Player Matchup

Raijin
Raijin
 
Raijin
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
KenpachiiOni
Anhur
Level 74
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,302 Elo+
Solo
Jormungandr
Jormungandr
PioPapashGT
Jormungandr
Level 133
God Stats
1W - 2L
1,500 SR
Queue Stats
62W - 89L
1,446 Elo+
Solo
Thoth
Thoth
ThomasTheGunna
Thoth
Level 101
God Stats
0W - 2L
1,500 SR
Queue Stats
124W - 110L
1,462 Elo+
Solo
Apollo
Apollo
Xsile
Apollo
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Team Averages
Level 88
1,500 SR
1,442 Elo+

VS

Team Averages
Level 114
1,661 SR
1,455 Elo+
Susano
Susano
Gothicrush28
Susano
Level 34
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 35L
1,351 Elo+
Solo
Hades
Hades
JungleJam84
Hades
Level 89
God Stats
1W - 0L
1,825 SR
Queue Stats
23W - 13L
1,523 Elo+
Solo
Hachiman
Hachiman
MrDefense1
Hachiman
Level 144
God Stats
8W - 8L
1,697 SR
Queue Stats
936W - 938L
1,460 Elo+
Solo
Osiris
Osiris
SauceB0ssR0ss
Osiris
Level 149
God Stats
14W - 9L
1,676 SR
Queue Stats
665W - 687L
1,471 Elo+
Solo
Discordia
Discordia
WiscoBadgers
Discordia
Level 155
God Stats
5W - 5L
1,606 SR
Queue Stats
815W - 858L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
14
1 / 6 / 2
7,607
761
6,590
8,188
3,217
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
2 / 5 / 1
8,074
807
4,128
8,768
3,308
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Jormungandr
PioPapashGT
Jormungandr
11
1 / 4 / 4
6,745
675
5,101
11,258
10,486
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
2 / 4 / 4
8,277
828
7,535
6,582
2,380
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apollo
Xsile
Apollo
13
2 / 7 / 3
7,985
799
4,485
10,796
4,012
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
12
1 / 2 / 6
7,806
781
1,716
8,192
3,630
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

15
4 / 2 / 9
8,714
871
8,744
7,778
3,587
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hachiman
MrDefense1
Hachiman
16
7 / 1 / 15
9,796
980
11,486
6,007
2,341
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
6 / 2 / 13
9,923
992
7,682
9,522
10,392
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Discordia
WiscoBadgers
Discordia
17
8 / 2 / 12
10,085
1,009
13,770
6,299
2,405
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
81
8
Kills
26
26
Deaths
9
14
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Raijin
 
Raijin
1
6
2
0.33
W
Susano
1
2
6
2
W
4
2
9
4.25
L
2
5
1
0.5
W
Hachiman
MrDefense1
Hachiman
7
1
15
14.5
L
Jormungandr
PioPapashGT
Jormungandr
1
4
4
0.75
W
6
2
13
6.25
L
2
4
4
1
W
Discordia
WiscoBadgers
Discordia
8
2
12
7
L
Apollo
Xsile
Apollo
2
7
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,839
Damage
43,398
45,592
Taken
37,798
23,403
Mitigated
22,355
6,953
Healing
17,667
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
 
Raijin
6,590
361
260
402
8,188
3,217
0
5,173
2,979
16,323
0
W
Susano
1,716
143
825
1,893
8,192
3,630
602
4,400
3,792
0
7,466
W
8,744
377
1,309
2,925
7,778
3,587
950
3,906
3,872
15,360
0
L
4,128
1,644
212
1,514
8,768
3,308
0
4,715
4,018
0
12,775
W
Hachiman
MrDefense1
Hachiman
11,486
5,795
2,458
1,784
6,007
2,341
1,670
3,429
2,578
0
24,774
L
Jormungandr
PioPapashGT
Jormungandr
5,101
346
379
912
11,258
10,486
0
6,230
4,862
9,809
0
W
7,682
762
885
2,787
9,522
10,392
258
3,824
5,698
3,116
9,630
L
7,535
464
992
1,184
6,582
2,380
0
2,073
4,477
18,126
0
W
Discordia
WiscoBadgers
Discordia
13,770
1,002
1,199
1,602
6,299
2,405
1,629
3,667
2,632
28,863
0
L
Apollo
Xsile
Apollo
4,485
1,543
0
1,098
10,796
4,012
66
5,239
5,501
0
9,902

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,688
Gold Earned
46,324
88
Minions Killed
107
0
Camps Cleared
0
779,409
Distance Traveled
1,020,242
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
7,607
761
20
2
0
132,362
0
W
Susano
7,806
781
7
1
0
237,324
1
W
Hades
8,714
871
14
1
0
200,430
0
L
Anhur
8,074
807
22
2
0
162,516
1
W
Hachiman
9,796
980
31
3
0
186,778
0
L
Jormungandr
6,745
675
8
1
0
144,653
0
W
Osiris
9,923
992
10
1
0
212,609
1
L
Thoth
8,277
828
21
2
0
171,824
0
W
Discordia
10,085
1,009
45
5
0
183,101
0
L
Apollo
7,985
799
17
2
0
168,054
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role