Player Matchup

Sun Wukong
Sun Wukong
DreadHordeDoomer
Sun Wukong
Level 59
God Stats
25W - 22L
1,516 SR
Queue Stats
165W - 216L
1,439 Elo+
Party 2
Terra
Terra
Seto Kota
Terra
Level 88
God Stats
4W - 3L
1,560 SR
Queue Stats
216W - 283L
1,424 Elo+
Party 2
Scylla
Scylla
nikshok77
Scylla
Level 29
God Stats
8W - 7L
1,867 SR
Queue Stats
12W - 12L
1,464 Elo+
Party 2
Team Averages
Level 59
1,647 SR
1,442 Elo+

VS

Team Averages
Level 77
1,424 SR
1,302 Elo+
Chaac
Chaac
Haha joker123
Chaac
Level 87
God Stats
2W - 0L
1,494 SR
Queue Stats
3W - 1L
1,237 Elo+
Party 1
Kukulkan
Kukulkan
MadmanTrue
Kukulkan
Level 36
God Stats
16W - 19L
1,566 SR
Queue Stats
221W - 237L
1,391 Elo+
Solo
Janus
Janus
jpchamp187
Janus
Level 107
God Stats
1W - 1L
1,212 SR
Queue Stats
14W - 14L
1,277 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DreadHordeDoomer
Sun Wukong
13
1 / 7 / 3
10,009
589
14,892
20,403
23,529
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Terra
Seto Kota
Terra
14
1 / 2 / 3
9,981
587
3,750
19,754
25,824
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Scylla
nikshok77
Scylla
15
3 / 5 / 2
10,612
624
12,255
11,775
4,660
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 0 / 5
12,234
720
22,677
17,179
12,054
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kukulkan
MadmanTrue
Kukulkan
17
3 / 1 / 8
11,698
688
9,055
9,332
4,339
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Janus
15
3 / 4 / 6
11,092
652
11,060
13,759
4,379
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
33
5
Kills
14
14
Deaths
5
8
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
DreadHordeDoomer
Sun Wukong
1
7
3
0.36
W
8
0
5
10.5
W
Kukulkan
MadmanTrue
Kukulkan
3
1
8
7
L
Terra
Seto Kota
Terra
1
2
3
1.25
W
Janus
3
4
6
1.5
L
Scylla
nikshok77
Scylla
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,897
Damage
42,792
51,932
Taken
40,270
54,013
Mitigated
20,772
8,796
Healing
16,222
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
DreadHordeDoomer
Sun Wukong
14,892
3,678
120
657
20,403
23,529
0
9,905
10,498
0
35,417
W
22,677
3,209
632
9,814
17,179
12,054
259
8,950
8,229
7,599
53,298
W
Kukulkan
MadmanTrue
Kukulkan
9,055
776
0
1,444
9,332
4,339
117
2,735
6,597
36,079
0
L
Terra
Seto Kota
Terra
3,750
771
3,272
3,310
19,754
25,824
0
9,182
10,572
16,490
0
W
Janus
11,060
956
517
3,815
13,759
4,379
431
6,469
7,290
38,449
0
L
Scylla
nikshok77
Scylla
12,255
478
99
1,338
11,775
4,660
0
4,000
7,775
39,425
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,602
Gold Earned
35,024
123
Minions Killed
182
4
Camps Cleared
9
927,926
Distance Traveled
947,003
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
10,009
589
44
3
2
313,441
4
W
Chaac
12,234
720
62
4
2
358,913
2
W
Kukulkan
11,698
688
55
3
3
301,400
1
L
Terra
9,981
587
28
2
2
328,585
3
W
Janus
11,092
652
65
4
4
286,690
1
L
Scylla
10,612
624
51
3
0
285,900
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role