Player Matchup

Guan Yu
Guan Yu
Gold III
 
Guan Yu
Gold III
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Medusa
Medusa
Gold II
 
Medusa
Gold II
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Merlin
Merlin
Gold V
Burdman55
Merlin
Gold V
Level 107
God Stats
11W - 10L
1,610 SR
Queue Stats
26W - 26L
1,430 MMR
Party 1
Kali
Kali
Gold III
Gh0stzi
Kali
Gold III
Level 105
God Stats
8W - 4L
1,740 SR
Queue Stats
13W - 11L
1,642 MMR
Party 1
Baron Samedi
Baron Samedi
Gold V
Ironlove
Baron Samedi
Gold V
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
125W - 132L
1,406 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 129
1,570 SR
1,496 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 155
1,538 SR
1,429 MMR
Thor
Thor
Platinum I
 
Thor
Platinum I
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kuzenbo
Kuzenbo
Bronze I
Smuchuu
Kuzenbo
Bronze I
Level 150
God Stats
14W - 8L
1,575 SR
Queue Stats
159W - 196L
437 MMR
Solo
Shiva
Shiva
Platinum III
StorrenTTV
Shiva
Platinum III
Level 157
God Stats
5W - 2L
1,568 SR
Queue Stats
148W - 144L
1,704 MMR
Solo
Aphrodite
Aphrodite
Gold I
VíoletEvergarden
Aphrodite
Gold I
Level 160
God Stats
14W - 9L
1,654 SR
Queue Stats
163W - 144L
1,755 MMR
Solo
Xbalanque
Xbalanque
Platinum V
swiine
Xbalanque
Platinum V
Level 158
God Stats
4W - 1L
1,391 SR
Queue Stats
152W - 155L
1,747 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
16
1 / 2 / 1
9,793
515
5,017
15,125
11,290
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Medusa
 
Medusa
15
3 / 2 / 0
9,264
488
5,745
9,488
2,619
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Merlin
Burdman55
Merlin
13
0 / 6 / 2
8,181
431
7,895
10,165
2,649
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kali
Gh0stzi
Kali
14
1 / 5 / 0
8,457
445
7,289
16,734
7,273
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
Ironlove
Baron Samedi
12
0 / 4 / 4
7,820
412
4,929
18,466
13,877
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bans
AgniNemesisBastet

VS

Bans
AtlasCliodhnaThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
19
7 / 0 / 8
11,564
609
10,596
12,234
4,378
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kuzenbo
Smuchuu
Kuzenbo
13
2 / 1 / 5
9,110
479
5,282
14,204
19,267
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shiva
19
3 / 1 / 3
11,827
622
13,303
16,529
11,655
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

17
2 / 1 / 11
11,126
586
11,428
12,610
8,288
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Xbalanque
swiine
Xbalanque
19
5 / 2 / 9
11,886
626
11,653
9,684
3,221
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
55
5
Kills
19
19
Deaths
5
7
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
 
Guan Yu
1
2
1
0.75
L
Medusa
 
Medusa
3
2
0
1.5
W
Thor
 
Thor
7
0
8
11
L
Merlin
Burdman55
Merlin
0
6
2
0.17
L
Kali
Gh0stzi
Kali
1
5
0
0.2
L
Baron Samedi
Ironlove
Baron Samedi
0
4
4
0.5
W
Kuzenbo
Smuchuu
Kuzenbo
2
1
5
4.5
W
Shiva
3
1
3
4.5
W
2
1
11
7.5
W
Xbalanque
swiine
Xbalanque
5
2
9
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,875
Damage
52,262
69,978
Taken
65,261
37,708
Mitigated
46,809
23,726
Healing
31,621
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
 
Guan Yu
5,017
1,179
340
5,494
15,125
11,290
202
868
14,257
0
63,425
L
Medusa
 
Medusa
5,745
2,284
0
3,249
9,488
2,619
978
1,589
7,636
0
59,873
W
Thor
 
Thor
10,596
2,881
0
3,969
12,234
4,378
926
2,113
10,121
0
87,443
L
Merlin
Burdman55
Merlin
7,895
480
0
715
10,165
2,649
0
3,056
7,109
55,743
0
L
Kali
Gh0stzi
Kali
7,289
2,158
0
6,759
16,734
7,273
0
5,631
11,103
0
54,665
L
Baron Samedi
Ironlove
Baron Samedi
4,929
918
700
6,469
18,466
13,877
0
4,759
13,707
28,195
0
W
Kuzenbo
Smuchuu
Kuzenbo
5,282
1,635
0
3,321
14,204
19,267
424
4,313
9,891
22,451
6,441
W
Shiva
13,303
2,781
42
5,236
16,529
11,655
0
1,372
15,157
0
95,138
W
11,428
1,463
6,278
8,999
12,610
8,288
288
4,567
8,043
80,158
0
W
Xbalanque
swiine
Xbalanque
11,653
5,893
0
3,776
9,684
3,221
4,098
2,061
7,623
0
104,924

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,515
Gold Earned
55,513
552
Minions Killed
674
0
Camps Cleared
0
1,749,619
Distance Traveled
1,871,663
22
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
9,793
515
151
8
0
383,698
3
L
Medusa
9,264
488
132
7
0
373,177
7
W
Thor
11,564
609
136
7
0
402,570
3
L
Merlin
8,181
431
117
6
0
306,866
3
L
Kali
8,457
445
99
5
0
370,404
1
L
Baron Samedi
7,820
412
53
3
0
315,474
8
W
Kuzenbo
9,110
479
37
2
0
375,778
7
W
Shiva
11,827
622
186
10
0
376,567
6
W
Aphrodite
11,126
586
149
8
0
361,194
5
W
Xbalanque
11,886
626
166
9
0
355,554
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role