Player Matchup

Vulcan
Vulcan
 
Vulcan
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Erlang Shen
Erlang Shen
Preymos
Erlang Shen
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
144W - 88L
1,668 Elo+
Party 1
Merlin
Merlin
RaspyCuck
Merlin
Level 152
God Stats
2W - 2L
1,500 SR
Queue Stats
320W - 234L
1,622 Elo+
Party 1
Kali
Kali
farfalla1
Kali
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 3L
1,735 Elo+
Party 1
Achilles
Achilles
kyle72402
Achilles
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 10L
1,644 Elo+
Party 1
Team Averages
Level 66
1,500 SR
1,634 Elo+

VS

Team Averages
Level 114
1,584 SR
1,505 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
 
Pele
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
A Divine Roast
Anhur
Level 122
God Stats
4W - 8L
1,500 SR
Queue Stats
385W - 410L
1,495 Elo+
Solo
Sun Wukong
Sun Wukong
Big Smoke6073
Sun Wukong
Level 109
God Stats
3W - 6L
1,757 SR
Queue Stats
90W - 97L
1,482 Elo+
Solo
Tiamat
Tiamat
KyaVex
Tiamat
Level 83
God Stats
3W - 3L
1,663 SR
Queue Stats
102W - 88L
1,549 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
14
5 / 4 / 9
8,348
835
8,013
6,474
2,986
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Erlang Shen
Preymos
Erlang Shen
16
5 / 3 / 14
8,460
846
7,962
13,351
17,149
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Merlin
RaspyCuck
Merlin
17
7 / 3 / 12
9,315
932
16,368
7,098
3,149
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Kali
14
6 / 4 / 11
8,784
878
8,417
10,299
4,184
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Achilles
kyle72402
Achilles
14
1 / 2 / 12
8,070
807
4,991
7,775
9,659
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
16
4 / 3 / 5
9,238
924
7,204
7,990
2,633
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pele
 
Pele
14
6 / 6 / 3
8,494
849
7,445
11,088
3,515
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
2 / 6 / 4
7,203
720
4,816
8,156
2,366
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Sun Wukong
Big Smoke6073
Sun Wukong
15
3 / 5 / 6
8,490
849
8,145
15,151
12,762
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tiamat
KyaVex
Tiamat
14
1 / 4 / 8
7,884
788
7,355
8,616
4,560
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
42
24
Kills
16
16
Deaths
24
58
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
5
4
9
2.38
L
Kukulkan
 
Kukulkan
4
3
5
2.17
L
Pele
 
Pele
6
6
3
1.25
L
2
6
4
0.67
L
Sun Wukong
Big Smoke6073
Sun Wukong
3
5
6
1.2
L
Tiamat
KyaVex
Tiamat
1
4
8
1.25
W
Erlang Shen
Preymos
Erlang Shen
5
3
14
4
W
Merlin
RaspyCuck
Merlin
7
3
12
4.33
W
Kali
6
4
11
2.88
W
Achilles
kyle72402
Achilles
1
2
12
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,751
Damage
34,965
44,997
Taken
51,001
37,127
Mitigated
25,836
14,108
Healing
13,150
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
8,013
2,005
875
675
6,474
2,986
236
1,683
4,718
18,514
0
L
Kukulkan
 
Kukulkan
7,204
619
754
1,922
7,990
2,633
351
3,476
4,514
25,103
0
L
Pele
 
Pele
7,445
1,137
467
2,812
11,088
3,515
0
6,766
4,322
0
14,912
L
4,816
2,171
331
193
8,156
2,366
624
4,378
3,778
0
8,094
L
Sun Wukong
Big Smoke6073
Sun Wukong
8,145
1,233
998
3,370
15,151
12,762
0
5,814
9,337
44
14,145
L
Tiamat
KyaVex
Tiamat
7,355
526
820
1,483
8,616
4,560
36
4,558
4,058
14,627
0
W
Erlang Shen
Preymos
Erlang Shen
7,962
3,731
244
1,929
13,351
17,149
84
4,675
8,390
0
13,860
W
Merlin
RaspyCuck
Merlin
16,368
547
1,190
1,489
7,098
3,149
450
2,041
4,956
28,928
0
W
Kali
8,417
5,014
718
4,910
10,299
4,184
412
3,080
7,155
0
12,846
W
Achilles
kyle72402
Achilles
4,991
1,314
661
1,417
7,775
9,659
83
3,124
4,441
1,806
10,619

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,977
Gold Earned
41,309
85
Minions Killed
110
0
Camps Cleared
0
920,744
Distance Traveled
887,119
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
8,348
835
22
2
0
163,808
1
L
Kukulkan
9,238
924
48
5
0
181,735
0
L
Pele
8,494
849
15
2
0
176,851
0
L
Anhur
7,203
720
7
1
0
139,441
1
L
Sun Wukong
8,490
849
24
2
0
201,123
1
L
Tiamat
7,884
788
16
2
0
187,969
1
W
Erlang Shen
8,460
846
8
1
0
195,014
0
W
Merlin
9,315
932
36
4
0
202,471
0
W
Kali
8,784
878
9
1
0
198,113
1
W
Achilles
8,070
807
10
1
0
161,338
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role