Player Matchup

Hercules
Hercules
Aroman967
Hercules
Level 146
God Stats
13W - 10L
1,978 SR
Queue Stats
365W - 269L
1,575 Elo+
Party 1
Vulcan
Vulcan
HormonalPig
Vulcan
Level 64
God Stats
4W - 2L
1,292 SR
Queue Stats
111W - 107L
1,545 Elo+
Solo
Scylla
Scylla
NaNatNat
Scylla
Level 63
God Stats
2W - 1L
1,699 SR
Queue Stats
126W - 81L
1,524 Elo+
Party 1
Apollo
Apollo
TairyHesticle
Apollo
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
190W - 120L
1,562 Elo+
Party 1
Cernunnos
Cernunnos
Vbow
Cernunnos
Level 39
God Stats
6W - 2L
1,598 SR
Queue Stats
131W - 74L
1,559 Elo+
Party 1
Team Averages
Level 84
1,613 SR
1,553 Elo+

VS

Team Averages
Level 106
1,495 SR
1,520 Elo+
Zeus
Zeus
Admat
Zeus
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,713 Elo+
Party 3
Ganesha
Ganesha
CatTheMermaid
Ganesha
Level 124
God Stats
1W - 3L
1,328 SR
Queue Stats
173W - 170L
1,528 Elo+
Party 2
Merlin
Merlin
PiLL780
Merlin
Level 152
God Stats
0W - 1L
1,261 SR
Queue Stats
128W - 123L
1,566 Elo+
Party 3
Amaterasu
Amaterasu
UtasMask06
Amaterasu
Level 128
God Stats
0W - 2L
1,687 SR
Queue Stats
49W - 53L
1,505 Elo+
Party 2
Hachiman
Hachiman
West 20s
Hachiman
Level 79
God Stats
1W - 1L
1,698 SR
Queue Stats
9W - 29L
1,287 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Aroman967
Hercules
16
2 / 2 / 22
10,010
910
6,347
15,888
18,457
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

Vulcan
18
10 / 2 / 14
10,970
997
14,429
8,502
4,446
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Scylla
NaNatNat
Scylla
14
5 / 3 / 11
9,132
830
7,861
8,122
3,266
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

18
16 / 3 / 13
11,174
1,016
20,074
11,111
5,520
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cernunnos
Vbow
Cernunnos
15
1 / 3 / 21
9,052
823
7,797
10,063
4,851
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Admat
Zeus
15
2 / 11 / 5
8,871
806
7,269
12,181
4,066
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ganesha
14
0 / 9 / 8
7,938
722
6,673
18,028
18,629
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Merlin
PiLL780
Merlin
14
0 / 5 / 7
8,119
738
7,495
7,113
3,149
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Amaterasu
UtasMask06
Amaterasu
18
9 / 3 / 2
11,450
1,041
9,107
15,285
16,580
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hachiman
West 20s
Hachiman
13
1 / 7 / 9
8,173
743
8,395
10,810
4,011
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
43
34
Kills
12
13
Deaths
35
81
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Zeus
Admat
Zeus
2
11
5
0.41
W
Hercules
Aroman967
Hercules
2
2
22
6.5
L
Ganesha
0
9
8
0.44
W
Vulcan
10
2
14
8.5
W
Scylla
NaNatNat
Scylla
5
3
11
3.5
L
Merlin
PiLL780
Merlin
0
5
7
0.7
W
16
3
13
7.5
L
Amaterasu
UtasMask06
Amaterasu
9
3
2
3.33
W
Cernunnos
Vbow
Cernunnos
1
3
21
3.83
L
Hachiman
West 20s
Hachiman
1
7
9
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,508
Damage
38,939
53,686
Taken
63,417
36,540
Mitigated
46,435
22,701
Healing
10,122
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
Admat
Zeus
7,269
808
0
870
12,181
4,066
0
3,450
8,731
17,821
0
W
Hercules
Aroman967
Hercules
6,347
1,861
740
7,475
15,888
18,457
135
6,850
9,038
0
9,876
L
Ganesha
6,673
355
0
432
18,028
18,629
0
5,695
12,333
12,555
0
W
Vulcan
14,429
4,178
1,819
2,523
8,502
4,446
1,344
3,438
5,064
36,896
0
W
Scylla
NaNatNat
Scylla
7,861
480
128
1,047
8,122
3,266
679
2,254
5,868
15,348
0
L
Merlin
PiLL780
Merlin
7,495
324
0
386
7,113
3,149
0
2,509
4,604
24,791
0
W
20,074
8,499
1,898
3,891
11,111
5,520
1,287
4,630
6,481
0
34,929
L
Amaterasu
UtasMask06
Amaterasu
9,107
2,730
1,736
5,042
15,285
16,580
0
5,058
10,227
0
23,005
W
Cernunnos
Vbow
Cernunnos
7,797
3,849
881
2,299
10,063
4,851
1,918
4,265
5,798
0
14,631
L
Hachiman
West 20s
Hachiman
8,395
4,061
374
1,282
10,810
4,011
0
5,578
5,232
0
17,013

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,338
Gold Earned
44,551
134
Minions Killed
123
0
Camps Cleared
0
1,099,002
Distance Traveled
899,894
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
8,871
806
22
2
0
195,499
0
W
Hercules
10,010
910
7
1
0
249,257
0
L
Ganesha
7,938
722
1
0
0
167,469
0
W
Vulcan
10,970
997
64
6
0
228,924
1
W
Scylla
9,132
830
13
1
0
219,513
0
L
Merlin
8,119
738
42
4
0
186,946
0
W
Apollo
11,174
1,016
31
3
0
192,051
0
L
Amaterasu
11,450
1,041
37
3
0
201,348
0
W
Cernunnos
9,052
823
19
2
0
209,257
1
L
Hachiman
8,173
743
21
2
0
148,632
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role