Player Matchup

Gilgamesh
Gilgamesh
FeralDarkstorm
Gilgamesh
Level 107
God Stats
0W - 1L
1,296 SR
Queue Stats
4W - 9L
1,345 Elo+
Solo
Achilles
Achilles
GrandArch21
Achilles
Level 139
God Stats
0W - 2L
1,286 SR
Queue Stats
41W - 36L
1,548 Elo+
Solo
Neith
Neith
Ill Alex III
Neith
Level 42
God Stats
0W - 1L
1,404 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Agni
Agni
Jamesjustice
Agni
Level 120
God Stats
8W - 10L
1,580 SR
Queue Stats
398W - 414L
1,372 Elo+
Solo
Anubis
Anubis
YiPi Ki YaY7405
Anubis
Level 51
God Stats
23W - 28L
1,426 SR
Queue Stats
408W - 451L
1,398 Elo+
Solo
Team Averages
Level 92
1,398 SR
1,433 Elo+

VS

Team Averages
Level 111
1,550 SR
1,454 Elo+
Hades
Hades
 
Hades
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
Junkmunky03
Cabrakan
Level 103
God Stats
5W - 0L
1,813 SR
Queue Stats
279W - 281L
1,500 Elo+
Solo
Hercules
Hercules
RedneckMunchBox
Hercules
Level 154
God Stats
27W - 30L
1,526 SR
Queue Stats
226W - 242L
1,410 Elo+
Solo
Bellona
Bellona
ThyMemeProphet
Bellona
Level 129
God Stats
18W - 15L
1,529 SR
Queue Stats
199W - 178L
1,533 Elo+
Solo
Izanami
Izanami
UnR3alGamer2045
Izanami
Level 102
God Stats
16W - 10L
1,380 SR
Queue Stats
824W - 862L
1,325 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
FeralDarkstorm
Gilgamesh
8
0 / 4 / 3
4,720
429
1,640
6,852
2,848
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Achilles
GrandArch21
Achilles
9
4 / 2 / 1
5,931
539
4,340
7,370
5,596
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

2
0 / 3 / 0
3,680
335
500
1,932
190
Heavy Mace

Heavy Mace

+30
Physical Power

9
2 / 3 / 2
5,514
501
4,257
5,946
1,887
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

9
1 / 1 / 3
5,422
493
3,574
7,020
2,667
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
10
3 / 2 / 0
6,186
562
4,062
5,156
1,694
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cabrakan
Junkmunky03
Cabrakan
11
0 / 1 / 1
6,180
562
1,386
5,592
2,941
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
10
3 / 2 / 3
6,254
569
5,919
9,524
3,620
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
5 / 0 / 0
7,025
639
5,574
6,064
3,328
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
2 / 2 / 3
6,053
550
2,309
4,293
1,076
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
20
7
Kills
13
13
Deaths
7
9
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
3
2
0
1.5
L
Gilgamesh
FeralDarkstorm
Gilgamesh
0
4
3
0.38
L
Achilles
GrandArch21
Achilles
4
2
1
2.25
L
0
3
0
0
L
2
3
2
1
W
Cabrakan
Junkmunky03
Cabrakan
0
1
1
0.5
W
Hercules
3
2
3
2.25
W
5
0
0
5
W
2
2
3
1.75
L
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,311
Damage
19,250
29,120
Taken
30,629
13,188
Mitigated
12,659
6,253
Healing
8,557
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
4,062
438
74
989
5,156
1,694
588
2,162
2,965
19,892
0
L
Gilgamesh
FeralDarkstorm
Gilgamesh
1,640
81
0
308
6,852
2,848
0
425
6,427
0
11,711
L
Achilles
GrandArch21
Achilles
4,340
1,049
0
2,672
7,370
5,596
0
2,013
5,357
0
14,012
L
500
293
0
250
1,932
190
0
0
1,932
0
1,837
L
4,257
295
0
1,449
5,946
1,887
0
3,010
2,936
25,602
0
W
Cabrakan
Junkmunky03
Cabrakan
1,386
117
0
3,037
5,592
2,941
0
734
4,830
40,876
0
W
Hercules
5,919
2,386
0
2,617
9,524
3,620
0
3,066
6,458
0
29,404
W
5,574
2,014
0
1,658
6,064
3,328
633
1,487
4,369
0
36,584
W
2,309
1,550
0
182
4,293
1,076
0
382
3,911
0
27,403
L
3,574
130
0
1,574
7,020
2,667
0
0
7,020
26,292
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,267
Gold Earned
31,698
155
Minions Killed
312
0
Camps Cleared
0
861,665
Distance Traveled
973,337
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
6,186
562
45
4
0
183,661
0
L
Gilgamesh
4,720
429
22
2
0
232,103
3
L
Achilles
5,931
539
27
2
0
185,859
4
L
Neith
3,680
335
6
1
0
53,346
0
L
Agni
5,514
501
47
4
0
200,437
3
W
Cabrakan
6,180
562
89
8
0
202,053
0
W
Hercules
6,254
569
39
4
0
193,911
3
W
Bellona
7,025
639
79
7
0
211,691
6
W
Izanami
6,053
550
60
5
0
182,021
0
L
Anubis
5,422
493
53
5
0
189,920
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role