Player Matchup

Neith
Neith
 
Neith
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
HarunoSasuke
Ullr
Level 98
God Stats
13W - 10L
1,675 SR
Queue Stats
447W - 351L
1,536 Elo+
Party 1
Anhur
Anhur
InazumaXL
Anhur
Level 123
God Stats
2W - 0L
1,500 SR
Queue Stats
222W - 218L
1,485 Elo+
Solo
Cerberus
Cerberus
TatsuFullbuster
Cerberus
Level 49
God Stats
1W - 1L
1,283 SR
Queue Stats
190W - 166L
1,541 Elo+
Party 1
Agni
Agni
orewashirohigeda
Agni
Level 128
God Stats
11W - 3L
1,675 SR
Queue Stats
163W - 136L
1,552 Elo+
Party 1
Team Averages
Level 109
1,527 SR
1,523 Elo+

VS

Team Averages
Level 75
1,528 SR
1,564 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
Sardinillabros11
Achilles
Level 45
God Stats
1W - 6L
1,194 SR
Queue Stats
212W - 218L
1,596 Elo+
Solo
Artemis
Artemis
Ulkinje
Artemis
Level 125
God Stats
22W - 10L
1,838 SR
Queue Stats
125W - 113L
1,623 Elo+
Party 2
Jormungandr
Jormungandr
Victor_Belford
Jormungandr
Level 97
God Stats
2W - 1L
1,607 SR
Queue Stats
51W - 45L
1,538 Elo+
Solo
Shiva
Shiva
YamiNatsu
Shiva
Level 47
God Stats
1W - 2L
1,500 SR
Queue Stats
45W - 43L
1,565 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
10
1 / 1 / 3
5,821
728
1,821
5,402
1,582
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

11
10 / 0 / 2
6,688
836
7,773
5,527
1,676
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Anhur
InazumaXL
Anhur
8
0 / 1 / 1
4,614
577
2,576
6,123
1,123
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cerberus
6
1 / 3 / 0
4,516
565
2,522
8,600
2,814
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
3 / 1 / 3
5,889
736
3,954
4,579
1,114
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
9
0 / 4 / 1
4,951
619
2,569
5,276
2,084
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

7
1 / 3 / 0
4,369
546
3,352
6,559
2,161
Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Artemis
Ulkinje
Artemis
7
4 / 2 / 0
4,694
587
6,784
5,423
1,079
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Jormungandr
Victor_Belford
Jormungandr
7
0 / 1 / 3
4,756
595
3,695
5,765
2,682
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Shiva
YamiNatsu
Shiva
8
1 / 5 / 0
4,758
595
2,537
8,244
2,734
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
10
15
Kills
6
6
Deaths
15
9
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
1
1
3
2.5
L
Baron Samedi
 
Baron Samedi
0
4
1
0.13
W
10
0
2
11
W
Anhur
InazumaXL
Anhur
0
1
1
0.5
L
1
3
0
0.33
W
Cerberus
1
3
0
0.33
L
Artemis
Ulkinje
Artemis
4
2
0
2
L
Jormungandr
Victor_Belford
Jormungandr
0
1
3
1.5
L
Shiva
YamiNatsu
Shiva
1
5
0
0.2
W
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,646
Damage
18,937
30,231
Taken
31,267
8,309
Mitigated
10,740
11,891
Healing
10,866
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
1,821
654
0
2,429
5,402
1,582
0
1,849
3,249
0
34,963
L
Baron Samedi
 
Baron Samedi
2,569
205
0
1,470
5,276
2,084
0
0
5,276
25,133
0
W
7,773
3,548
0
2,575
5,527
1,676
295
422
5,057
0
28,066
W
Anhur
InazumaXL
Anhur
2,576
1,477
0
2,293
6,123
1,123
0
1,413
4,710
0
21,185
L
3,352
998
0
1,802
6,559
2,161
0
1,591
4,766
0
19,812
W
Cerberus
2,522
454
0
2,726
8,600
2,814
0
2,228
6,372
10,720
0
L
Artemis
Ulkinje
Artemis
6,784
4,158
0
1,576
5,423
1,079
409
732
4,691
0
23,357
L
Jormungandr
Victor_Belford
Jormungandr
3,695
1,161
968
2,229
5,765
2,682
99
1,790
3,975
15,819
0
L
Shiva
YamiNatsu
Shiva
2,537
974
0
2,821
8,244
2,734
0
2,049
6,083
0
24,131
W
3,954
442
0
1,868
4,579
1,114
240
0
4,579
28,968
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,528
Gold Earned
23,528
261
Minions Killed
212
0
Camps Cleared
0
802,673
Distance Traveled
773,413
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
5,821
728
79
10
0
157,695
0
L
Baron Samedi
4,951
619
62
8
0
150,190
0
W
Ullr
6,688
836
51
6
0
178,294
3
W
Anhur
4,614
577
51
6
0
158,850
1
L
Achilles
4,369
546
33
4
0
143,500
3
W
Cerberus
4,516
565
19
2
0
149,872
3
L
Artemis
4,694
587
34
4
0
148,981
2
L
Jormungandr
4,756
595
26
3
0
159,342
1
L
Shiva
4,758
595
57
7
0
171,400
1
W
Agni
5,889
736
61
8
0
157,962
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role