Player Matchup

Rama
Rama
C4PNCLUTCH14
Rama
Level 82
God Stats
1W - 1L
1,500 SR
Queue Stats
32W - 31L
1,488 Elo+
Party 1
Bastet
Bastet
Djdestined23
Bastet
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 21L
1,488 Elo+
Party 1
Ganesha
Ganesha
LetzGetILL
Ganesha
Level 29
God Stats
15W - 14L
1,540 SR
Queue Stats
24W - 30L
1,488 Elo+
Party 1
Discordia
Discordia
Politikz29
Discordia
Level 19
God Stats
4W - 1L
1,867 SR
Queue Stats
32W - 32L
1,488 Elo+
Party 1
Bakasura
Bakasura
SeasonalDread2
Bakasura
Level 21
God Stats
1W - 1L
1,269 SR
Queue Stats
26W - 27L
1,488 Elo+
Party 1
Team Averages
Level 35
1,535 SR
1,488 Elo+

VS

Team Averages
Level 72
1,399 SR
1,325 Elo+
Ah Muzen Cab
Ah Muzen Cab
Eci3
Ah Muzen Cab
Level 87
God Stats
0W - 3L
1,219 SR
Queue Stats
59W - 63L
1,331 Elo+
Solo
The Morrigan
The Morrigan
IQ1ApIx
The Morrigan
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 34L
1,236 Elo+
Solo
Hades
Hades
MartinMc77
Hades
Level 116
God Stats
0W - 2L
1,500 SR
Queue Stats
66W - 70L
1,432 Elo+
Solo
Bakasura
Bakasura
Tetr4_Zeta
Bakasura
Level 55
God Stats
0W - 2L
1,295 SR
Queue Stats
12W - 23L
1,343 Elo+
Solo
Ymir
Ymir
chrom26
Ymir
Level 59
God Stats
11W - 10L
1,482 SR
Queue Stats
111W - 125L
1,285 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
12 / 0 / 8
8,363
643
10,256
6,945
1,818
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bastet
12
4 / 1 / 9
7,543
580
6,612
8,723
2,796
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ganesha
LetzGetILL
Ganesha
11
1 / 3 / 17
7,343
565
2,956
9,582
7,595
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Discordia
Politikz29
Discordia
11
6 / 2 / 10
7,180
552
11,342
5,588
1,680
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
14
7 / 1 / 4
8,157
627
7,517
10,887
6,812
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Eci3
Ah Muzen Cab
12
3 / 5 / 1
7,173
552
6,782
9,393
2,596
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

The Morrigan
IQ1ApIx
The Morrigan
5
0 / 5 / 1
4,592
353
732
4,225
1,069
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hades
9
0 / 5 / 3
5,830
448
4,515
10,005
8,355
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bakasura
Tetr4_Zeta
Bakasura
11
3 / 6 / 1
6,928
533
5,555
12,934
3,741
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ymir
chrom26
Ymir
8
0 / 9 / 4
5,413
416
4,584
12,507
4,368
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
16
30
Kills
6
7
Deaths
30
48
Assists
10
Player
Kills
Deaths
Assists
KDA
W
12
0
8
16
W
Bastet
4
1
9
8.5
L
Ah Muzen Cab
Eci3
Ah Muzen Cab
3
5
1
0.7
L
The Morrigan
IQ1ApIx
The Morrigan
0
5
1
0.1
W
Ganesha
LetzGetILL
Ganesha
1
3
17
3.17
L
Hades
0
5
3
0.3
W
Discordia
Politikz29
Discordia
6
2
10
5.5
W
Bakasura
7
1
4
9
L
Bakasura
Tetr4_Zeta
Bakasura
3
6
1
0.58
L
Ymir
chrom26
Ymir
0
9
4
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,683
Damage
22,168
41,725
Taken
49,064
20,701
Mitigated
20,129
16,417
Healing
8,578
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,256
8,674
0
3,953
6,945
1,818
1,703
2,926
4,019
0
36,419
W
Bastet
6,612
2,217
0
3,967
8,723
2,796
94
1,689
6,824
0
40,511
L
Ah Muzen Cab
Eci3
Ah Muzen Cab
6,782
2,532
0
3,052
9,393
2,596
0
4,141
5,071
0
39,320
L
The Morrigan
IQ1ApIx
The Morrigan
732
197
0
250
4,225
1,069
204
1,777
2,058
10,169
1,021
W
Ganesha
LetzGetILL
Ganesha
2,956
76
1,836
1,788
9,582
7,595
196
813
8,659
19,209
0
L
Hades
4,515
149
231
2,710
10,005
8,355
0
1,130
8,297
24,766
0
W
Discordia
Politikz29
Discordia
11,342
904
0
682
5,588
1,680
1,146
1,726
3,777
38,240
0
W
Bakasura
7,517
4,785
0
4,191
10,887
6,812
532
2,677
7,725
0
33,342
L
Bakasura
Tetr4_Zeta
Bakasura
5,555
3,760
0
1,364
12,934
3,741
0
2,185
9,764
0
38,260
L
Ymir
chrom26
Ymir
4,584
798
91
880
12,507
4,368
0
4,190
8,031
13,789
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,586
Gold Earned
29,936
333
Minions Killed
244
0
Camps Cleared
0
1,322,514
Distance Traveled
1,074,526
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
8,363
643
91
7
0
242,104
1
W
Bastet
7,543
580
64
5
0
280,248
0
L
Ah Muzen Cab
7,173
552
50
4
0
236,516
0
L
The Morrigan
4,592
353
18
1
0
115,305
3
W
Ganesha
7,343
565
11
1
0
258,346
4
L
Hades
5,830
448
60
5
0
225,062
4
W
Discordia
7,180
552
66
5
0
253,597
0
W
Bakasura
8,157
627
101
8
0
288,219
0
L
Bakasura
6,928
533
84
6
0
257,611
0
L
Ymir
5,413
416
32
2
0
240,032
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role