
2,335
424
0
0
2,335
23,181
0
W
5,164
2,837
0
1,781
2,934
668
462
650
2,284
0
20,515
L
Mercury
IIEv0II
Mercury
1,384
819
0
805
4,261
844
0
946
3,315
0
16,769
L
Agni
KaazIV
Agni
392
42
0
500
3,523
727
0
1,002
2,521
14,134
0
W
Cerberus
MikeCoxmall
Cerberus
2,273
266
0
1,423
3,322
1,402
112
643
2,679
10,286
0
L
1,085
315
0
1,516
3,874
1,658
0
0
3,874
0
26,696
L
Athena
Tak0
Athena
1,293
519
0
1,090
4,719
804
0
1,136
3,583
6,619
0
L
Artemis
mimi77130
Artemis
1,154
729
0
174
2,426
250
0
776
1,650
0
3,241
W
Danzaburou
nakiumdyane
Danzaburou
2,077
844
0
797
2,815
945
0
0
2,815
0
15,621

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,195
Gold Earned
18,181
178
Minions Killed
145
0
Camps Cleared
0
627,351
Distance Traveled
594,708
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
4,248
708
39
7
0
134,234
2
W
Poseidon
3,970
662
45
8
0
145,359
0
W
Anhur
4,740
790
39
7
0
112,969
1
L
Mercury
3,675
613
37
6
0
157,152
1
L
Agni
3,624
604
37
6
0
109,966
0
W
Cerberus
4,476
746
23
4
0
116,393
1
L
Set
4,784
797
53
9
0
123,735
2
L
Athena
3,286
548
11
2
0
125,234
1
L
Artemis
2,812
469
7
1
0
78,621
1
W
Danzaburou
3,761
627
32
5
0
118,396
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role