Player Matchup

Medusa
Medusa
Gold V
Patrochilles_
Medusa
Gold V
Level 124
God Stats
1W - 3L
1,518 SR
Queue Stats
26W - 35L
1,512 MMR
Solo
Achilles
Achilles
Silver I
Tamo14ple
Achilles
Silver I
Level 93
God Stats
0W - 4L
1,251 SR
Queue Stats
12W - 22L
1,545 MMR
Solo
Fenrir
Fenrir
Gold IV
Torre-D-Luffy
Fenrir
Gold IV
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
69W - 72L
1,514 MMR
Solo
Zeus
Zeus
Silver I
YellokGhost
Zeus
Silver I
Level 110
God Stats
23W - 27L
1,248 SR
Queue Stats
577W - 591L
1,119 MMR
Solo
Bacchus
Bacchus
Silver I
roopex1999
Bacchus
Silver I
Level 126
God Stats
4W - 5L
1,338 SR
Queue Stats
120W - 115L
1,180 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 116
1,371 SR
1,374 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 95
1,450 SR
1,481 MMR
Chaac
Chaac
Silver III
 
Chaac
Silver III
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hachiman
Hachiman
Bronze III
DyV4N-17
Hachiman
Bronze III
Level 90
God Stats
2W - 0L
1,663 SR
Queue Stats
13W - 13L
1,500 MMR
Solo
Baron Samedi
Baron Samedi
Gold I
LeRoiBrontox
Baron Samedi
Gold I
Level 157
God Stats
7W - 7L
1,546 SR
Queue Stats
262W - 278L
1,461 MMR
Solo
Athena
Athena
Gold II
Real_Nimcompoop
Athena
Gold II
Level 66
God Stats
2W - 0L
1,251 SR
Queue Stats
125W - 121L
1,484 MMR
Solo
Hercules
Hercules
Gold IV
TTVMANIKIN
Hercules
Gold IV
Level 69
God Stats
1W - 1L
1,291 SR
Queue Stats
59W - 57L
1,460 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 1 / 5
9,037
532
9,046
7,945
2,788
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Achilles
Tamo14ple
Achilles
17
1 / 1 / 1
9,287
546
8,408
11,379
11,447
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

12
0 / 4 / 3
7,422
437
6,050
13,471
4,524
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
5 / 3 / 2
8,932
525
15,170
9,996
3,526
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
roopex1999
Bacchus
12
2 / 0 / 6
7,699
453
6,928
12,199
13,261
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bans
BastetYmirGeb

VS

Bans
CliodhnaLokiJanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
13
1 / 3 / 2
7,703
453
5,115
13,698
5,367
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hachiman
DyV4N-17
Hachiman
15
2 / 3 / 4
8,820
519
13,184
9,372
3,084
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
LeRoiBrontox
Baron Samedi
13
2 / 2 / 3
8,064
474
8,858
8,406
3,726
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

13
1 / 3 / 5
8,040
473
4,426
15,648
11,911
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hercules
TTVMANIKIN
Hercules
15
3 / 1 / 3
9,079
534
9,059
17,390
13,863
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
26
12
Kills
9
9
Deaths
12
17
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
1
3
2
0.67
W
Hachiman
DyV4N-17
Hachiman
2
3
4
1.33
W
Baron Samedi
LeRoiBrontox
Baron Samedi
2
2
3
1.75
L
4
1
5
6.5
W
1
3
5
1.17
W
Hercules
TTVMANIKIN
Hercules
3
1
3
4.5
L
Achilles
Tamo14ple
Achilles
1
1
1
1.5
L
0
4
3
0.38
L
5
3
2
2
L
Bacchus
roopex1999
Bacchus
2
0
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,602
Damage
40,642
54,990
Taken
64,514
35,546
Mitigated
37,951
12,885
Healing
25,204
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
5,115
629
0
5,433
13,698
5,367
0
5,515
8,183
0
50,891
W
Hachiman
DyV4N-17
Hachiman
13,184
7,569
0
2,342
9,372
3,084
1,271
2,772
6,600
0
73,205
W
Baron Samedi
LeRoiBrontox
Baron Samedi
8,858
295
2,718
4,102
8,406
3,726
303
2,694
5,712
43,434
0
L
9,046
4,077
0
1,608
7,945
2,788
760
970
6,890
0
65,337
W
4,426
1,486
0
2,448
15,648
11,911
428
8,138
7,510
20,318
0
W
Hercules
TTVMANIKIN
Hercules
9,059
2,084
0
8,161
17,390
13,863
147
2,979
14,411
149
48,830
L
Achilles
Tamo14ple
Achilles
8,408
1,306
0
2,478
11,379
11,447
0
961
9,760
0
65,358
L
6,050
583
0
3,964
13,471
4,524
0
2,741
10,570
0
48,645
L
15,170
2,889
0
2,211
9,996
3,526
305
4,288
5,402
62,596
0
L
Bacchus
roopex1999
Bacchus
6,928
964
0
2,624
12,199
13,261
0
3,736
8,060
16,318
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,377
Gold Earned
41,706
477
Minions Killed
468
0
Camps Cleared
0
1,693,877
Distance Traveled
1,684,659
17
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
7,703
453
101
6
0
350,391
1
W
Hachiman
8,820
519
143
8
0
305,643
4
W
Baron Samedi
8,064
474
94
6
0
311,749
8
L
Medusa
9,037
532
126
7
0
324,624
1
W
Athena
8,040
473
19
1
0
366,644
3
W
Hercules
9,079
534
111
7
0
350,232
2
L
Achilles
9,287
546
135
8
0
357,756
4
L
Fenrir
7,422
437
87
5
0
356,122
4
L
Zeus
8,932
525
105
6
0
299,702
0
L
Bacchus
7,699
453
24
1
0
355,673
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role