Player Matchup

Janus
Janus
 
Janus
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anhur
Anhur
DarthMaq
Anhur
Level 158
God Stats
16W - 9L
1,582 SR
Queue Stats
436W - 215L
1,774 Elo+
Solo
Ymir
Ymir
GreatSageSWK
Ymir
Level 100
God Stats
1W - 2L
1,325 SR
Queue Stats
114W - 102L
1,564 Elo+
Party 1
Team Averages
Level 132
1,469 SR
1,613 Elo+

VS

Team Averages
Level 139
1,549 SR
1,556 Elo+
Cupid
Cupid
 
Cupid
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
xHot
Nu Wa
Level 117
God Stats
1W - 4L
1,490 SR
Queue Stats
38W - 42L
1,571 Elo+
Party 2
Cerberus
Cerberus
xlFr0z3n
Cerberus
Level 146
God Stats
1W - 2L
1,658 SR
Queue Stats
68W - 81L
1,596 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
11
2 / 3 / 7
7,486
749
8,648
5,976
1,228
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anhur
DarthMaq
Anhur
14
7 / 2 / 3
8,962
896
10,980
10,506
2,906
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

11
3 / 3 / 8
8,191
819
4,860
10,769
12,048
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
12
5 / 6 / 2
7,804
780
9,148
10,508
2,723
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nu Wa
xHot
Nu Wa
9
1 / 5 / 4
6,734
673
3,097
6,111
2,266
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cerberus
xlFr0z3n
Cerberus
12
2 / 1 / 5
7,908
791
4,154
12,254
9,477
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
19
12
Kills
8
8
Deaths
12
18
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
2
3
7
1.83
L
Cupid
 
Cupid
5
6
2
1
W
Anhur
DarthMaq
Anhur
7
2
3
4.25
W
3
3
8
2.33
L
Nu Wa
xHot
Nu Wa
1
5
4
0.6
L
Cerberus
xlFr0z3n
Cerberus
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,488
Damage
16,399
27,251
Taken
28,873
16,182
Mitigated
14,466
7,229
Healing
5,899
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
8,648
563
0
1,287
5,976
1,228
580
1,161
4,815
25,475
0
L
Cupid
 
Cupid
9,148
5,344
0
1,658
10,508
2,723
0
3,885
6,623
0
28,673
W
Anhur
DarthMaq
Anhur
10,980
6,567
0
4,634
10,506
2,906
1,568
3,288
7,218
0
41,630
W
4,860
1,077
0
1,308
10,769
12,048
30
3,418
7,351
14,570
0
L
Nu Wa
xHot
Nu Wa
3,097
938
337
288
6,111
2,266
0
4,121
1,990
9,815
0
L
Cerberus
xlFr0z3n
Cerberus
4,154
343
0
3,616
12,254
9,477
0
5,560
6,694
9,114
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,639
Gold Earned
22,446
128
Minions Killed
77
7
Camps Cleared
1
514,413
Distance Traveled
424,242
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
7,486
749
37
4
2
171,817
3
L
Cupid
7,804
780
54
5
1
149,808
4
W
Anhur
8,962
896
64
6
4
168,830
3
W
Ymir
8,191
819
27
3
1
173,766
0
L
Nu Wa
6,734
673
12
1
0
99,191
2
L
Cerberus
7,908
791
11
1
0
175,243
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role