Player Matchup

Discordia
Discordia
 
Discordia
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
 
Artio
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
Monkeyboyyeee
Tsukuyomi
Level 101
God Stats
13W - 10L
1,633 SR
Queue Stats
187W - 171L
1,563 Elo+
Solo
Team Averages
Level 139
1,544 SR
1,521 Elo+

VS

Team Averages
Level 121
1,425 SR
1,553 Elo+
Nemesis
Nemesis
RecklessScythe
Nemesis
Level 114
God Stats
0W - 2L
1,206 SR
Queue Stats
164W - 115L
1,675 Elo+
Party 1
Gilgamesh
Gilgamesh
Ringwraithe
Gilgamesh
Level 137
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 49L
1,422 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Ruckenwind
Morgan Le Fay
Level 112
God Stats
21W - 19L
1,568 SR
Queue Stats
51W - 47L
1,560 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
14
5 / 4 / 8
9,309
776
8,646
8,857
2,025
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artio
 
Artio
14
2 / 1 / 9
8,988
749
6,148
11,754
10,621
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tsukuyomi
Monkeyboyyeee
Tsukuyomi
15
8 / 0 / 5
9,573
798
13,554
9,567
3,192
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 4 / 1
8,704
725
8,653
11,403
5,386
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gilgamesh
Ringwraithe
Gilgamesh
11
0 / 6 / 3
7,022
585
5,243
12,489
10,595
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mace

Mace

+10
Physical Power

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Morgan Le Fay
Ruckenwind
Morgan Le Fay
11
1 / 5 / 3
7,674
640
7,466
8,114
2,697
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
12
15
Kills
5
5
Deaths
15
22
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
5
4
8
2.25
W
Artio
 
Artio
2
1
9
6.5
W
Tsukuyomi
Monkeyboyyeee
Tsukuyomi
8
0
5
10.5
L
4
4
1
1.13
L
Gilgamesh
Ringwraithe
Gilgamesh
0
6
3
0.25
L
Morgan Le Fay
Ruckenwind
Morgan Le Fay
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,348
Damage
21,362
30,178
Taken
32,006
15,838
Mitigated
18,678
9,861
Healing
3,940
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
8,646
578
49
1,142
8,857
2,025
684
2,722
6,135
29,433
0
W
Artio
 
Artio
6,148
250
415
6,414
11,754
10,621
415
3,514
8,240
28,121
0
W
Tsukuyomi
Monkeyboyyeee
Tsukuyomi
13,554
4,098
0
1,841
9,567
3,192
1,191
2,393
7,174
0
40,406
L
8,653
2,518
0
1,025
11,403
5,386
0
5,180
5,918
0
19,446
L
Gilgamesh
Ringwraithe
Gilgamesh
5,243
601
0
2,283
12,489
10,595
0
5,768
6,447
0
13,943
L
Morgan Le Fay
Ruckenwind
Morgan Le Fay
7,466
503
0
632
8,114
2,697
0
3,557
4,479
34,170
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,870
Gold Earned
23,400
149
Minions Killed
127
7
Camps Cleared
5
694,751
Distance Traveled
662,544
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
9,309
776
40
3
4
213,779
5
W
Artio
8,988
749
43
4
2
240,053
2
W
Tsukuyomi
9,573
798
66
6
1
240,919
4
L
Nemesis
8,704
725
41
3
1
241,261
2
L
Gilgamesh
7,022
585
23
2
1
216,384
3
L
Morgan Le Fay
7,674
640
63
5
3
204,899
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role