Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
Dexkr
Ah Puch
Level 18
God Stats
2W - 0L
1,718 SR
Queue Stats
23W - 25L
1,481 Elo+
Solo
Nemesis
Nemesis
Karte76
Nemesis
Level 157
God Stats
9W - 5L
1,872 SR
Queue Stats
417W - 409L
1,531 Elo+
Solo
Achilles
Achilles
Teesuck
Achilles
Level 108
God Stats
18W - 8L
1,714 SR
Queue Stats
476W - 375L
1,522 Elo+
Solo
Khepri
Khepri
yngve_hardRock
Khepri
Level 69
God Stats
16W - 10L
1,665 SR
Queue Stats
1,074W - 1,107L
1,357 Elo+
Solo
Team Averages
Level 92
1,694 SR
1,478 Elo+

VS

Team Averages
Level 102
1,419 SR
1,437 Elo+
Bacchus
Bacchus
DesertJ0nty
Bacchus
Level 96
God Stats
2W - 10L
1,025 SR
Queue Stats
468W - 471L
1,476 Elo+
Solo
Charybdis
Charybdis
Eidayna
Charybdis
Level 159
God Stats
0W - 2L
1,500 SR
Queue Stats
110W - 108L
1,457 Elo+
Solo
Nu Wa
Nu Wa
TF9527
Nu Wa
Level 146
God Stats
15W - 11L
1,525 SR
Queue Stats
786W - 780L
1,496 Elo+
Solo
Olorun
Olorun
losleones40
Olorun
Level 84
God Stats
5W - 6L
1,546 SR
Queue Stats
408W - 637L
1,300 Elo+
Solo
Loki
Loki
我哭着笑着
Loki
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 27L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
17
8 / 0 / 11
10,250
854
13,118
8,430
8,024
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Ah Puch
Dexkr
Ah Puch
16
3 / 1 / 18
9,462
789
15,405
9,393
4,236
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
Karte76
Nemesis
16
5 / 3 / 11
10,301
858
7,728
14,276
16,507
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Achilles
Teesuck
Achilles
18
9 / 0 / 13
10,743
895
9,938
22,755
19,713
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

14
0 / 2 / 17
9,488
791
2,765
16,029
13,352
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
DesertJ0nty
Bacchus
12
1 / 8 / 4
8,015
668
6,102
15,883
23,097
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Charybdis
Eidayna
Charybdis
14
1 / 6 / 4
7,857
655
12,102
10,652
4,583
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nu Wa
TF9527
Nu Wa
16
1 / 2 / 4
8,635
720
19,188
5,831
2,435
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Olorun
14
0 / 4 / 5
7,418
618
2,502
8,696
3,822
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

16
3 / 5 / 2
8,561
713
9,835
11,049
5,021
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
25
25
Kills
6
6
Deaths
25
70
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
8
0
11
13.5
L
Bacchus
DesertJ0nty
Bacchus
1
8
4
0.38
W
Ah Puch
Dexkr
Ah Puch
3
1
18
12
L
Charybdis
Eidayna
Charybdis
1
6
4
0.5
W
Nemesis
Karte76
Nemesis
5
3
11
3.5
L
Nu Wa
TF9527
Nu Wa
1
2
4
1.5
W
Achilles
Teesuck
Achilles
9
0
13
15.5
L
Olorun
0
4
5
0.63
W
0
2
17
4.25
L
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,954
Damage
49,729
70,883
Taken
52,111
61,832
Mitigated
38,958
38,946
Healing
12,105
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
13,118
1,222
10,258
5,114
8,430
8,024
1,166
4,260
4,170
38,682
0
L
Bacchus
DesertJ0nty
Bacchus
6,102
233
580
2,201
15,883
23,097
0
10,031
5,404
8,873
0
W
Ah Puch
Dexkr
Ah Puch
15,405
787
814
2,985
9,393
4,236
943
3,504
5,889
42,013
0
L
Charybdis
Eidayna
Charybdis
12,102
5,268
967
1,744
10,652
4,583
0
4,753
5,731
0
22,811
W
Nemesis
Karte76
Nemesis
7,728
2,447
2,364
2,606
14,276
16,507
1,556
6,706
7,570
0
20,431
L
Nu Wa
TF9527
Nu Wa
19,188
7,583
504
1,529
5,831
2,435
0
3,078
2,676
40,265
0
W
Achilles
Teesuck
Achilles
9,938
1,596
1,401
9,746
22,755
19,713
1,311
8,071
14,684
0
32,007
L
Olorun
2,502
1,338
792
1,642
8,696
3,822
0
6,563
1,996
7,038
0
W
2,765
127
220
3,438
16,029
13,352
825
5,251
10,778
11,680
0
L
9,835
1,193
0
2,146
11,049
5,021
0
5,857
5,016
0
20,304

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,244
Gold Earned
40,486
170
Minions Killed
125
0
Camps Cleared
0
1,251,931
Distance Traveled
1,033,096
17
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
10,250
854
46
4
0
223,397
7
L
Bacchus
8,015
668
4
0
0
217,963
3
W
Ah Puch
9,462
789
47
4
0
233,488
0
L
Charybdis
7,857
655
44
4
0
185,661
0
W
Nemesis
10,301
858
29
2
0
245,413
0
L
Nu Wa
8,635
720
41
3
0
247,783
6
W
Achilles
10,743
895
40
3
0
276,599
6
L
Olorun
7,418
618
10
1
0
180,382
0
W
Khepri
9,488
791
8
1
0
273,034
4
L
Loki
8,561
713
26
2
0
201,307
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role