Player Matchup

Chiron
Chiron
Platinum III
DunkinDog0s
Chiron
Platinum III
Level 156
God Stats
9W - 9L
1,372 SR
Queue Stats
560W - 551L
1,818 MMR
Solo
Hel
Hel
Diamond V
Princeza_Lilith
Hel
Diamond V
Level 160
God Stats
126W - 92L
1,638 SR
Queue Stats
593W - 586L
2,006 MMR
Solo
Gilgamesh
Gilgamesh
Platinum III
SadOogieBoogie
Gilgamesh
Platinum III
Level 155
God Stats
4W - 5L
1,512 SR
Queue Stats
106W - 99L
1,862 MMR
Solo
Bastet
Bastet
Platinum I
chickkmagnet
Bastet
Platinum I
Level 139
God Stats
9W - 9L
1,738 SR
Queue Stats
129W - 123L
1,890 MMR
Solo
Atlas
Atlas
Platinum I
fuji_rondae
Atlas
Platinum I
Level 118
God Stats
16W - 15L
1,468 SR
Queue Stats
153W - 143L
1,842 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 146
1,545 SR
1,884 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 145
1,512 SR
1,794 MMR
Artio
Artio
Diamond V
 
Artio
Diamond V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ah Muzen Cab
Ah Muzen Cab
Platinum II
HugeRezz
Ah Muzen Cab
Platinum II
Level 129
God Stats
0W - 2L
1,262 SR
Queue Stats
291W - 292L
1,925 MMR
Solo
Ah Puch
Ah Puch
Platinum I
JWolf103
Ah Puch
Platinum I
Level 160
God Stats
11W - 8L
1,745 SR
Queue Stats
503W - 488L
1,908 MMR
Party 1
Horus
Horus
Gold I
Klzazy
Horus
Gold I
Level 149
God Stats
7W - 2L
1,863 SR
Queue Stats
15W - 9L
1,797 MMR
Solo
Da Ji
Da Ji
Platinum V
Rekkzii
Da Ji
Platinum V
Level 127
God Stats
0W - 1L
1,188 SR
Queue Stats
59W - 48L
1,840 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
20
12 / 3 / 6
15,359
614
21,140
22,226
7,134
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
5 / 5 / 8
14,201
568
9,852
18,387
7,610
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
SadOogieBoogie
Gilgamesh
20
4 / 4 / 7
15,998
640
16,449
25,573
25,475
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bastet
20
7 / 4 / 8
14,191
568
20,145
23,905
7,753
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

18
3 / 4 / 11
12,990
520
12,618
32,715
35,172
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Bans
AthenaCliodhnaAwilix

VS

Bans
LokiGebShiva
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
19
2 / 6 / 5
12,248
490
11,609
25,573
37,780
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ah Muzen Cab
HugeRezz
Ah Muzen Cab
19
3 / 7 / 6
12,206
488
15,506
19,878
7,466
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ah Puch
JWolf103
Ah Puch
20
7 / 5 / 3
12,928
517
22,379
20,522
8,635
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Horus
Klzazy
Horus
17
3 / 5 / 10
11,580
463
10,744
28,015
28,514
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Da Ji
Rekkzii
Da Ji
20
5 / 8 / 5
13,078
523
18,253
20,224
11,066
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
49
31
Kills
20
20
Deaths
31
40
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Artio
 
Artio
2
6
5
0.75
W
Chiron
12
3
6
5
L
Ah Muzen Cab
HugeRezz
Ah Muzen Cab
3
7
6
0.86
L
Ah Puch
JWolf103
Ah Puch
7
5
3
1.7
L
Horus
Klzazy
Horus
3
5
10
1.6
W
5
5
8
1.8
L
Da Ji
Rekkzii
Da Ji
5
8
5
0.94
W
Gilgamesh
SadOogieBoogie
Gilgamesh
4
4
7
1.88
W
Bastet
7
4
8
2.75
W
3
4
11
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,204
Damage
78,491
122,806
Taken
114,212
83,144
Mitigated
93,461
48,600
Healing
35,464
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
 
Artio
11,609
870
612
7,480
25,573
37,780
595
2,840
22,733
81,829
0
W
Chiron
21,140
9,945
840
12,302
22,226
7,134
7,802
5,659
16,567
0
117,831
L
Ah Muzen Cab
HugeRezz
Ah Muzen Cab
15,506
5,610
0
6,865
19,878
7,466
1,277
3,556
16,322
0
114,986
L
Ah Puch
JWolf103
Ah Puch
22,379
1,303
0
6,843
20,522
8,635
0
7,349
13,173
115,927
0
L
Horus
Klzazy
Horus
10,744
4,379
3,500
6,882
28,015
28,514
200
7,217
20,798
0
34,401
W
9,852
806
6,165
9,342
18,387
7,610
542
9,098
9,289
95,387
0
L
Da Ji
Rekkzii
Da Ji
18,253
3,628
0
3,282
20,224
11,066
0
2,827
17,397
0
103,919
W
Gilgamesh
SadOogieBoogie
Gilgamesh
16,449
5,221
0
3,627
25,573
25,475
1,132
7,751
17,822
9,895
125,564
W
Bastet
20,145
5,211
0
6,483
23,905
7,753
604
6,604
17,301
0
129,916
W
12,618
4,590
2,504
7,337
32,715
35,172
0
8,690
24,025
47,194
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,739
Gold Earned
62,040
813
Minions Killed
663
0
Camps Cleared
0
2,482,477
Distance Traveled
2,264,271
19
Wards Purchased
36
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
12,248
490
142
6
0
434,950
17
W
Chiron
15,359
614
196
8
0
485,496
2
L
Ah Muzen Cab
12,206
488
165
7
0
439,606
4
L
Ah Puch
12,928
517
181
7
0
444,964
4
L
Horus
11,580
463
43
2
0
461,430
6
W
Hel
14,201
568
167
7
0
490,269
9
L
Da Ji
13,078
523
132
5
0
483,321
5
W
Gilgamesh
15,998
640
232
9
0
465,274
2
W
Bastet
14,191
568
153
6
0
545,892
4
W
Atlas
12,990
520
65
3
0
495,546
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role