Player Matchup

Medusa
Medusa
Ashsekito
Medusa
Level 8
God Stats
2W - 0L
1,752 SR
Queue Stats
9W - 25L
1,222 Elo+
Party 1
Jing Wei
Jing Wei
Goоse
Jing Wei
Level 158
God Stats
3W - 0L
1,401 SR
Queue Stats
76W - 32L
1,727 Elo+
Party 2
Baron Samedi
Baron Samedi
Kaanturo
Baron Samedi
Level 21
God Stats
25W - 28L
1,311 SR
Queue Stats
46W - 60L
1,346 Elo+
Party 1
Zeus
Zeus
KuroninjaWatzu
Zeus
Level 101
God Stats
3W - 6L
1,220 SR
Queue Stats
39W - 57L
1,308 Elo+
Party 1
Guan Yu
Guan Yu
Richаrd
Guan Yu
Level 8
God Stats
2W - 1L
1,599 SR
Queue Stats
12W - 5L
1,615 Elo+
Party 2
Team Averages
Level 59
1,457 SR
1,444 Elo+

VS

Team Averages
Level 91
1,568 SR
1,520 Elo+
Nu Wa
Nu Wa
SailorMoniMoon
Nu Wa
Level 96
God Stats
83W - 78L
1,480 SR
Queue Stats
235W - 220L
1,473 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
SeventhxSoul
Ah Muzen Cab
Level 60
God Stats
38W - 26L
1,669 SR
Queue Stats
260W - 298L
1,553 Elo+
Solo
Sylvanus
Sylvanus
eavegtel
Sylvanus
Level 77
God Stats
19W - 15L
1,579 SR
Queue Stats
452W - 478L
1,540 Elo+
Solo
Bellona
Bellona
papichulloricky
Bellona
Level 62
God Stats
8W - 11L
1,621 SR
Queue Stats
123W - 164L
1,521 Elo+
Solo
Merlin
Merlin
sagewolf
Merlin
Level 159
God Stats
5W - 5L
1,492 SR
Queue Stats
218W - 222L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Ashsekito
Medusa
17
0 / 7 / 16
10,166
1,017
8,096
14,329
10,248
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Jing Wei
Goоse
Jing Wei
20
16 / 2 / 13
15,217
1,522
39,192
22,932
8,353
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Baron Samedi
Kaanturo
Baron Samedi
18
6 / 6 / 19
12,340
1,234
14,174
14,786
5,375
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

18
6 / 5 / 17
13,033
1,303
14,552
8,982
3,405
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Guan Yu
Richаrd
Guan Yu
19
14 / 3 / 11
13,871
1,387
25,471
15,600
9,109
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Team 1 Tickets

201

VS

Team 2 Tickets

24

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 8 / 16
11,641
1,164
18,592
18,272
6,255
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
SeventhxSoul
Ah Muzen Cab
17
5 / 10 / 10
10,872
1,087
15,564
19,559
5,805
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Sylvanus
eavegtel
Sylvanus
17
3 / 8 / 16
11,985
1,199
9,153
30,296
30,363
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

17
8 / 7 / 12
12,535
1,254
15,910
24,465
31,631
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Merlin
sagewolf
Merlin
16
2 / 9 / 10
10,701
1,070
10,475
15,555
5,361
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
87
42
Kills
23
23
Deaths
42
76
Assists
64
Player
Kills
Deaths
Assists
KDA
W
Medusa
Ashsekito
Medusa
0
7
16
1.14
W
Jing Wei
Goоse
Jing Wei
16
2
13
11.25
W
Baron Samedi
Kaanturo
Baron Samedi
6
6
19
2.58
W
6
5
17
2.9
W
Guan Yu
Richаrd
Guan Yu
14
3
11
6.5
L
5
8
16
1.63
L
Ah Muzen Cab
SeventhxSoul
Ah Muzen Cab
5
10
10
1
L
Sylvanus
eavegtel
Sylvanus
3
8
16
1.38
L
8
7
12
2
L
Merlin
sagewolf
Merlin
2
9
10
0.78

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,485
Damage
69,694
76,629
Taken
108,147
36,490
Mitigated
79,415
28,178
Healing
12,914
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Ashsekito
Medusa
8,096
3,852
0
273
14,329
10,248
0
8,018
6,311
0
19,787
W
Jing Wei
Goоse
Jing Wei
39,192
33,854
0
14,416
22,932
8,353
0
11,898
11,034
0
71,258
W
Baron Samedi
Kaanturo
Baron Samedi
14,174
901
2,309
3,002
14,786
5,375
0
7,679
7,107
23,472
0
W
14,552
2,475
231
490
8,982
3,405
0
3,716
5,266
47,403
0
W
Guan Yu
Richаrd
Guan Yu
25,471
4,978
1,178
6,279
15,600
9,109
0
6,909
8,691
0
61,179
L
18,592
6,528
265
835
18,272
6,255
0
4,491
13,781
36,980
0
L
Ah Muzen Cab
SeventhxSoul
Ah Muzen Cab
15,564
7,762
0
1,285
19,559
5,805
0
1,255
18,304
0
42,164
L
Sylvanus
eavegtel
Sylvanus
9,153
3,037
1,784
6,904
30,296
30,363
0
9,193
21,103
16,327
0
L
15,910
1,723
264
961
24,465
31,631
0
10,110
14,355
0
27,287
L
Merlin
sagewolf
Merlin
10,475
940
0
616
15,555
5,361
0
3,677
11,878
31,885
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,627
Gold Earned
57,734
278
Minions Killed
171
12
Camps Cleared
4
900,880
Distance Traveled
806,456
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
10,166
1,017
25
3
0
164,464
2
W
Jing Wei
15,217
1,522
92
9
2
198,803
0
W
Baron Samedi
12,340
1,234
20
2
0
161,724
1
W
Zeus
13,033
1,303
83
8
7
157,628
0
W
Guan Yu
13,871
1,387
58
6
3
218,261
1
L
Nu Wa
11,641
1,164
48
5
0
150,187
0
L
Ah Muzen Cab
10,872
1,087
53
5
0
163,667
1
L
Sylvanus
11,985
1,199
22
2
0
148,201
0
L
Bellona
12,535
1,254
16
2
1
216,467
0
L
Merlin
10,701
1,070
32
3
3
127,934
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role