Player Matchup

Achilles
Achilles
 
Achilles
Level 21
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
A WildHOOSIER Z
Neith
Level 104
God Stats
68W - 96L
1,323 SR
Queue Stats
154W - 164L
1,343 Elo+
Solo
Kali
Kali
IAmThePickle
Kali
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 5L
1,713 Elo+
Party 1
Janus
Janus
PickleToucher
Janus
Level 28
God Stats
14W - 3L
1,805 SR
Queue Stats
66W - 21L
1,756 Elo+
Party 1
Atlas
Atlas
Pooki Bearrr
Atlas
Level 90
God Stats
3W - 3L
1,707 SR
Queue Stats
84W - 76L
1,528 Elo+
Solo
Team Averages
Level 54
1,567 SR
1,568 Elo+

VS

Team Averages
Level 69
1,592 SR
1,452 Elo+
Guan Yu
Guan Yu
BuyWardsFfs
Guan Yu
Level 124
God Stats
10W - 16L
1,323 SR
Queue Stats
1,050W - 1,142L
1,413 Elo+
Solo
Loki
Loki
FATISUGLY
Loki
Level 3
God Stats
11W - 4L
1,743 SR
Queue Stats
27W - 28L
1,460 Elo+
Solo
Mercury
Mercury
ToeKneeStork
Mercury
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 22L
1,438 Elo+
Solo
Sol
Sol
tschneed
Sol
Level 157
God Stats
5W - 3L
1,765 SR
Queue Stats
213W - 231L
1,492 Elo+
Solo
Nox
Nox
zLoudd
Nox
Level 30
God Stats
9W - 10L
1,628 SR
Queue Stats
380W - 309L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
17
7 / 0 / 5
10,448
871
9,442
8,888
10,346
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
2 / 0 / 6
8,830
736
3,954
2,419
850
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

16
4 / 2 / 9
9,986
832
8,468
9,561
3,706
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

16
2 / 1 / 2
9,246
771
2,987
3,483
1,028
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

16
2 / 1 / 9
9,670
806
5,875
12,836
15,444
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
BuyWardsFfs
Guan Yu
11
0 / 0 / 1
6,830
569
1,408
3,239
1,604
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Loki
14
1 / 4 / 2
7,762
647
4,571
8,399
2,694
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Mercury
ToeKneeStork
Mercury
14
0 / 6 / 1
7,474
623
2,383
12,292
4,663
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

15
0 / 4 / 0
7,956
663
6,145
9,990
3,155
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Nox
zLoudd
Nox
15
3 / 3 / 0
8,378
698
3,718
6,405
1,912
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
8
17
Kills
4
4
Deaths
17
31
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
7
0
5
9.5
W
2
0
6
5
L
Guan Yu
BuyWardsFfs
Guan Yu
0
0
1
0.5
L
Loki
1
4
2
0.5
W
4
2
9
4.25
W
2
1
2
3
W
2
1
9
6.5
L
Mercury
ToeKneeStork
Mercury
0
6
1
0.08
L
0
4
0
0
L
Nox
zLoudd
Nox
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,726
Damage
18,225
37,187
Taken
40,325
31,374
Mitigated
14,028
10,494
Healing
6,843
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
9,442
1,733
0
1,729
8,888
10,346
1,059
2,211
6,560
0
37,770
W
3,954
1,151
0
477
2,419
850
5,250
904
1,491
0
23,844
L
Guan Yu
BuyWardsFfs
Guan Yu
1,408
53
486
361
3,239
1,604
0
1,436
1,803
0
2,632
L
Loki
4,571
740
0
714
8,399
2,694
0
1,032
7,319
0
15,561
W
8,468
4,025
0
5,089
9,561
3,706
2,248
3,832
5,608
0
33,602
W
2,987
124
0
250
3,483
1,028
1,610
305
3,178
28,520
0
W
5,875
2,849
0
2,949
12,836
15,444
791
2,237
10,487
24,014
0
L
Mercury
ToeKneeStork
Mercury
2,383
1,043
0
1,620
12,292
4,663
0
2,492
9,770
0
17,931
L
6,145
848
0
3,109
9,990
3,155
0
732
9,254
36,162
0
L
Nox
zLoudd
Nox
3,718
189
0
553
6,405
1,912
0
3,048
3,317
15,120
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,180
Gold Earned
38,400
240
Minions Killed
152
0
Camps Cleared
0
1,170,278
Distance Traveled
1,006,597
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
10,448
871
48
4
0
262,866
3
W
Neith
8,830
736
37
3
0
200,117
2
L
Guan Yu
6,830
569
3
0
0
175,953
5
L
Loki
7,762
647
16
1
0
204,104
2
W
Kali
9,986
832
57
5
0
261,115
0
W
Janus
9,246
771
66
6
0
193,027
0
W
Atlas
9,670
806
32
3
0
253,153
0
L
Mercury
7,474
623
31
3
0
179,807
0
L
Sol
7,956
663
61
5
0
213,295
2
L
Nox
8,378
698
41
3
0
233,438
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role