Player Matchup

Hades
Hades
Dr3wMatic
Hades
Level 40
God Stats
2W - 0L
1,731 SR
Queue Stats
46W - 17L
1,769 Elo+
Party 1
Zeus
Zeus
IamKrown
Zeus
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 43L
1,626 Elo+
Party 1
Achilles
Achilles
Meatball0988
Achilles
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,694 Elo+
Party 1
Medusa
Medusa
TTViCoFla
Medusa
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 16L
1,701 Elo+
Party 1
Bellona
Bellona
xSmexi
Bellona
Level 22
God Stats
16W - 4L
1,971 SR
Queue Stats
38W - 22L
1,651 Elo+
Party 1
Team Averages
Level 92
1,640 SR
1,688 Elo+

VS

Team Averages
Level 85
1,589 SR
1,487 Elo+
Skadi
Skadi
Humorofadeadguy
Skadi
Level 94
God Stats
3W - 4L
1,515 SR
Queue Stats
16W - 19L
1,561 Elo+
Party 2
Chang'e
Chang'e
Owegno
Chang'e
Level 83
God Stats
6W - 4L
1,841 SR
Queue Stats
10W - 16L
1,523 Elo+
Party 2
Cerberus
Cerberus
Sippiy
Cerberus
Level 124
God Stats
3W - 5L
1,674 SR
Queue Stats
21W - 26L
1,522 Elo+
Party 2
Ares
Ares
WolfForest
Ares
Level 121
God Stats
2W - 3L
1,551 SR
Queue Stats
14W - 19L
1,468 Elo+
Party 2
Neith
Neith
daPOUNDIN
Neith
Level 5
God Stats
0W - 2L
1,361 SR
Queue Stats
0W - 2L
1,361 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Dr3wMatic
Hades
15
5 / 2 / 6
10,405
578
9,205
14,130
7,668
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Zeus
19
9 / 0 / 2
12,046
669
15,747
10,685
3,733
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Achilles
Meatball0988
Achilles
15
5 / 0 / 11
10,803
600
10,405
10,910
13,089
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Medusa
TTViCoFla
Medusa
17
7 / 4 / 3
10,718
595
17,147
14,933
5,977
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
xSmexi
Bellona
15
3 / 5 / 3
9,942
552
7,244
15,664
11,891
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 7 / 4
9,048
503
6,522
15,584
4,000
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chang'e
Owegno
Chang'e
13
0 / 6 / 6
8,283
460
7,381
13,422
3,818
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cerberus
Sippiy
Cerberus
14
7 / 4 / 3
9,482
527
13,010
20,614
21,093
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
0 / 6 / 6
7,638
424
3,794
19,359
19,319
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Neith
daPOUNDIN
Neith
12
1 / 6 / 2
7,733
430
5,694
9,348
2,880
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
32
29
Kills
11
11
Deaths
29
25
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Hades
Dr3wMatic
Hades
5
2
6
4
L
3
7
4
0.71
W
Zeus
9
0
2
10
W
Achilles
Meatball0988
Achilles
5
0
11
10.5
L
Chang'e
Owegno
Chang'e
0
6
6
0.5
L
Cerberus
Sippiy
Cerberus
7
4
3
2.13
W
Medusa
TTViCoFla
Medusa
7
4
3
2.13
L
0
6
6
0.5
L
Neith
daPOUNDIN
Neith
1
6
2
0.33
W
Bellona
xSmexi
Bellona
3
5
3
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,748
Damage
36,401
66,322
Taken
78,327
42,358
Mitigated
51,110
21,454
Healing
14,040
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
Dr3wMatic
Hades
9,205
552
170
4,825
14,130
7,668
476
3,726
10,404
53,759
0
L
6,522
3,037
0
1,967
15,584
4,000
974
3,429
12,155
0
41,894
W
Zeus
15,747
5,833
0
7,275
10,685
3,733
3,303
3,310
7,375
115,263
0
W
Achilles
Meatball0988
Achilles
10,405
2,433
0
2,530
10,910
13,089
261
4,329
6,581
0
38,424
L
Chang'e
Owegno
Chang'e
7,381
480
2,477
4,037
13,422
3,818
895
1,334
12,088
47,887
0
L
Cerberus
Sippiy
Cerberus
13,010
1,209
0
4,268
20,614
21,093
969
6,823
13,791
41,847
0
W
Medusa
TTViCoFla
Medusa
17,147
6,813
0
1,228
14,933
5,977
339
6,019
8,914
0
86,483
L
3,794
108
0
703
19,359
19,319
151
7,584
11,775
18,769
0
L
Neith
daPOUNDIN
Neith
5,694
2,423
0
588
9,348
2,880
1,041
5,782
3,566
0
40,391
W
Bellona
xSmexi
Bellona
7,244
2,387
0
5,426
15,664
11,891
654
6,801
8,863
0
53,148

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,914
Gold Earned
42,184
551
Minions Killed
359
0
Camps Cleared
0
1,833,095
Distance Traveled
1,662,311
20
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
10,405
578
100
6
0
359,626
0
L
Skadi
9,048
503
61
3
0
326,870
4
W
Zeus
12,046
669
166
9
0
318,514
4
W
Achilles
10,803
600
47
3
0
394,690
4
L
Chang'e
8,283
460
100
6
0
375,579
1
L
Cerberus
9,482
527
90
5
0
327,354
10
W
Medusa
10,718
595
115
6
0
370,527
7
L
Ares
7,638
424
31
2
0
327,295
5
L
Neith
7,733
430
77
4
0
305,213
5
W
Bellona
9,942
552
123
7
0
389,738
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role