Player Matchup

He Bo
He Bo
Diamond IV
 
He Bo
Diamond IV
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cernunnos
Cernunnos
Platinum I
Dellenger
Cernunnos
Platinum I
Level 145
God Stats
12W - 3L
1,592 SR
Queue Stats
144W - 124L
2,119 MMR
Solo
Awilix
Awilix
Diamond IV
MortalCoil
Awilix
Diamond IV
Level 160
God Stats
2W - 0L
1,696 SR
Queue Stats
52W - 42L
2,086 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Platinum II
dixi5
Ah Muzen Cab
Platinum II
Level 91
God Stats
23W - 9L
1,806 SR
Queue Stats
33W - 26L
2,128 MMR
Solo
Sobek
Sobek
Diamond IV
domesu
Sobek
Diamond IV
Level 160
God Stats
14W - 13L
1,445 SR
Queue Stats
213W - 195L
2,098 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 141
1,608 SR
1,986 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 140
1,488 SR
1,854 MMR
Rama
Rama
Platinum I
 
Rama
Platinum I
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cabrakan
Cabrakan
Diamond V
 
Cabrakan
Diamond V
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Da Ji
Da Ji
Platinum II
BMMask
Da Ji
Platinum II
Level 146
God Stats
1W - 4L
1,544 SR
Queue Stats
501W - 490L
1,927 MMR
Party 1
Serqet
Serqet
Platinum I
JunglePhobic
Serqet
Platinum I
Level 154
God Stats
0W - 3L
1,244 SR
Queue Stats
197W - 198L
2,030 MMR
Solo
Scylla
Scylla
Diamond III
zohfia
Scylla
Diamond III
Level 83
God Stats
85W - 78L
1,652 SR
Queue Stats
118W - 106L
2,314 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
15
1 / 4 / 1
9,262
579
6,601
7,262
1,637
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Cernunnos
Dellenger
Cernunnos
18
6 / 1 / 2
10,811
676
9,545
10,068
3,294
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Awilix
MortalCoil
Awilix
15
6 / 5 / 6
9,328
583
8,940
11,202
3,511
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Ah Muzen Cab
dixi5
Ah Muzen Cab
18
3 / 1 / 4
11,361
710
12,111
11,430
7,061
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sobek
domesu
Sobek
14
1 / 0 / 6
8,761
548
2,641
11,065
7,507
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bans
CliodhnaMedusaPersephone

VS

Bans
AtlasZeusBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
16
0 / 3 / 1
9,489
593
4,884
10,489
2,639
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Cabrakan
 
Cabrakan
14
1 / 5 / 1
8,580
536
4,001
15,233
17,231
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Da Ji
BMMask
Da Ji
15
2 / 3 / 6
8,948
559
7,060
13,781
4,901
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Serqet
11
3 / 3 / 2
7,664
479
3,838
10,736
3,793
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Scylla
zohfia
Scylla
16
5 / 3 / 4
9,802
613
10,752
8,206
1,986
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
25
17
Kills
11
11
Deaths
17
19
Assists
14
Player
Kills
Deaths
Assists
KDA
W
He Bo
 
He Bo
1
4
1
0.38
L
Rama
 
Rama
0
3
1
0.17
L
Cabrakan
 
Cabrakan
1
5
1
0.3
L
Da Ji
BMMask
Da Ji
2
3
6
1.67
W
Cernunnos
Dellenger
Cernunnos
6
1
2
7
L
Serqet
3
3
2
1.33
W
Awilix
MortalCoil
Awilix
6
5
6
1.8
W
Ah Muzen Cab
dixi5
Ah Muzen Cab
3
1
4
5
W
Sobek
domesu
Sobek
1
0
6
4
L
Scylla
zohfia
Scylla
5
3
4
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,838
Damage
30,535
51,027
Taken
58,445
23,010
Mitigated
30,550
18,391
Healing
16,359
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
 
He Bo
6,601
134
0
789
7,262
1,637
0
4,033
3,081
64,999
0
L
Rama
 
Rama
4,884
4,187
0
4,960
10,489
2,639
0
1,181
9,308
0
80,274
L
Cabrakan
 
Cabrakan
4,001
269
0
4,873
15,233
17,231
0
313
14,920
50,249
0
L
Da Ji
BMMask
Da Ji
7,060
864
0
4,183
13,781
4,901
0
1,094
12,687
0
57,729
W
Cernunnos
Dellenger
Cernunnos
9,545
4,552
0
4,992
10,068
3,294
0
1,607
8,461
0
88,848
L
Serqet
3,838
790
0
1,578
10,736
3,793
0
2,453
7,363
0
25,710
W
Awilix
MortalCoil
Awilix
8,940
3,700
0
728
11,202
3,511
0
3,598
7,058
0
53,746
W
Ah Muzen Cab
dixi5
Ah Muzen Cab
12,111
5,928
0
7,571
11,430
7,061
2,214
4,497
6,933
0
98,118
W
Sobek
domesu
Sobek
2,641
176
0
4,311
11,065
7,507
0
3,676
7,245
24,227
0
L
Scylla
zohfia
Scylla
10,752
524
0
765
8,206
1,986
0
4,201
4,005
65,938
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,523
Gold Earned
44,483
567
Minions Killed
563
0
Camps Cleared
0
1,742,342
Distance Traveled
1,595,565
38
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
9,262
579
130
8
0
320,935
4
L
Rama
9,489
593
166
10
0
302,864
7
L
Cabrakan
8,580
536
136
9
0
276,477
3
L
Da Ji
8,948
559
94
6
0
383,691
4
W
Cernunnos
10,811
676
148
9
0
340,201
10
L
Serqet
7,664
479
37
2
0
302,498
3
W
Awilix
9,328
583
74
5
0
351,259
8
W
Ah Muzen Cab
11,361
710
179
11
0
318,008
8
W
Sobek
8,761
548
36
2
0
411,939
8
L
Scylla
9,802
613
130
8
0
330,035
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role