Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
Budly
Zhong Kui
Level 107
God Stats
38W - 26L
1,613 SR
Queue Stats
206W - 190L
1,545 Elo+
Solo
Anhur
Anhur
ThreeUnitMath
Anhur
Level 86
God Stats
4W - 3L
1,282 SR
Queue Stats
18W - 56L
1,222 Elo+
Solo
Team Averages
Level 106
1,465 SR
1,423 Elo+

VS

Team Averages
Level 149
1,613 SR
1,499 Elo+
Hercules
Hercules
DarimonMortess
Hercules
Level 157
God Stats
4W - 6L
1,575 SR
Queue Stats
189W - 157L
1,596 Elo+
Party 1
Discordia
Discordia
LucyHeaven
Discordia
Level 152
God Stats
10W - 5L
1,766 SR
Queue Stats
194W - 164L
1,594 Elo+
Party 1
Chiron
Chiron
Squirby69
Chiron
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 126L
1,306 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
13
0 / 2 / 8
9,020
601
4,636
14,147
13,079
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Zhong Kui
Budly
Zhong Kui
17
7 / 0 / 4
11,083
739
12,895
7,829
7,998
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
4 / 1 / 5
10,149
677
7,139
7,378
2,633
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
14
3 / 5 / 0
9,743
650
7,655
13,940
11,764
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Discordia
LucyHeaven
Discordia
11
0 / 3 / 1
8,021
535
4,316
3,695
944
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chiron
Squirby69
Chiron
14
0 / 3 / 3
9,264
618
5,793
9,540
3,244
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
7
11
Kills
3
3
Deaths
11
17
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
0
2
8
2
W
Zhong Kui
Budly
Zhong Kui
7
0
4
9
L
Hercules
3
5
0
0.6
L
Discordia
LucyHeaven
Discordia
0
3
1
0.17
L
Chiron
Squirby69
Chiron
0
3
3
0.5
W
4
1
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,670
Damage
17,764
29,354
Taken
27,175
23,710
Mitigated
15,952
9,200
Healing
6,535
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
4,636
1,066
0
2,599
14,147
13,079
0
1,664
12,483
0
16,709
W
Zhong Kui
Budly
Zhong Kui
12,895
1,083
0
4,955
7,829
7,998
918
1,835
5,994
44,636
0
L
Hercules
7,655
1,266
0
3,440
13,940
11,764
0
5,701
8,239
0
28,766
L
Discordia
LucyHeaven
Discordia
4,316
39
0
908
3,695
944
12
2,143
1,552
18,057
0
L
Chiron
Squirby69
Chiron
5,793
2,485
328
1,859
9,540
3,244
0
5,443
4,097
0
33,858
W
7,139
2,170
0
1,646
7,378
2,633
1,995
1,188
6,190
0
47,094

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,252
Gold Earned
27,028
186
Minions Killed
142
7
Camps Cleared
5
851,241
Distance Traveled
695,678
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
9,020
601
22
1
0
301,805
6
W
Zhong Kui
11,083
739
74
5
2
266,570
3
L
Hercules
9,743
650
45
3
1
258,755
3
L
Discordia
8,021
535
38
3
2
175,956
4
L
Chiron
9,264
618
59
4
2
260,967
0
W
Anhur
10,149
677
90
6
5
282,866
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role