Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
NinjaWolf09
Tiamat
Level 61
God Stats
0W - 2L
1,500 SR
Queue Stats
43W - 70L
1,457 Elo+
Solo
Heimdallr
Heimdallr
adriantr_23
Heimdallr
Level 60
God Stats
0W - 2L
1,500 SR
Queue Stats
85W - 107L
1,306 Elo+
Solo
Team Averages
Level 85
1,500 SR
1,421 Elo+

VS

Team Averages
Level 106
1,493 SR
1,512 Elo+
Izanami
Izanami
danirica1712
Izanami
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Anubis
Anubis
meudach
Anubis
Level 147
God Stats
3W - 3L
1,654 SR
Queue Stats
71W - 75L
1,641 Elo+
Solo
Jing Wei
Jing Wei
skull king2097
Jing Wei
Level 64
God Stats
2W - 2L
1,325 SR
Queue Stats
96W - 152L
1,395 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
11
3 / 5 / 1
6,938
694
10,020
11,656
3,192
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Tiamat
11
1 / 5 / 4
6,695
670
6,018
9,939
3,385
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heimdallr
adriantr_23
Heimdallr
9
1 / 5 / 3
6,376
638
4,910
7,703
1,745
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
danirica1712
Izanami
13
5 / 2 / 7
8,299
830
8,310
8,388
2,835
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Anubis
meudach
Anubis
12
5 / 2 / 9
7,990
799
9,899
7,905
3,778
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Jing Wei
13
5 / 1 / 6
7,899
790
6,834
7,879
2,768
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
37
5
Kills
15
15
Deaths
5
8
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
3
5
1
0.7
L
Tiamat
1
5
4
0.6
L
Heimdallr
adriantr_23
Heimdallr
1
5
3
0.5
W
Izanami
danirica1712
Izanami
5
2
7
4.25
W
Anubis
meudach
Anubis
5
2
9
4.75
W
Jing Wei
5
1
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,948
Damage
25,043
29,298
Taken
24,172
8,322
Mitigated
9,381
4,896
Healing
7,337
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
10,020
2,969
0
1,400
11,656
3,192
0
4,643
7,013
0
20,489
L
Tiamat
6,018
96
226
3,044
9,939
3,385
0
2,432
7,507
14,958
0
L
Heimdallr
adriantr_23
Heimdallr
4,910
2,198
0
226
7,703
1,745
0
3,072
4,631
0
17,075
W
Izanami
danirica1712
Izanami
8,310
5,003
199
2,212
8,388
2,835
540
2,811
5,577
0
29,807
W
Anubis
meudach
Anubis
9,899
358
0
3,128
7,905
3,778
52
1,662
6,243
24,009
0
W
Jing Wei
6,834
5,459
0
1,798
7,879
2,768
588
1,779
6,100
0
20,793

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,009
Gold Earned
24,188
80
Minions Killed
122
3
Camps Cleared
6
470,334
Distance Traveled
535,390
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
6,938
694
25
3
1
171,050
0
L
Tiamat
6,695
670
24
2
0
153,332
3
L
Heimdallr
6,376
638
31
3
2
145,952
0
W
Izanami
8,299
830
56
6
0
183,872
2
W
Anubis
7,990
799
26
3
3
164,159
5
W
Jing Wei
7,899
790
40
4
3
187,359
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role