Player Matchup

Chiron
Chiron
BloodyCZc
Chiron
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 46L
1,398 Elo+
Solo
Bastet
Bastet
Jasmindra73
Bastet
Level 137
God Stats
0W - 1L
1,500 SR
Queue Stats
133W - 165L
1,486 Elo+
Solo
Hercules
Hercules
Stallion
Hercules
Level 120
God Stats
1W - 4L
1,126 SR
Queue Stats
46W - 42L
1,474 Elo+
Solo
Sylvanus
Sylvanus
jormentheking
Sylvanus
Level 109
God Stats
0W - 1L
1,751 SR
Queue Stats
22W - 12L
1,615 Elo+
Party 1
Bacchus
Bacchus
millievds23
Bacchus
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
16W - 19L
1,589 Elo+
Party 1
Team Averages
Level 101
1,475 SR
1,512 Elo+

VS

Team Averages
Level 75
1,311 SR
1,398 Elo+
Artio
Artio
BurlyMight
Artio
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,268 Elo+
Solo
Baba Yaga
Baba Yaga
Datz0b
Baba Yaga
Level 27
God Stats
10W - 9L
1,348 SR
Queue Stats
322W - 331L
1,463 Elo+
Solo
Nemesis
Nemesis
Egoegos
Nemesis
Level 68
God Stats
1W - 0L
1,192 SR
Queue Stats
2W - 2L
1,390 Elo+
Solo
Chang'e
Chang'e
WhiteShadow730
Chang'e
Level 125
God Stats
7W - 2L
1,237 SR
Queue Stats
481W - 457L
1,428 Elo+
Solo
Mulan
Mulan
omarhadjam
Mulan
Level 125
God Stats
1W - 1L
1,280 SR
Queue Stats
192W - 196L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
BloodyCZc
Chiron
20
6 / 3 / 14
12,983
683
27,404
22,113
8,541
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Bastet
20
4 / 7 / 13
12,387
652
19,843
24,404
11,157
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Hercules
Stallion
Hercules
20
4 / 5 / 14
13,386
705
14,846
47,811
58,010
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sylvanus
jormentheking
Sylvanus
20
6 / 6 / 11
12,603
663
27,364
24,718
23,095
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bacchus
millievds23
Bacchus
16
1 / 6 / 12
11,385
599
7,940
19,050
20,213
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
18
3 / 4 / 16
11,622
612
11,140
26,351
31,043
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Baba Yaga
Datz0b
Baba Yaga
20
6 / 3 / 13
13,445
708
39,505
15,594
7,467
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Nemesis
Egoegos
Nemesis
19
6 / 5 / 12
12,418
654
20,908
26,734
14,112
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
5 / 4 / 18
12,651
666
29,459
24,983
11,855
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mulan
20
7 / 5 / 14
13,204
695
25,070
27,504
43,935
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
100
21
Kills
27
27
Deaths
21
64
Assists
73
Player
Kills
Deaths
Assists
KDA
L
Chiron
BloodyCZc
Chiron
6
3
14
4.33
W
Artio
3
4
16
2.75
W
Baba Yaga
Datz0b
Baba Yaga
6
3
13
4.17
W
Nemesis
Egoegos
Nemesis
6
5
12
2.4
L
Bastet
4
7
13
1.5
L
Hercules
Stallion
Hercules
4
5
14
2.2
W
5
4
18
3.5
L
Sylvanus
jormentheking
Sylvanus
6
6
11
1.92
L
Bacchus
millievds23
Bacchus
1
6
12
1.17
W
Mulan
7
5
14
2.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,397
Damage
126,082
138,096
Taken
121,166
121,016
Mitigated
108,412
65,945
Healing
66,334
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
BloodyCZc
Chiron
27,404
9,061
4,902
10,528
22,113
8,541
2,536
15,922
6,001
0
58,110
W
Artio
11,140
1,687
4,586
5,411
26,351
31,043
652
6,268
20,083
19,252
0
W
Baba Yaga
Datz0b
Baba Yaga
39,505
1,892
1,324
4,187
15,594
7,467
472
4,117
11,477
73,181
0
W
Nemesis
Egoegos
Nemesis
20,908
9,015
2,729
6,284
26,734
14,112
1,443
8,828
17,906
0
36,992
L
Bastet
19,843
4,814
1,832
6,866
24,404
11,157
2,059
13,150
10,982
0
38,221
L
Hercules
Stallion
Hercules
14,846
3,483
1,767
20,049
47,811
58,010
478
23,732
23,389
0
26,390
W
29,459
1,155
22,401
11,722
24,983
11,855
1,400
7,537
17,446
53,609
0
L
Sylvanus
jormentheking
Sylvanus
27,364
4,855
10,135
8,814
24,718
23,095
226
16,559
7,936
41,561
3,693
L
Bacchus
millievds23
Bacchus
7,940
537
0
1,052
19,050
20,213
0
13,727
4,984
14,269
0
W
Mulan
25,070
1,848
1,681
6,009
27,504
43,935
359
7,078
20,426
6,379
36,216

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,744
Gold Earned
63,340
172
Minions Killed
214
0
Camps Cleared
0
1,710,289
Distance Traveled
1,792,957
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
12,983
683
75
4
0
357,925
2
W
Artio
11,622
612
25
1
0
322,977
1
W
Baba Yaga
13,445
708
62
3
0
381,646
0
W
Nemesis
12,418
654
43
2
0
386,755
1
L
Bastet
12,387
652
37
2
0
365,758
1
L
Hercules
13,386
705
12
1
0
355,946
2
W
Chang'e
12,651
666
49
3
0
370,460
0
L
Sylvanus
12,603
663
33
2
0
295,904
0
L
Bacchus
11,385
599
15
1
0
334,756
0
W
Mulan
13,204
695
35
2
0
331,119
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role