Player Matchup

Hercules
Hercules
 
Hercules
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
SQUIRTKILLER
Ullr
Level 124
God Stats
2W - 1L
1,679 SR
Queue Stats
7W - 3L
1,505 Elo+
Solo
Hades
Hades
TommyiRed
Hades
Level 67
God Stats
9W - 12L
1,593 SR
Queue Stats
164W - 246L
1,280 Elo+
Solo
Team Averages
Level 111
1,591 SR
1,428 Elo+

VS

Team Averages
Level 104
1,384 SR
1,538 Elo+
Freya
Freya
EasyMegaGame
Freya
Level 59
God Stats
5W - 7L
1,500 SR
Queue Stats
24W - 25L
1,505 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Hellb0y666
Ah Muzen Cab
Level 149
God Stats
0W - 1L
1,330 SR
Queue Stats
115W - 82L
1,657 Elo+
Solo
Chaac
Chaac
JJEmpire
Chaac
Level 105
God Stats
2W - 3L
1,321 SR
Queue Stats
49W - 60L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
12
2 / 0 / 13
7,704
770
8,418
9,716
10,682
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
9 / 1 / 4
8,877
888
9,173
8,404
2,957
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Hades
TommyiRed
Hades
11
4 / 2 / 8
7,643
764
7,076
8,660
4,271
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 7 / 2
5,992
599
2,913
8,786
3,439
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ah Muzen Cab
Hellb0y666
Ah Muzen Cab
9
0 / 4 / 2
6,112
611
7,420
6,994
2,394
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Chaac
JJEmpire
Chaac
11
3 / 4 / 0
7,467
747
9,212
12,858
8,503
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
7
15
Kills
3
3
Deaths
15
25
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
2
0
13
8.5
L
0
7
2
0.14
L
Ah Muzen Cab
Hellb0y666
Ah Muzen Cab
0
4
2
0.25
L
Chaac
JJEmpire
Chaac
3
4
0
0.75
W
9
1
4
11
W
Hades
TommyiRed
Hades
4
2
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,667
Damage
19,545
26,780
Taken
28,638
17,910
Mitigated
14,336
7,817
Healing
5,241
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
8,418
1,568
0
3,635
9,716
10,682
50
1,253
8,245
0
13,557
L
2,913
968
0
768
8,786
3,439
0
2,204
6,393
10,991
1,321
L
Ah Muzen Cab
Hellb0y666
Ah Muzen Cab
7,420
1,852
0
953
6,994
2,394
0
1,687
5,186
0
18,930
L
Chaac
JJEmpire
Chaac
9,212
2,599
0
3,520
12,858
8,503
0
3,266
9,313
0
18,982
W
9,173
3,002
0
475
8,404
2,957
1,479
1,304
6,809
0
35,660
W
Hades
TommyiRed
Hades
7,076
1,592
334
3,373
8,660
4,271
469
473
8,005
22,308
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,224
Gold Earned
19,571
129
Minions Killed
81
6
Camps Cleared
2
569,862
Distance Traveled
504,690
14
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
7,704
770
24
2
1
215,201
7
L
Freya
5,992
599
23
2
1
159,588
2
L
Ah Muzen Cab
6,112
611
31
3
1
152,547
1
L
Chaac
7,467
747
27
3
0
192,555
3
W
Ullr
8,877
888
72
7
4
184,181
4
W
Hades
7,643
764
33
3
1
170,480
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role