Player Matchup

Chronos
Chronos
 
Chronos
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
Sacrafacial
Izanami
Level 84
God Stats
1W - 0L
1,731 SR
Queue Stats
10W - 8L
1,495 Elo+
Party 1
Xbalanque
Xbalanque
TenaciousVermin
Xbalanque
Level 129
God Stats
4W - 3L
1,754 SR
Queue Stats
278W - 219L
1,596 Elo+
Party 2
Kumbhakarna
Kumbhakarna
UnknownCannibal
Kumbhakarna
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Shiva
Shiva
shermlock
Shiva
Level 55
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Team Averages
Level 84
1,597 SR
1,518 Elo+

VS

Team Averages
Level 91
1,559 SR
1,504 Elo+
Izanami
Izanami
 
Izanami
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Fenrir
Fenrir
Fenai
Fenrir
Level 122
God Stats
1W - 2L
1,735 SR
Queue Stats
242W - 220L
1,505 Elo+
Party 3
Shiva
Shiva
Fractured IX
Shiva
Level 95
God Stats
0W - 4L
1,500 SR
Queue Stats
81W - 87L
1,517 Elo+
Solo
Awilix
Awilix
MadxSiamurai
Awilix
Level 87
God Stats
1W - 5L
1,558 SR
Queue Stats
103W - 119L
1,496 Elo+
Solo
Susano
Susano
kingPanther230
Susano
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
11
2 / 2 / 14
6,977
997
2,709
4,552
2,079
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Izanami
Sacrafacial
Izanami
15
12 / 1 / 8
9,274
1,325
14,872
6,755
3,796
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Xbalanque
TenaciousVermin
Xbalanque
14
6 / 1 / 16
7,970
1,139
12,077
7,197
3,547
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kumbhakarna
UnknownCannibal
Kumbhakarna
13
1 / 0 / 17
6,939
991
2,367
9,179
9,474
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Shiva
shermlock
Shiva
12
2 / 2 / 20
7,412
1,059
6,000
8,098
12,099
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
12
1 / 3 / 3
6,441
920
3,252
4,571
4,396
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
Fenai
Fenrir
11
0 / 6 / 4
5,997
857
3,733
13,133
8,117
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
3 / 5 / 3
6,626
947
7,801
9,329
9,183
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Awilix
13
2 / 4 / 2
6,307
901
5,065
7,340
2,632
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

11
0 / 5 / 0
5,265
752
4,246
7,682
3,321
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
18
23
Kills
6
6
Deaths
23
75
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Chronos
 
Chronos
2
2
14
4.5
L
Izanami
 
Izanami
1
3
3
0.83
L
Fenrir
Fenai
Fenrir
0
6
4
0.33
L
3
5
3
0.9
L
Awilix
2
4
2
0.75
W
Izanami
Sacrafacial
Izanami
12
1
8
16
W
Xbalanque
TenaciousVermin
Xbalanque
6
1
16
14
W
Kumbhakarna
UnknownCannibal
Kumbhakarna
1
0
17
9.5
L
0
5
0
0
W
Shiva
shermlock
Shiva
2
2
20
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,025
Damage
24,097
35,781
Taken
42,055
30,995
Mitigated
27,649
9,611
Healing
8,279
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
 
Chronos
2,709
1,386
0
381
4,552
2,079
892
277
4,244
8,292
0
L
Izanami
 
Izanami
3,252
1,848
293
265
4,571
4,396
492
552
4,019
0
10,566
L
Fenrir
Fenai
Fenrir
3,733
826
976
2,250
13,133
8,117
538
1,535
11,438
0
4,555
L
7,801
388
605
937
9,329
9,183
0
1,147
7,971
5,102
10,293
L
Awilix
5,065
1,223
634
779
7,340
2,632
446
1,143
6,126
0
6,714
W
Izanami
Sacrafacial
Izanami
14,872
11,547
896
1,861
6,755
3,796
2,947
450
6,209
0
31,864
W
Xbalanque
TenaciousVermin
Xbalanque
12,077
5,612
727
1,462
7,197
3,547
1,306
461
6,573
0
21,529
W
Kumbhakarna
UnknownCannibal
Kumbhakarna
2,367
701
43
1,093
9,179
9,474
336
816
8,230
3,885
0
L
4,246
342
0
1,540
7,682
3,321
107
699
6,947
0
11,371
W
Shiva
shermlock
Shiva
6,000
1,059
1,501
1,647
8,098
12,099
67
766
7,332
0
10,994

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,572
Gold Earned
30,636
73
Minions Killed
49
0
Camps Cleared
0
733,372
Distance Traveled
581,708
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
6,977
997
10
1
0
141,514
0
L
Izanami
6,441
920
18
3
0
98,528
3
L
Fenrir
5,997
857
4
1
0
101,671
0
L
Shiva
6,626
947
11
2
0
130,206
0
L
Awilix
6,307
901
8
1
0
126,376
0
W
Izanami
9,274
1,325
33
5
0
131,298
0
W
Xbalanque
7,970
1,139
18
3
0
143,098
1
W
Kumbhakarna
6,939
991
2
0
0
171,399
1
L
Susano
5,265
752
8
1
0
124,927
1
W
Shiva
7,412
1,059
10
1
0
146,063
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role