Player Matchup

Ra
Ra
 
Ra
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bakasura
Bakasura
EasyMegaGame
Bakasura
Level 59
God Stats
0W - 2L
1,277 SR
Queue Stats
24W - 25L
1,435 Elo+
Solo
Ymir
Ymir
fsfsf442242
Ymir
Level 6
God Stats
3W - 4L
1,615 SR
Queue Stats
4W - 7L
1,388 Elo+
Party 1
Team Averages
Level 59
1,464 SR
1,441 Elo+

VS

Team Averages
Level 48
1,432 SR
1,508 Elo+
Sun Wukong
Sun Wukong
BlackKeys
Sun Wukong
Level 44
God Stats
2W - 2L
1,289 SR
Queue Stats
15W - 28L
1,471 Elo+
Solo
Hou Yi
Hou Yi
Paauuuuuu
Hou Yi
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 8L
1,533 Elo+
Solo
Baron Samedi
Baron Samedi
shibbaws
Baron Samedi
Level 43
God Stats
8W - 6L
1,506 SR
Queue Stats
37W - 38L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
12
1 / 1 / 0
7,134
713
6,477
4,827
1,833
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bakasura
EasyMegaGame
Bakasura
8
0 / 3 / 1
6,071
607
2,043
5,413
1,942
Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

10
0 / 2 / 1
6,942
694
2,393
9,726
8,509
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BlackKeys
Sun Wukong
11
1 / 1 / 4
6,880
688
3,172
7,081
5,303
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hou Yi
Paauuuuuu
Hou Yi
12
2 / 0 / 4
7,330
733
7,641
3,706
1,600
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Baron Samedi
shibbaws
Baron Samedi
12
3 / 0 / 3
7,433
743
6,387
6,397
2,662
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
17
1
Kills
6
6
Deaths
1
2
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
1
1
0
1
W
Sun Wukong
BlackKeys
Sun Wukong
1
1
4
3
L
Bakasura
EasyMegaGame
Bakasura
0
3
1
0.17
W
Hou Yi
Paauuuuuu
Hou Yi
2
0
4
4
L
0
2
1
0.25
W
Baron Samedi
shibbaws
Baron Samedi
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,913
Damage
17,200
19,966
Taken
17,184
12,284
Mitigated
9,565
6,521
Healing
6,211
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
6,477
241
1,064
1,895
4,827
1,833
0
1,597
3,069
37,825
0
W
Sun Wukong
BlackKeys
Sun Wukong
3,172
329
0
951
7,081
5,303
100
2,846
4,101
0
13,920
L
Bakasura
EasyMegaGame
Bakasura
2,043
1,156
0
1,297
5,413
1,942
0
1,618
3,664
0
5,339
W
Hou Yi
Paauuuuuu
Hou Yi
7,641
3,080
0
1,322
3,706
1,600
0
2,000
1,656
0
32,928
L
2,393
409
0
2,265
9,726
8,509
0
3,671
5,925
4,332
0
W
Baron Samedi
shibbaws
Baron Samedi
6,387
797
1,006
2,932
6,397
2,662
215
4,320
1,867
22,770
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,147
Gold Earned
21,643
99
Minions Killed
134
2
Camps Cleared
6
562,078
Distance Traveled
538,853
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
7,134
713
69
7
0
222,068
2
W
Sun Wukong
6,880
688
23
2
0
171,215
1
L
Bakasura
6,071
607
18
2
2
143,765
2
W
Hou Yi
7,330
733
71
7
4
186,455
4
L
Ymir
6,942
694
12
1
0
196,245
0
W
Baron Samedi
7,433
743
40
4
2
181,183
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role