Player Matchup

Fafnir
Fafnir
KurumiLover1999
Fafnir
Level 116
God Stats
2W - 1L
1,690 SR
Queue Stats
77W - 79L
1,507 Elo+
Party 1
Tiamat
Tiamat
ShadowBlizard
Tiamat
Level 123
God Stats
5W - 4L
1,672 SR
Queue Stats
105W - 102L
1,534 Elo+
Party 1
Cupid
Cupid
hbruno1945
Cupid
Level 128
God Stats
1W - 1L
1,362 SR
Queue Stats
56W - 62L
1,482 Elo+
Party 1
Team Averages
Level 122
1,575 SR
1,508 Elo+

VS

Team Averages
Level 101
1,633 SR
1,493 Elo+
Shiva
Shiva
DidaXCF
Shiva
Level 86
God Stats
0W - 1L
1,728 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Anhur
Anhur
StuartXL_TheBoss
Anhur
Level 89
God Stats
0W - 1L
1,657 SR
Queue Stats
2W - 7L
1,500 Elo+
Party 2
He Bo
He Bo
Velrino
He Bo
Level 127
God Stats
1W - 1L
1,512 SR
Queue Stats
42W - 48L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 3 / 11
11,621
726
9,832
18,757
24,772
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
7 / 5 / 6
11,781
736
18,916
10,776
7,556
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cupid
17
6 / 3 / 5
11,842
740
15,271
14,281
5,882
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
DidaXCF
Shiva
16
4 / 3 / 5
11,130
696
13,198
18,648
15,612
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
2 / 5 / 6
9,781
611
8,091
16,930
4,554
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

He Bo
Velrino
He Bo
16
5 / 6 / 3
11,332
708
13,110
13,936
3,952
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
25
14
Kills
11
11
Deaths
14
22
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Shiva
DidaXCF
Shiva
4
3
5
2.17
W
1
3
11
2.17
W
7
5
6
2
L
2
5
6
1
L
He Bo
Velrino
He Bo
5
6
3
1.08
W
Cupid
6
3
5
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,019
Damage
34,399
43,814
Taken
49,514
38,210
Mitigated
24,118
12,436
Healing
9,425
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
DidaXCF
Shiva
13,198
1,801
1,224
2,359
18,648
15,612
0
8,925
9,413
3,313
31,675
W
9,832
1,859
301
4,549
18,757
24,772
137
5,264
13,493
20,254
0
W
18,916
1,593
0
2,464
10,776
7,556
493
3,836
6,940
39,723
0
L
8,091
5,347
74
3,725
16,930
4,554
201
11,594
4,804
0
29,816
L
He Bo
Velrino
He Bo
13,110
429
133
1,910
13,936
3,952
963
7,282
6,334
35,279
0
W
Cupid
15,271
11,834
545
4,577
14,281
5,882
2,467
5,348
8,933
0
53,864

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,244
Gold Earned
32,243
164
Minions Killed
146
6
Camps Cleared
7
798,947
Distance Traveled
825,893
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
11,130
696
46
3
2
301,287
3
W
Fafnir
11,621
726
15
1
2
266,250
3
W
Tiamat
11,781
736
53
3
2
270,764
2
L
Anhur
9,781
611
38
2
2
258,734
6
L
He Bo
11,332
708
62
4
3
265,872
3
W
Cupid
11,842
740
96
6
2
261,933
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role