Player Matchup

Janus
Janus
 
Janus
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
Fuggo666
Cupid
Level 26
God Stats
1W - 4L
1,476 SR
Queue Stats
23W - 54L
1,281 Elo+
Solo
Chronos
Chronos
G_H_O_S_T_755
Chronos
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,170 Elo+
Solo
Cthulhu
Cthulhu
Vlad6346
Cthulhu
Level 4
God Stats
1W - 2L
1,285 SR
Queue Stats
1W - 2L
1,271 Elo+
Solo
Gilgamesh
Gilgamesh
fuerzavinagre
Gilgamesh
Level 80
God Stats
7W - 4L
1,763 SR
Queue Stats
187W - 219L
1,512 Elo+
Solo
Team Averages
Level 47
1,505 SR
1,347 Elo+

VS

Team Averages
Level 99
1,515 SR
1,447 Elo+
Agni
Agni
 
Agni
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
Kuristina69
Scylla
Level 89
God Stats
10W - 4L
1,553 SR
Queue Stats
31W - 25L
1,530 Elo+
Solo
Xbalanque
Xbalanque
VladLeviathan
Xbalanque
Level 65
God Stats
1W - 0L
1,689 SR
Queue Stats
1W - 2L
1,202 Elo+
Solo
Pele
Pele
cryptic-X-angel
Pele
Level 129
God Stats
6W - 7L
1,460 SR
Queue Stats
47W - 53L
1,543 Elo+
Solo
Jormungandr
Jormungandr
rio-oro
Jormungandr
Level 81
God Stats
3W - 6L
1,372 SR
Queue Stats
91W - 112L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
13
1 / 4 / 1
7,177
718
5,879
9,445
3,007
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cupid
Fuggo666
Cupid
12
0 / 5 / 0
6,539
654
1,973
8,974
3,107
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Chronos
13
0 / 6 / 0
6,734
673
841
8,440
4,283
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
Vlad6346
Cthulhu
12
0 / 5 / 0
6,376
638
5,345
9,746
7,997
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Gilgamesh
fuerzavinagre
Gilgamesh
13
1 / 2 / 0
6,921
692
2,506
9,885
8,239
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
15
7 / 1 / 9
8,236
824
12,387
4,848
1,733
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Scylla
16
5 / 0 / 10
8,691
869
6,587
2,465
947
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xbalanque
VladLeviathan
Xbalanque
14
4 / 1 / 7
7,772
777
5,263
6,777
2,722
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

15
4 / 0 / 13
7,880
788
8,451
5,266
1,977
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Jormungandr
rio-oro
Jormungandr
14
2 / 1 / 14
7,810
781
6,699
7,682
3,257
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
75
2
Kills
22
22
Deaths
3
1
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
1
4
1
0.38
W
Agni
 
Agni
7
1
9
11.5
L
Cupid
Fuggo666
Cupid
0
5
0
0
L
Chronos
0
6
0
0
W
Scylla
5
0
10
10
L
Cthulhu
Vlad6346
Cthulhu
0
5
0
0
W
Xbalanque
VladLeviathan
Xbalanque
4
1
7
7.5
W
4
0
13
10.5
L
Gilgamesh
fuerzavinagre
Gilgamesh
1
2
0
0.5
W
Jormungandr
rio-oro
Jormungandr
2
1
14
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,544
Damage
39,387
46,490
Taken
27,038
26,633
Mitigated
10,636
8,448
Healing
5,214
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
5,879
377
66
2,062
9,445
3,007
782
4,308
4,961
28,523
0
W
Agni
 
Agni
12,387
132
0
481
4,848
1,733
261
1,428
3,355
24,789
0
L
Cupid
Fuggo666
Cupid
1,973
938
1,075
1,228
8,974
3,107
0
5,063
3,687
0
15,528
L
Chronos
841
176
1,022
993
8,440
4,283
124
4,770
3,504
23,337
0
W
Scylla
6,587
533
0
1,349
2,465
947
648
745
1,720
32,549
0
L
Cthulhu
Vlad6346
Cthulhu
5,345
148
469
411
9,746
7,997
0
5,360
4,242
13,873
0
W
Xbalanque
VladLeviathan
Xbalanque
5,263
3,588
0
454
6,777
2,722
239
3,122
3,586
0
18,709
W
8,451
1,366
0
596
5,266
1,977
1,337
2,777
2,460
0
26,664
L
Gilgamesh
fuerzavinagre
Gilgamesh
2,506
960
195
927
9,885
8,239
180
5,193
4,423
0
12,671
W
Jormungandr
rio-oro
Jormungandr
6,699
1,712
0
2,334
7,682
3,257
266
3,993
3,536
15,675
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,747
Gold Earned
40,389
166
Minions Killed
208
0
Camps Cleared
0
972,162
Distance Traveled
1,078,317
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
7,177
718
44
4
0
187,337
2
W
Agni
8,236
824
39
4
0
206,851
0
L
Cupid
6,539
654
37
4
0
172,291
4
L
Chronos
6,734
673
37
4
0
184,082
1
W
Scylla
8,691
869
71
7
0
201,680
5
L
Cthulhu
6,376
638
25
3
0
202,012
0
W
Xbalanque
7,772
777
37
4
0
213,240
0
W
Pele
7,880
788
31
3
0
250,576
2
L
Gilgamesh
6,921
692
23
2
0
226,440
0
W
Jormungandr
7,810
781
30
3
0
205,970
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role