Player Matchup

Ganesha
Ganesha
Abdel khaniz
Ganesha
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 24L
1,333 Elo+
Solo
Chernobog
Chernobog
Marci_noo
Chernobog
Level 87
God Stats
32W - 27L
1,580 SR
Queue Stats
371W - 391L
1,404 Elo+
Solo
Loki
Loki
Nocl1pmode
Loki
Level 47
God Stats
20W - 24L
1,460 SR
Queue Stats
76W - 81L
1,403 Elo+
Solo
Chaac
Chaac
PeakyZam
Chaac
Level 48
God Stats
16W - 8L
1,695 SR
Queue Stats
45W - 36L
1,525 Elo+
Solo
Eset
Eset
knetter-magie
Eset
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
180W - 237L
1,348 Elo+
Solo
Team Averages
Level 52
1,547 SR
1,402 Elo+

VS

Team Averages
Level 71
1,517 SR
1,465 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
AntiSoocialll
Chang'e
Level 54
God Stats
13W - 7L
1,586 SR
Queue Stats
81W - 103L
1,388 Elo+
Party 1
Medusa
Medusa
LORDEMDI
Medusa
Level 83
God Stats
2W - 0L
1,500 SR
Queue Stats
121W - 142L
1,443 Elo+
Solo
Khepri
Khepri
Maranatics
Khepri
Level 48
God Stats
2W - 1L
1,500 SR
Queue Stats
103W - 73L
1,590 Elo+
Solo
Scylla
Scylla
PsychooPathhh
Scylla
Level 100
God Stats
4W - 1L
1,500 SR
Queue Stats
244W - 267L
1,403 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Abdel khaniz
Ganesha
1
0 / 0 / 0
3,384
199
0
0
0
Chernobog
Marci_noo
Chernobog
14
0 / 5 / 3
8,029
472
7,250
15,441
5,696
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
4 / 3 / 0
8,995
529
4,207
7,792
2,407
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Chaac
PeakyZam
Chaac
13
3 / 4 / 2
8,412
495
13,195
18,987
15,823
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
0 / 9 / 1
7,695
453
4,930
10,650
3,300
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
15
8 / 1 / 4
9,559
562
10,588
12,266
7,930
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chang'e
14
1 / 2 / 6
8,882
522
6,833
7,144
3,170
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Medusa
LORDEMDI
Medusa
15
6 / 1 / 3
9,591
564
13,344
11,598
4,405
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Khepri
Maranatics
Khepri
13
2 / 0 / 12
9,053
533
5,200
14,096
18,392
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
4 / 3 / 2
8,883
523
4,563
9,696
3,196
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
48
7
Kills
21
21
Deaths
7
6
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
8
1
4
10
L
Ganesha
Abdel khaniz
Ganesha
0
0
0
0
W
Chang'e
1
2
6
2
W
Medusa
LORDEMDI
Medusa
6
1
3
7.5
W
Khepri
Maranatics
Khepri
2
0
12
8
L
Chernobog
Marci_noo
Chernobog
0
5
3
0.3
L
4
3
0
1.33
L
Chaac
PeakyZam
Chaac
3
4
2
1
W
4
3
2
1.67
L
0
9
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,582
Damage
40,528
52,870
Taken
54,800
27,226
Mitigated
37,093
13,011
Healing
19,444
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
10,588
3,056
0
3,724
12,266
7,930
1,777
1,539
10,727
0
51,294
L
Ganesha
Abdel khaniz
Ganesha
0
0
0
0
0
0
0
0
0
0
0
W
Chang'e
6,833
795
1,999
3,954
7,144
3,170
2,153
375
6,769
46,340
0
W
Medusa
LORDEMDI
Medusa
13,344
5,531
589
4,195
11,598
4,405
2,987
0
11,598
0
56,324
W
Khepri
Maranatics
Khepri
5,200
668
0
3,031
14,096
18,392
380
1,771
12,325
21,672
1,306
L
Chernobog
Marci_noo
Chernobog
7,250
3,684
0
4,075
15,441
5,696
0
2,245
13,156
0
53,964
L
4,207
903
0
2,560
7,792
2,407
0
3,078
4,638
0
34,650
L
Chaac
PeakyZam
Chaac
13,195
1,440
0
5,084
18,987
15,823
0
7,915
10,984
0
50,398
W
4,563
472
0
1,952
9,696
3,196
804
1,245
8,451
41,210
0
L
4,930
254
0
1,292
10,650
3,300
440
2,419
8,157
40,268
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,515
Gold Earned
45,968
319
Minions Killed
393
0
Camps Cleared
0
1,279,322
Distance Traveled
1,669,111
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
9,559
562
81
5
0
381,570
5
L
Ganesha
3,384
199
0
0
0
0
0
W
Chang'e
8,882
522
121
7
0
304,154
5
W
Medusa
9,591
564
82
5
0
322,467
1
W
Khepri
9,053
533
25
1
0
345,936
0
L
Chernobog
8,029
472
87
5
0
336,824
5
L
Loki
8,995
529
64
4
0
304,011
0
L
Chaac
8,412
495
89
5
0
347,043
1
W
Scylla
8,883
523
84
5
0
314,984
1
L
Eset
7,695
453
79
5
0
291,444
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role