Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sol
Sol
 
Sol
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Xbalanque
Xbalanque
F3RiPPER
Xbalanque
Level 18
God Stats
1W - 1L
1,527 SR
Queue Stats
33W - 14L
1,743 Elo+
Party 2
Team Averages
Level 112
1,509 SR
1,581 Elo+

VS

Team Averages
Level 125
1,509 SR
1,522 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
He Bo
He Bo
 
He Bo
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Set
Set
ImPxnguin
Set
Level 94
God Stats
5W - 4L
1,527 SR
Queue Stats
102W - 80L
1,565 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
9
3 / 0 / 7
5,883
1,177
3,393
5,533
3,521
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sol
 
Sol
9
4 / 0 / 5
5,608
1,122
4,562
3,033
942
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Xbalanque
F3RiPPER
Xbalanque
10
4 / 0 / 6
5,971
1,194
6,088
3,674
1,093
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
6
0 / 2 / 0
3,975
795
2,504
5,673
1,474
He Bo
 
He Bo
6
0 / 6 / 0
3,920
784
1,775
5,386
936
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

6
0 / 3 / 0
3,765
753
950
4,090
1,527
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
0
11
Kills
0
0
Deaths
11
18
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
3
0
7
6.5
W
Sol
 
Sol
4
0
5
6.5
L
Danzaburou
 
Danzaburou
0
2
0
0
L
He Bo
 
He Bo
0
6
0
0
W
Xbalanque
F3RiPPER
Xbalanque
4
0
6
7
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,043
Damage
5,229
12,240
Taken
15,149
5,556
Mitigated
3,937
5,011
Healing
538
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
3,393
915
282
2,404
5,533
3,521
409
1,033
4,402
0
10,920
W
Sol
 
Sol
4,562
1,135
0
1,193
3,033
942
1,074
282
2,751
19,687
2,422
L
Danzaburou
 
Danzaburou
2,504
499
0
198
5,673
1,474
0
2,220
3,453
0
10,178
L
He Bo
 
He Bo
1,775
73
0
210
5,386
936
0
939
4,447
6,000
0
W
Xbalanque
F3RiPPER
Xbalanque
6,088
938
0
1,132
3,674
1,093
1,140
770
2,880
0
18,084
L
950
343
0
130
4,090
1,527
0
1,425
2,665
0
2,946

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,462
Gold Earned
11,660
73
Minions Killed
37
4
Camps Cleared
1
345,910
Distance Traveled
271,980
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
5,883
1,177
9
2
1
119,431
0
W
Sol
5,608
1,122
27
5
2
108,160
0
L
Danzaburou
3,975
795
21
4
0
117,249
0
L
He Bo
3,920
784
15
3
1
93,882
2
W
Xbalanque
5,971
1,194
37
7
1
118,319
2
L
Set
3,765
753
1
0
0
60,849
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role