Player Matchup

Anubis
Anubis
 
Anubis
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hachiman
Hachiman
MemorySan
Hachiman
Level 149
God Stats
6W - 3L
1,492 SR
Queue Stats
135W - 127L
1,519 Elo+
Party 1
Cthulhu
Cthulhu
TeskeSan
Cthulhu
Level 128
God Stats
7W - 5L
1,383 SR
Queue Stats
139W - 127L
1,538 Elo+
Party 1
Team Averages
Level 142
1,458 SR
1,519 Elo+

VS

Team Averages
Level 94
1,551 SR
1,453 Elo+
Yemoja
Yemoja
Sagaan
Yemoja
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 24L
1,381 Elo+
Party 2
Skadi
Skadi
Skyensen
Skadi
Level 98
God Stats
2W - 1L
1,578 SR
Queue Stats
33W - 52L
1,388 Elo+
Party 2
Zeus
Zeus
Ściek
Zeus
Level 160
God Stats
2W - 2L
1,573 SR
Queue Stats
122W - 107L
1,591 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
18
6 / 2 / 6
12,043
753
13,452
16,190
7,070
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hachiman
MemorySan
Hachiman
16
2 / 2 / 9
11,001
688
10,883
13,839
4,133
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cthulhu
TeskeSan
Cthulhu
17
7 / 2 / 6
12,362
773
18,032
24,950
23,831
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Sagaan
Yemoja
16
2 / 2 / 4
11,539
721
6,687
18,500
21,167
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Skadi
Skyensen
Skadi
13
0 / 7 / 3
8,923
558
8,529
13,851
9,803
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Zeus
Ściek
Zeus
16
4 / 6 / 2
10,900
681
22,853
13,401
7,105
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
15
15
Kills
6
6
Deaths
15
21
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
6
2
6
4.5
W
Hachiman
MemorySan
Hachiman
2
2
9
3.25
L
Yemoja
Sagaan
Yemoja
2
2
4
2
L
Skadi
Skyensen
Skadi
0
7
3
0.21
W
Cthulhu
TeskeSan
Cthulhu
7
2
6
5
L
Zeus
Ściek
Zeus
4
6
2
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,367
Damage
38,069
54,979
Taken
45,752
35,034
Mitigated
38,075
21,728
Healing
8,288
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
13,452
155
0
6,126
16,190
7,070
351
9,248
6,559
50,318
0
W
Hachiman
MemorySan
Hachiman
10,883
3,146
1,246
5,683
13,839
4,133
935
8,623
4,962
0
49,968
L
Yemoja
Sagaan
Yemoja
6,687
1,998
911
3,691
18,500
21,167
0
13,060
5,044
20,173
0
L
Skadi
Skyensen
Skadi
8,529
3,090
0
942
13,851
9,803
0
10,047
3,559
0
23,882
W
Cthulhu
TeskeSan
Cthulhu
18,032
1,103
1,732
6,941
24,950
23,831
294
11,152
12,771
43,704
0
L
Zeus
Ściek
Zeus
22,853
2,565
0
2,744
13,401
7,105
0
7,831
5,340
58,891
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,406
Gold Earned
31,362
194
Minions Killed
155
10
Camps Cleared
4
860,788
Distance Traveled
779,959
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
12,043
753
96
6
2
275,640
3
W
Hachiman
11,001
688
51
3
5
287,464
3
L
Yemoja
11,539
721
37
2
1
262,006
2
L
Skadi
8,923
558
38
2
1
271,168
5
W
Cthulhu
12,362
773
47
3
3
297,684
1
L
Zeus
10,900
681
80
5
2
246,785
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role