Player Matchup

Cerberus
Cerberus
DarkJoseC-
Cerberus
Level 98
God Stats
2W - 2L
1,708 SR
Queue Stats
37W - 39L
1,366 Elo+
Solo
Chronos
Chronos
ForgottenRituaL
Chronos
Level 89
God Stats
33W - 37L
1,455 SR
Queue Stats
957W - 1,022L
1,323 Elo+
Solo
Vulcan
Vulcan
ItsLuci uwu
Vulcan
Level 66
God Stats
3W - 2L
1,500 SR
Queue Stats
81W - 79L
1,433 Elo+
Party 1
Yemoja
Yemoja
ToasterBath49
Yemoja
Level 46
God Stats
3W - 2L
1,725 SR
Queue Stats
69W - 66L
1,444 Elo+
Party 1
Thanatos
Thanatos
punkedoodle76
Thanatos
Level 45
God Stats
0W - 2L
1,325 SR
Queue Stats
24W - 74L
1,213 Elo+
Solo
Team Averages
Level 69
1,543 SR
1,356 Elo+

VS

Team Averages
Level 81
1,370 SR
1,389 Elo+
Gilgamesh
Gilgamesh
DJ BLACKHEART45
Gilgamesh
Level 86
God Stats
1W - 5L
1,268 SR
Queue Stats
284W - 283L
1,469 Elo+
Solo
Vulcan
Vulcan
DJ-BLiTz
Vulcan
Level 104
God Stats
80W - 65L
1,500 SR
Queue Stats
819W - 836L
1,373 Elo+
Solo
Neith
Neith
JBenjimin1407
Neith
Level 66
God Stats
16W - 12L
1,388 SR
Queue Stats
389W - 409L
1,377 Elo+
Solo
Loki
Loki
Jonimtycu
Loki
Level 89
God Stats
3W - 4L
1,197 SR
Queue Stats
258W - 238L
1,426 Elo+
Solo
Terra
Terra
jasonsegawa2
Terra
Level 62
God Stats
7W - 4L
1,499 SR
Queue Stats
53W - 61L
1,301 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
DarkJoseC-
Cerberus
16
4 / 2 / 2
9,701
511
11,738
14,623
10,547
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

13
2 / 6 / 6
8,395
442
8,464
14,309
2,807
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Vulcan
14
4 / 8 / 1
9,630
507
10,844
14,131
3,990
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
0 / 4 / 5
7,758
408
4,701
16,354
13,212
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Thanatos
punkedoodle76
Thanatos
12
1 / 6 / 3
7,842
413
4,772
14,483
4,357
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DJ BLACKHEART45
Gilgamesh
16
3 / 2 / 6
9,702
511
6,666
12,356
7,749
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Vulcan
DJ-BLiTz
Vulcan
16
6 / 5 / 7
10,260
540
13,001
8,651
2,436
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
11 / 2 / 1
10,891
573
21,444
18,121
5,349
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Loki
19
6 / 1 / 7
11,402
600
11,422
14,483
4,990
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
0 / 2 / 7
8,290
436
2,584
12,893
4,094
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
54
11
Kills
26
26
Deaths
12
17
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
DJ BLACKHEART45
Gilgamesh
3
2
6
3
W
Vulcan
DJ-BLiTz
Vulcan
6
5
7
1.9
L
Cerberus
DarkJoseC-
Cerberus
4
2
2
2.5
L
2
6
6
0.83
L
Vulcan
4
8
1
0.56
W
11
2
1
5.75
W
Loki
6
1
7
9.5
L
0
4
5
0.63
W
0
2
7
1.75
L
Thanatos
punkedoodle76
Thanatos
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,519
Damage
55,117
73,900
Taken
66,504
34,913
Mitigated
24,618
22,395
Healing
26,990
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
DJ BLACKHEART45
Gilgamesh
6,666
1,671
0
1,913
12,356
7,749
1,128
6,236
5,756
0
43,657
W
Vulcan
DJ-BLiTz
Vulcan
13,001
2,770
0
447
8,651
2,436
468
5,815
2,836
57,333
0
L
Cerberus
DarkJoseC-
Cerberus
11,738
86
0
5,692
14,623
10,547
456
2,681
11,593
63,859
0
L
8,464
4,068
0
1,838
14,309
2,807
80
2,727
11,544
34,245
0
L
Vulcan
10,844
3,230
0
2,368
14,131
3,990
31
5,220
8,795
50,033
0
W
21,444
11,524
318
10,053
18,121
5,349
2,026
11,277
6,689
0
77,350
W
Loki
11,422
3,432
0
7,904
14,483
4,990
0
4,205
10,101
0
98,197
L
4,701
1,551
1,100
3,569
16,354
13,212
0
3,240
13,076
20,337
0
W
2,584
638
3,350
3,005
12,893
4,094
964
7,518
5,375
23,567
0
L
Thanatos
punkedoodle76
Thanatos
4,772
1,208
0
7,828
14,483
4,357
0
1,717
12,650
0
40,944

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,326
Gold Earned
50,545
348
Minions Killed
456
0
Camps Cleared
0
1,720,788
Distance Traveled
1,811,482
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
9,702
511
81
4
0
408,539
0
W
Vulcan
10,260
540
103
5
0
380,694
2
L
Cerberus
9,701
511
123
6
0
349,007
2
L
Chronos
8,395
442
42
2
0
357,855
0
L
Vulcan
9,630
507
88
5
0
323,983
1
W
Neith
10,891
573
93
5
0
301,921
3
W
Loki
11,402
600
134
7
0
403,856
3
L
Yemoja
7,758
408
24
1
0
331,954
2
W
Terra
8,290
436
45
2
0
316,472
0
L
Thanatos
7,842
413
71
4
0
357,989
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role