Player Matchup

Mercury
Mercury
Marcosvr
Mercury
Level 37
God Stats
4W - 2L
1,607 SR
Queue Stats
24W - 29L
1,354 Elo+
Solo
Ao Kuang
Ao Kuang
PsychoRents
Ao Kuang
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 14L
1,377 Elo+
Party 1
Guan Yu
Guan Yu
SBR Bonnie12
Guan Yu
Level 74
God Stats
2W - 1L
1,744 SR
Queue Stats
40W - 58L
1,374 Elo+
Party 1
Team Averages
Level 50
1,617 SR
1,368 Elo+

VS

Team Averages
Level 102
1,418 SR
1,305 Elo+
Aphrodite
Aphrodite
BumFight806
Aphrodite
Level 75
God Stats
27W - 71L
1,342 SR
Queue Stats
27W - 71L
1,231 Elo+
Solo
Charybdis
Charybdis
shypurplezzpanda
Charybdis
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 25L
1,314 Elo+
Party 2
Chaac
Chaac
xFallenAngel617
Chaac
Level 143
God Stats
1W - 1L
1,413 SR
Queue Stats
32W - 43L
1,370 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Marcosvr
Mercury
20
8 / 6 / 5
17,665
679
22,466
29,258
11,018
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ao Kuang
PsychoRents
Ao Kuang
18
1 / 17 / 9
16,106
619
7,529
34,173
15,397
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Guan Yu
SBR Bonnie12
Guan Yu
20
7 / 1 / 5
17,868
687
34,022
38,085
50,025
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
BumFight806
Aphrodite
19
3 / 5 / 15
16,663
641
11,514
21,672
6,658
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charybdis
20
8 / 9 / 11
17,255
664
28,388
21,902
8,225
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

20
13 / 2 / 10
20,022
770
41,377
33,277
62,066
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
60
16
Kills
24
24
Deaths
16
19
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
BumFight806
Aphrodite
3
5
15
2.1
W
Mercury
Marcosvr
Mercury
8
6
5
1.75
W
Ao Kuang
PsychoRents
Ao Kuang
1
17
9
0.32
W
Guan Yu
SBR Bonnie12
Guan Yu
7
1
5
9.5
L
Charybdis
8
9
11
1.5
L
13
2
10
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,017
Damage
81,279
101,516
Taken
76,851
76,440
Mitigated
76,949
25,917
Healing
37,115
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
BumFight806
Aphrodite
11,514
719
6,219
9,375
21,672
6,658
565
2,185
19,487
54,111
0
W
Mercury
Marcosvr
Mercury
22,466
11,163
0
5,754
29,258
11,018
1,471
3,822
24,609
0
94,355
W
Ao Kuang
PsychoRents
Ao Kuang
7,529
5,183
0
6,953
34,173
15,397
1,385
3,507
30,166
33,379
0
W
Guan Yu
SBR Bonnie12
Guan Yu
34,022
5,373
2,706
10,504
38,085
50,025
1,159
4,688
31,441
17,710
65,641
L
Charybdis
28,388
10,866
170
1,765
21,902
8,225
1,515
4,234
17,668
0
68,019
L
41,377
6,947
182
19,404
33,277
62,066
553
6,585
26,692
0
117,373

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,639
Gold Earned
53,940
232
Minions Killed
269
12
Camps Cleared
6
1,300,844
Distance Traveled
1,177,711
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
16,663
641
96
4
1
361,769
1
W
Mercury
17,665
679
100
4
9
489,959
2
W
Ao Kuang
16,106
619
58
2
2
307,664
0
W
Guan Yu
17,868
687
74
3
1
503,221
0
L
Charybdis
17,255
664
65
3
2
363,223
0
L
Chaac
20,022
770
108
4
3
452,719
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role