Player Matchup

Tiamat
Tiamat
C4PNCLUTCH14
Tiamat
Level 82
God Stats
2W - 4L
1,491 SR
Queue Stats
32W - 31L
1,493 Elo+
Party 2
Chaac
Chaac
Djdestined23
Chaac
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 21L
1,493 Elo+
Party 2
Ganesha
Ganesha
LetzGetILL
Ganesha
Level 29
God Stats
15W - 14L
1,551 SR
Queue Stats
24W - 30L
1,493 Elo+
Party 2
Charybdis
Charybdis
Politikz29
Charybdis
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 32L
1,493 Elo+
Party 2
Cu Chulainn
Cu Chulainn
SeasonalDread2
Cu Chulainn
Level 21
God Stats
6W - 4L
1,451 SR
Queue Stats
26W - 27L
1,493 Elo+
Party 2
Team Averages
Level 35
1,499 SR
1,493 Elo+

VS

Team Averages
Level 79
1,393 SR
1,432 Elo+
Da Ji
Da Ji
Kirinzaga
Da Ji
Level 108
God Stats
1W - 4L
1,138 SR
Queue Stats
100W - 93L
1,480 Elo+
Party 1
Sobek
Sobek
Stromtrooper080
Sobek
Level 13
God Stats
6W - 5L
1,434 SR
Queue Stats
9W - 15L
1,275 Elo+
Party 1
Chiron
Chiron
WingDragonX
Chiron
Level 115
God Stats
11W - 5L
1,541 SR
Queue Stats
233W - 224L
1,460 Elo+
Party 1
Erlang Shen
Erlang Shen
vibey_nights_404
Erlang Shen
Level 91
God Stats
3W - 9L
1,296 SR
Queue Stats
129W - 134L
1,502 Elo+
Party 1
Anubis
Anubis
xwrtbxghost
Anubis
Level 68
God Stats
13W - 13L
1,555 SR
Queue Stats
134W - 151L
1,444 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
8
2 / 3 / 0
5,632
563
2,958
4,042
1,618
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
1 / 5 / 0
5,048
505
4,550
9,017
3,100
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ganesha
LetzGetILL
Ganesha
7
0 / 5 / 2
4,866
487
3,931
8,884
1,782
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
Politikz29
Charybdis
6
0 / 7 / 1
4,253
425
4,946
8,589
1,444
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cu Chulainn
SeasonalDread2
Cu Chulainn
10
0 / 2 / 0
5,698
570
3,616
5,358
2,464
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Kirinzaga
Da Ji
11
7 / 1 / 2
6,684
668
3,756
5,815
1,704
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

8
1 / 0 / 9
5,026
503
1,620
6,666
4,273
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chiron
11
8 / 0 / 5
6,494
649
10,443
5,484
1,556
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Erlang Shen
vibey_nights_404
Erlang Shen
11
1 / 0 / 3
6,050
605
4,476
5,392
4,515
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Anubis
9
5 / 2 / 8
5,953
595
6,762
7,067
2,572
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
49
3
Kills
22
22
Deaths
3
3
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Tiamat
2
3
0
0.67
L
1
5
0
0.2
W
Da Ji
Kirinzaga
Da Ji
7
1
2
8
L
Ganesha
LetzGetILL
Ganesha
0
5
2
0.2
L
Charybdis
Politikz29
Charybdis
0
7
1
0.07
L
Cu Chulainn
SeasonalDread2
Cu Chulainn
0
2
0
0
W
1
0
9
5.5
W
Chiron
8
0
5
10.5
W
Erlang Shen
vibey_nights_404
Erlang Shen
1
0
3
2.5
W
Anubis
5
2
8
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,001
Damage
27,057
35,890
Taken
30,424
10,408
Mitigated
14,620
7,994
Healing
9,575
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
2,958
352
0
673
4,042
1,618
0
1,738
2,304
19,317
0
L
4,550
1,601
0
2,965
9,017
3,100
0
1,527
7,490
0
25,778
W
Da Ji
Kirinzaga
Da Ji
3,756
1,260
0
470
5,815
1,704
0
850
4,965
0
32,341
L
Ganesha
LetzGetILL
Ganesha
3,931
469
633
660
8,884
1,782
0
3,298
5,586
10,198
0
L
Charybdis
Politikz29
Charybdis
4,946
2,755
0
1,475
8,589
1,444
0
1,677
6,912
0
17,140
L
Cu Chulainn
SeasonalDread2
Cu Chulainn
3,616
1,071
0
1,588
5,358
2,464
0
142
5,216
0
31,421
W
1,620
516
0
1,040
6,666
4,273
81
2,489
4,177
8,173
0
W
Chiron
10,443
4,530
933
2,042
5,484
1,556
336
1,471
4,013
0
38,970
W
Erlang Shen
vibey_nights_404
Erlang Shen
4,476
1,987
0
2,432
5,392
4,515
0
0
5,392
0
30,027
W
Anubis
6,762
360
259
2,399
7,067
2,572
39
2,079
4,988
22,327
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,497
Gold Earned
30,207
196
Minions Killed
230
0
Camps Cleared
0
928,466
Distance Traveled
953,806
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
5,632
563
33
3
0
190,022
0
L
Chaac
5,048
505
48
5
0
185,912
0
W
Da Ji
6,684
668
63
6
0
228,666
5
L
Ganesha
4,866
487
5
1
0
197,050
2
L
Charybdis
4,253
425
35
4
0
168,296
1
L
Cu Chulainn
5,698
570
75
8
0
187,186
2
W
Sobek
5,026
503
16
2
0
190,470
0
W
Chiron
6,494
649
54
5
0
173,086
0
W
Erlang Shen
6,050
605
63
6
0
182,427
5
W
Anubis
5,953
595
34
3
0
179,157
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role